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Author Topic: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.  (Read 166658 times)

Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #315 on: April 15, 2011, 10:34:20 pm »

Yes, I have also for the past several minutes gotten that error on every server.
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Tnx

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #316 on: April 15, 2011, 10:40:14 pm »

You just keep trying and it'll work eventually.
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Duke 2.0

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #317 on: April 15, 2011, 10:40:40 pm »

 Remember to use Internet Explorer. I can't get it to work on anything else.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #318 on: April 15, 2011, 11:03:08 pm »

Yup. It started working for me 10-20 min ago, or at least one game did.
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Tilla

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #319 on: April 15, 2011, 11:43:12 pm »

Remember to use Internet Explorer. I can't get it to work on anything else.
I actually noticed no difference, between Chrome and IE. Both give the same errors, about as frequently.
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Jacob/Lee

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #320 on: April 15, 2011, 11:47:41 pm »

The game is very good, he just needs to fix the bullshit errors that constantly pop up.

Duke 2.0

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #321 on: April 15, 2011, 11:51:01 pm »

 I can forgive the graphics, although I question the blocks being made of voxels. If he used the voxels it would be great, but they are just large blocks that don't utilize that.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #322 on: April 16, 2011, 12:11:02 am »

Damn, DC from a really nice server.
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woose1

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #323 on: April 16, 2011, 12:44:38 am »

Wow, it is intense crouching in trenches with teammates, freaking out over rifle fire and planning assaults of enemy strongholds. One game, a couple of friends and I were put up against a really steep hill with a huge tower on the top, that the greens were using to pick off anyone that came within a mile of their intel. We had holed up in some rag-tag trenches behind the range of fire, but for all intents and purposes it was a stalemate. So, me, and two other guys snuck up around the hill, while a second group drew fire from the tower. We dug a small tunnel underneath the mountain, and dug up until we reached the base of the tower where we collapsed the upper part of the hill, and with it the base, the intel, and ~15 angry greens, who all fell to their deaths. Some very intense/fun moments where a squad of greenies marched right outside our peeping hole and almost found us.

I really do love some of the matches I've played, but gameplay lacks any sort of coherence or flow. Often times it'll be 2-3 people on each team actually fighting, building, and fortifying while the rest (anywhere from 5 to 20 people) dick around in the back. Then again, it's just beta, so I can't really judge it. I can't wait for artillery, more types of placeable blocks, classes like a rifleman, engineer, etc.

This game has a ton of potential. : D
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Journier

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #324 on: April 16, 2011, 03:27:48 am »

apparently the shovel is the fastest digging apparatus if you aim it right, 3 high tunnel in epic fast time compared to pick axe.
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Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #325 on: April 16, 2011, 03:31:23 am »

The issue is that it is always three high. I often use the pick because the very slight increase in speed is not worth the extra useless block to me. And you never know when you will need to build something.
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lemon10

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #326 on: April 16, 2011, 03:37:05 am »

The issue is that it is always three high. I often use the pick because the very slight increase in speed is not worth the extra useless block to me. And you never know when you will need to build something.
Meh, gotta disagree, the three tall lets you walk through it full speed if you travel down it again (which is much faster then crouching and is very nice for long distance tunnels), and the only time that the extra block matters is when the ground is only two high and you want to stay hidden.

Saving the extra blocks is kinda pointless, since you lose them when you die, and if your planning on building something you can just always go back to the tent.
apparently the shovel is the fastest digging apparatus if you aim it right, 3 high tunnel in epic fast time compared to pick axe.
Yeah, and if you get someone helping you dig, then it goes twice as fast.
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Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #327 on: April 16, 2011, 04:01:06 am »

Right, but when I am digging under their feet and a team of dirty blues are trying to find me, one less block means they have only 2/3 of the chance to get me.
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RF

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #328 on: April 16, 2011, 04:08:44 am »

This game constantly crashes on me. I try to play it, get maybe three to five minutes of playtime then get "kicked from server or disconnect". Am I being booted or is it an issue with my connection?
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Zorgn

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #329 on: April 16, 2011, 07:21:54 am »

Right, but when I am digging under their feet and a team of dirty blues are trying to find me, one less block means they have only 2/3 of the chance to get me.

Yeah, but you make a hell of a lot more noise.
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