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Author Topic: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.  (Read 166641 times)

Duke 2.0

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #300 on: April 15, 2011, 04:38:46 pm »

 It's kinda difficult to spawncamp as somebody else will spawn in prime position to take them out. Usually it's just a dude trying to sneak around to your intel.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Journier

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #301 on: April 15, 2011, 04:49:27 pm »

ive done it, and on some maps, theres perfect spots to spawn camp, that gives complete coverage of a very large area to nail anyone just spawning in.

definately needs a 2 second no dmg delay or something.
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Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #302 on: April 15, 2011, 04:53:14 pm »

It's kinda difficult to spawncamp as somebody else will spawn in prime position to take them out. Usually it's just a dude trying to sneak around to your intel.

Totally this. Even if a guy knows exactly where you spawn via info, he is only going to be able to cover about a 1/6 of the map in the time it takes to reoriented and find a hiding spot. That that is for me, I am sure many people get over the shock of death much faster. If you are being killed over and over by the same guy, that means that, one you are not very good at the game, or two you are really unlucky.
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Ivefan

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #303 on: April 15, 2011, 05:27:49 pm »

It's kinda difficult to spawncamp as somebody else will spawn in prime position to take them out. Usually it's just a dude trying to sneak around to your intel.
Heh, I dig into some hills by the end of the map behind the spawns and make a small tunnel network, dig small tunnels upwards and a small room by the surface.
Then i open one square, shoot someone in the back(remember to headshot, else they'll find you) and close the quare again and go to another little room nearby.
Its a hell to find me unless they are lucky, and if they do i just plug the room so that they cant find the tunnels.
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Bdthemag

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #304 on: April 15, 2011, 05:32:13 pm »

Ok going to set up the server in a bit, Bay12 Dwarf Zone. I have a better internet connection and the lag hopefully won't be as bad.
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Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #305 on: April 15, 2011, 05:35:22 pm »

If it is still up in about four and a half hours I will join.
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thobal

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #306 on: April 15, 2011, 05:41:24 pm »

Ok going to set up the server in a bit, Bay12 Dwarf Zone. I have a better internet connection and the lag hopefully won't be as bad.

It's either full or misconfigured.

And it's reading 0/32, so....

And the ping is only about 130~ and the error returns instantly...
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Duke 2.0

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #307 on: April 15, 2011, 05:44:55 pm »

ive done it, and on some maps, theres perfect spots to spawn camp, that gives complete coverage of a very large area to nail anyone just spawning in.
Being able to see a large area basically means you are more open to getting headshotted by some dude who was not in your line of sight. Ivefan has the right idea of only opening up a single block to peep out of, although it takes a while and is kinda boring for a few spawncamp kills.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

cameron

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #308 on: April 15, 2011, 06:26:20 pm »

can anyone tell me what i'm doing wrong, I'm trying to host a server and the port is forwarded, the issue is I can join it but noone else can.
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Micro102

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #309 on: April 15, 2011, 07:41:08 pm »

I like to make a curvy and annoying pathway in which I can back into if they ever catch onto my spot. Then headshot them if they try to come in. It takes a hell of a lot of grenades before I get pushed back enough that I have to find a new spawn camping point.
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Ivefan

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #310 on: April 15, 2011, 07:45:53 pm »

...although it takes a while and is kinda boring for a few spawncamp kills.
Nah, you gotta be in the right places. I've had places overseeing places that the opponents are trying to fortify, and the extra work is rewarded by the annoyance and the rush when someone try to find you =D
Only problem is the up/down bug where you can see others through blocks.
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Jacob/Lee

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #311 on: April 15, 2011, 08:00:59 pm »

>Errors with joining servers
>RAAAAAGEEEEEE

Help please.

Jusman

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #312 on: April 15, 2011, 08:26:56 pm »

It happens with everyone, you just gotta keep trying
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Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #313 on: April 15, 2011, 10:12:41 pm »

Dorf server not up?
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Journier

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #314 on: April 15, 2011, 10:31:35 pm »

version mismatch or blah blah

ON EVERY SERVER THIS DOESNT EVEN.
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