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Author Topic: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.  (Read 166527 times)

Aklyon

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #240 on: April 14, 2011, 08:58:21 pm »

Is there anyway to defog? I keep getting hit by people I can't see.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #241 on: April 14, 2011, 09:00:00 pm »

I don't think so. Are you sure they are not in the 270 degrees you can not see? Or maybe they are only on the edge of your sight, it can be hard to see some people some times.
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Aklyon

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #242 on: April 14, 2011, 09:02:29 pm »

I can see the shots going towards me (usually from front rightish), but no shooter.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

umiman

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #243 on: April 14, 2011, 09:03:43 pm »

This aint Minecraft boyo! This is War! And War means caving in people's hopes and dreams!

inteuniso

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #244 on: April 14, 2011, 09:05:03 pm »

This. Game. Is. Awesome! It reminds me of my youth, when I spent my days outside digging little trenches and using small leaves as coverings for foxholes.
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Lol scratch that I'm building a marijuana factory.

justinlee999

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #245 on: April 14, 2011, 09:07:24 pm »

Unable to play a single game at all, WHAT IS WRONG WITH THIS GAME. Pretty sure its not a fault on my part.
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Puzzlemaker

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #246 on: April 14, 2011, 09:08:16 pm »

Things I want in this game:

Reinforced blocks (Only picks can destroy?)
Machine gun nest (Like a TF2 turret, but it's an NPC with a machine gun that dies in one shot to the head)
Artillery
Satchel Charges (Can destroy reinforced blocks?)
Block Dispenser
Place-able spawn points (Show up on map?)
Bugfixes
« Last Edit: April 14, 2011, 09:11:07 pm by Puzzlemaker »
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Duke 2.0

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #247 on: April 14, 2011, 09:11:54 pm »

 There are only two gameplay things I want added first:

 Some way to heal on the field, either the ability to deploy destructible healing tents in the field or somebody with a medkit equipped that can be used on others.

 Reenforced blocks that can only be destroyed by set explosives. no picks, no grenades, no shooting, just something you have to replace your grenades with.
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Detrevni|inverteD

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #248 on: April 14, 2011, 09:12:50 pm »

I'd like some mod support.
And a better way to host, maybe showing player chat and a way to remotely kick/ban.
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Xgamer4

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #249 on: April 14, 2011, 09:18:36 pm »

I'd also like some form of fluid physics. Flooding the enemies out of their tunnels sounds amazing.
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Nilocy

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #250 on: April 14, 2011, 09:21:32 pm »

I think spawncamping actually adds to this game. It really adds a sense of urgency to it I've not found in any other games yet.

>>Spawn<<

Quickly look around for the closest hill
Hide
Cower
Build a block
Cower
Get shot

>>Spawn<<
Repeat process unti you have something resembling a building. Then you realise every enemy has gone somewhere else now : (
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USEC_OFFICER

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #251 on: April 14, 2011, 09:26:04 pm »

I would probably like it if they added a pistol to the game.. It wouldn't be as accurate as the rifle, but it would have a higher-rate of fire, making it really good in closer-combat. Having explosion effects would be good too. It's hard to judge the blast radius of grenades.

Also, if they add satchel charges, they should lower the grenade's blast radius, but compensate by adding shrapnel, basically shots that randomly fire out when the grenade explodes. It would make it more of a trench clearer, then the demo pack it is now.
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Bdthemag

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #252 on: April 14, 2011, 09:26:30 pm »

My servers up again.
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Criptfeind

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #253 on: April 14, 2011, 09:27:38 pm »

Name?
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Bdthemag

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #254 on: April 14, 2011, 09:28:01 pm »

Bay12 Dwarf Zone
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.
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