It has been 125 years since the Hunger ripped the world apart. Scattered around the continent small settlements still cling to life and to humanity. But every year the number of settlements dwindle while the numbers of the horde grow. From a small settlement in the continental plains, a wagon sets out, with 7 hardy occupants. Their mission - to construct the last hope for humanity in this ever darkening world.
Embark idea: The classic 'build a ship' fort... with ZOMBIES! courtesy of the Corrosion Mod (
http://www.bay12forums.com/smf/index.php?topic=81068.0)
Rules:
• 1-2 years each player
• PM if you’re ready me when your turn is next
• 4 days to complete your turn
• If not ready or no response is received you will be skipped and have your turn ASAP.
• If anything reaaaally bad happens we will decide to either reclaim or continue if possible.
• Preferred experience with corrosion mod, you can reserve your spot and then play a couple of games just to get experience
with the zombies.
Player List:
1. Me
2. NightS
3. IT 000
4. Antymattar
5. Savs
6. Noodle 0117
7.
“Humie-ed” List
• Kerlc – Bowyer/Wood Crafter/Freeman
• Scaraban – Mechanic/Lasher (when fort is established)
• Savs – (to be filled out)
• NightS – mechanic, carpenter, bookkeeper, woodcrafter
Seriyu