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Poll

Which region would you want to play in?

The Immortal Empire
- 5 (26.3%)
The Great Nation of Flemch
- 0 (0%)
The Front Line
- 5 (26.3%)
The Fallen Alliance
- 3 (15.8%)
Ruins of a Lost Empire
- 3 (15.8%)
Misfits
- 3 (15.8%)

Total Members Voted: 19


Pages: 1 [2] 3 4 ... 26

Author Topic: Dark Tides - (RPG, IRC) - The End  (Read 24205 times)

Strife26

  • Bay Watcher
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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #15 on: April 11, 2011, 04:01:18 pm »

I could try to get my dark lady running again, it's pretty easy for me to do, if you don't want to. However, I could only run her full time until the 18th, after which, she'd only be available if when I'm online. Actually, you could probably set up a bones dicebot by yourself, it was pretty easy.

http://www.d20source.com/roleplaying-tools/dicebot
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Armok

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #16 on: April 11, 2011, 04:19:32 pm »

21:00 GMT, +- 4 hours. If I did the math right. Approximately. Probably. Most days.
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Criptfeind

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #17 on: April 11, 2011, 04:41:53 pm »

Hum. I have a pretty shit time thing going on right now. Honestly Sometime after 2 AM GMT most days would work. Not the weekend though.

There is no way I'm including both Cript AND Armok in this game unless I run two groups. Heh.

Since it looks like we are available at about the same time, you might as well make the choice now so we both don't go though all the issues of setting up and what not just to learn one of us can not play.
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scriver

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #18 on: April 11, 2011, 05:05:48 pm »

GMT+1, here. Your American afternoons are my Swedish evenings. I think.
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Love, scriver~

Criptfeind

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #19 on: April 11, 2011, 05:11:12 pm »

More then that. My American midday is your Swedish Evening.
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NewsMuffin

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #20 on: April 11, 2011, 05:14:17 pm »

I guess I'd be up for it, if you'll accept me.
GMT - 5 (Eastern Standard Time)
I'd be free most days after 3:00 PM GMT - 5. Except for weekends, which I'm free at any time for.
Next week is also an exception, because it's spring break, and there's no school.
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scriver

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #21 on: April 11, 2011, 05:20:28 pm »

That depends on your definition of evening. Mines around 20-24. 18 is just late afternoon for me. Based on sleeping/awaking patterns, you know.
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Love, scriver~

Darvi

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  • <Cript> Darvi is my wifi.
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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #22 on: April 11, 2011, 05:27:01 pm »

+1 here.
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Ochita

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #23 on: April 11, 2011, 05:32:33 pm »

+1 Here.
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GlyphGryph

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #24 on: April 11, 2011, 08:46:13 pm »

Time zone is nice guys, but doesn't help me unless you also tell me what times you have free. ;)
Also, I am GMT -4 (EDT, make sure to account for daylight savings US folk), and I'm free Monday, Tuesday, and Wednesday 5:30-9:30pm (17:30 to 21:30)
I am also free Saturday Mornings, 7:30-12:30am

Also, Armok and Cript, depending on the campaign that's chosen I might actually end up running a double campaign again. I tend to have fun with them, anyways. 6 players total, but split across two groups.

The general structure of a Dark Tides game works like this:
We'll commit to a 3 hour session (plus, preferably, half an hour on each for warm up and cool down, though it isn't always needed) on one day a week. This will be when we run "Chapters", main bits of the storyline. The group (or each group) will have its own chat, and I'll probably be chatting with you each individually as well. These are the sessions where you get character points.

I'll also have a variety of side-questy pick up games I can do whenever a couple of us are in the room and I've got nothing else to do, to give you a chance to get some nice stuff, practice your magic, make some connections and gain some valuable experience and so on. Obviously, these will vary, and the timeline may be a bit fuzzy in relation to the chapter bits, depending on the sidequest it may make some unjustified assumptions regarding survival status in the next story chapter, especially if we end mid-way through one. ;)

2 GMT = 10pm

Now, to try and keep track of everyones time in EDT for my benefit:
Me: MTW5.5-9.5pm S7.5-12.5am
NewsMuffin: MTWThF3+pm SSu++
Armok: All1-9pm
Cript: MTWTh 10pm+
« Last Edit: April 11, 2011, 09:03:47 pm by GlyphGryph »
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Criptfeind

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #25 on: April 11, 2011, 09:02:38 pm »

Not Friday.
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TolyK

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #26 on: April 12, 2011, 01:57:16 am »

eh, I might watch
+3
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scriver

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #27 on: April 12, 2011, 04:30:55 am »

No time restrictions. None I can tell in advance, at least.
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Love, scriver~

Darvi

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #28 on: April 12, 2011, 04:35:57 am »

No restrictions here. Time wise that is.
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GlyphGryph

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Re: Dark Tides - (RPG, IRC) - Now Recruiting
« Reply #29 on: April 12, 2011, 05:44:18 am »

You people don't, like, sleep? Or work? -_o?

Anyways, Cript, if your time is right, you're actually a bit to late for me. I've got basically 5 hours I can work this into at the most, and 10pm is when I have to get off. Sorry.

It looks like we have enough people interested now to get things running. What do people think of Tuesday night (tonight) at 5:30 being the weekly session time? (there won't be a session today, but I WILL be around for people who want to work on characters and figure out IRC and play with the mechanics a bit)
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