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Author Topic: Yet Another D&D 3.5 Campaign (Session over!)  (Read 30961 times)

IronyOwl

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Re: Yet Another D&D 3.5 Campaign (Looking for 3-5 players!)
« Reply #15 on: April 11, 2011, 08:15:21 pm »

It is, but it's still got some problems.

Stats, for one thing. You've still got a net gain of +4, whereas most races have a net gain of +0. They're somewhat spread out, so it's not quite as bad as "+4 int, intending to player wizard," but you should still try to balance it out better.

Also, players generally shouldn't have too many modifications to stats. -2 Str/+2 Int is a lot more reasonable than -4 Str/+4 Int, for instance. The larger the numbers get, the more extreme the discrepancies, which tends to be a bad thing. I wouldn't consider +/-4 to be completely out of line (not that I'm the one you need to worry about), but it's probably safer to aim for +2/-2, rather than +4/+2/+2/-4/-2/-2 or somesuch.


Fey type is potentially stronger than Humanoid, due to the immunity to Hold Person and such, but I'm not sure how often that'd really be relevant, so I don't see a problem with it.


Fly speed is pretty tricky. The ability to fly at all is questionable, but it does depend on the campaign/DM. A lot of monsters use melee attacks, however, especially at lower levels, so starting off with it is going to be a tough sell, I think. Furthermore, at (good) speed, you've pretty much got a 60 foot normal movement speed, which is obviously very strong. I'd expect to see some sort of relevant downside or weakness for a race that's simply faster than everyone else, even without the ability to cross chasms and simply avoid melee like that.


The bonus feat seems odd. I wouldn't expect you to be using many melee weapons in the first place, so I'd be hard pressed to call it overpowered, but you might consider not having random useless benefits lying around like that.


+1 natural armor is alright if there's something else balancing it out, but as an innate racial bonus I'd consider it too strong. Few other PC races get a straight-up combat stat bonus like that.


Automatic proficiency goes in the "sort of strange" bin. I don't know that it's a problem or anything, but it doesn't seem to have the sort of obvious justification elven or dwarven proficiencies do, and so seems sort of like random bonuses because the monster had random bonuses.


Racial skill bonuses are fine.



Incidentally, this is why I suggested you start with a PHB race and build up instead; it's easier to start from nothing and say "Alright, a standard race tends to get this, this, and this," than to start with a monster and say "Alright, this, this, and this are blatantly overpowered, leaving us with..."


NINJA'D, but still mostly relevant.
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Criptfeind

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #16 on: April 11, 2011, 08:19:03 pm »

Theoretically str counts as double over other stats when balancing them. But in reality it does not matter much anyway for a caster or rouge which is what this is going to be.
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IronyOwl

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #17 on: April 11, 2011, 08:26:58 pm »

By the way, my advice would be to use kobold stats, replacing the trap-related bonuses with the perception ones (and maybe one or two other things, like type and languages). You're still small, fast, armored, dexterous, weak, squishy, and good at seeing in the dark, but cut out all those pesky weird, overpowered and/or troublesome benefits.
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Jack A T

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #18 on: April 11, 2011, 08:36:51 pm »

Ability scores are still troublesome.  Flight as a whole, thinking about it, is also troublesome, and you still feel a bit too fast with it.

I think IronyOwl's idea would probably work best.  Replace the natural armor bonus with a +2 int bonus, perhaps?
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Araph

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #19 on: April 11, 2011, 08:47:55 pm »

Ok, I think I've changed everything you've pointed out so far, Irony Owl. I'd just like to check this one set of stats and have it vetoed before I switch to kobold stats.

Spoiler: Is it ok yet? (click to show/hide)

EDIT: If that doesn't work, here's one based off of the kobold stats:


The kobold based one has flight, but also has a -2 stat penalty.
« Last Edit: April 11, 2011, 08:57:12 pm by Araph »
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Jack A T

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #20 on: April 11, 2011, 09:00:35 pm »

Hmm...

If you decrease the intelligence bonus by 2 and the flight speed by 10 feet, and add some sort of combat penalty when flying (beyond the maneuverability effects), I'll let you play a pixie.  However, be aware that, if you go with this, you will be a much higher priority target for intelligent ranged combatants when you fly.

EDIT: This refers to the original pixie in your last post.  The second is acceptable with the flight speed decrease and minor flight combat penalty.
« Last Edit: April 11, 2011, 09:02:53 pm by Jack A T »
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Jack A T

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #21 on: April 11, 2011, 09:04:06 pm »

Actually, go with the kobold modification with the flight speed decrease and some sort of minor flight combat penalty.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
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Araph

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #22 on: April 11, 2011, 09:20:51 pm »

Something like this, maybe?


Also, are we doing averages of the Hit Die for health, or actually rolling them?
« Last Edit: April 13, 2011, 09:08:06 am by Araph »
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Jack A T

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #23 on: April 11, 2011, 09:25:23 pm »

Accepted.
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FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
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Screw you, Jack.

Jack A T

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #24 on: April 11, 2011, 09:29:50 pm »

You get max HP for first level.  I don't want too much in the way of housecats one-shotting PCs.

Everything after that will be rolled.
« Last Edit: April 11, 2011, 09:32:08 pm by Jack A T »
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
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Araph

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #25 on: April 11, 2011, 09:31:56 pm »

Accepted.

HOORAY!!!

One question, though. Does the fact that pixies are fey creatures mean that they get 6+int mod skill points at level up, or is that superseded by the wizard class?
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Criptfeind

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #26 on: April 11, 2011, 09:35:59 pm »

Superseded by wizard class. Skill points come from HD only.
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Araph

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #27 on: April 12, 2011, 01:22:28 pm »

I can get four bonus languages, but I can only choose from three. Do I only get three?
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Jack A T

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #28 on: April 12, 2011, 05:52:14 pm »

I'm going to take the "bonus language limitations based on race are rather hard to understand realistically, so screw them" position.  No taking secret languages, but other than that, ignore the racial bonus language limitations.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
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YOU TRAITOROUS SWINE.
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Araph

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Re: Yet Another D&D 3.5 Campaign (Looking for players!)
« Reply #29 on: April 12, 2011, 06:16:36 pm »

And with that, my character is finished! I'm pretty sure everything is correct, but you might want to check it over once.

And could you describe the continent so that I could throw together a map? I'd just like to know what is where.
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