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Author Topic: YOU USED TO BE LIZARD! YOU SHOULD NOW PLAY YOU ARE LIZARD 2!  (Read 15427 times)

Megaman

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Re: YOU ARE LIZARD!
« Reply #105 on: April 09, 2011, 07:47:22 pm »

You create some platforms on your palisade wall.
Now the village hunters can hunt BIGGER GAME.
The Pizzard Lizards arrive in 5 turns
Inv:
Bronze sword(Trained)(Poison Coated)

Militia:
4\5 of the town training, 1\5 assisting you with preparation
Low-Medium palisade w/ archer platforms
Burning beacon, so far: no effect

Militia armory:
Basic Farming Equipment
Hunting bows(small amount)
Arrows(sufficient)
Poison coating

Intel:
The Pizzards:
Have a raiding party comprised of light lizard infantry, armed with spears and light mail.
Have a small amount of archers armed with hunting bows. to aid the spear-men.
Are lead by an unknown leader, probably some young'un out to prove himself.
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Hello Hunam

Taricus

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Re: YOU ARE LIZARD!
« Reply #106 on: April 09, 2011, 07:50:25 pm »

Make more bows.
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Aklyon

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Re: YOU ARE LIZARD!
« Reply #107 on: April 09, 2011, 07:51:04 pm »

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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Criptfeind

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Re: YOU ARE LIZARD!
« Reply #108 on: April 09, 2011, 07:52:09 pm »

Send a runner out to bring reinforcements.
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Stone Wera

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Re: YOU ARE LIZARD!
« Reply #109 on: April 09, 2011, 07:54:25 pm »

Order your militia to dig a tunnel under the wall with their swords. You will intercept the P-clan as they make their way to your walls, bursting up and out of the ground and taking them by suprise.
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Criptfeind

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Re: YOU ARE LIZARD!
« Reply #110 on: April 09, 2011, 08:01:57 pm »

So your idea to both give up the advantage of our walls and help our enemy flank us? Brilliant!
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elitetaco3519

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Re: YOU ARE LIZARD!
« Reply #111 on: April 09, 2011, 08:09:30 pm »

Convert the crappy farm tools into less crappy militia weapons
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"...my word is poontang." Full Metal Jacket

Stone Wera

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Re: YOU ARE LIZARD!
« Reply #112 on: April 09, 2011, 08:09:51 pm »

So your idea to both give up the advantage of our walls and help our enemy flank us? Brilliant!

Meh, I'm not exactly known for good ideas.
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Megaman

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Re: YOU ARE LIZARD!
« Reply #113 on: April 09, 2011, 08:58:35 pm »

You set the lizards to make some moar bows, which will be done next turn(they will not be available the next turn!).
The Confederacy of Tongues has sent a runner, he asks you, "What seems to be the pro- OH MY GAWD PIZZARDS!!!!!" With that, he ran off in the direction of the nearest city to summon help.

The Pizzard Lizards arrive in four turns
Inv:
Bronze sword(Trained)(Poison Coated)

Militia:
4\5 of the town training, 1\5 creating bows
Low-Medium palisade w/ archer platforms
Burning beacon, so far: no effect

Militia armory:
Basic Farming Equipment
Hunting bows(small amount)
Arrows(sufficient)
Poison coating

Intel:
The Pizzards:
Have a raiding party comprised of light lizard infantry, armed with spears and light mail.
Have a small amount of archers armed with hunting bows. to aid the spear-men.
Are lead by an unknown leader, probably some young'un out to prove himself.
Logged
Hello Hunam

noah22223

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Re: YOU ARE LIZARD!
« Reply #114 on: April 09, 2011, 09:08:45 pm »

Send a group of 3 Militiamen and have them bury themselves in the underbrush until they see the leader. When they see the leader, have them jump out and charge at him, assassinating him with a poison coated hunting knife. With luck, that will rout the infantry, and, if there close enough, your hunters will pick them off with there bows.
« Last Edit: April 09, 2011, 09:11:04 pm by noah22223 »
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http://www.youtube.com/watch?v=hWTFG3J1CP8
So I'm a Depressing Jesus Wizard being stalked by Satan Lights, and my home's wiring is going bad?
Goddammit.

elitetaco3519

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Re: YOU ARE LIZARD!
« Reply #115 on: April 09, 2011, 09:10:30 pm »

Send a group of 3 Militiamen and have them bury themselves in the underbrush until they see the leader. When they see the leader, have them jump out and charge at him, assassinating him with a poison coated hunting knife.
we kinda need them for the "fort" now
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"...my word is poontang." Full Metal Jacket

Megaman

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Re: YOU ARE LIZARD!
« Reply #116 on: April 09, 2011, 09:11:28 pm »

Indeed, until you came along I was going to do it but have you find the militia lizards dead of asphyxiation later on.
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Hello Hunam

noah22223

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Re: YOU ARE LIZARD!
« Reply #117 on: April 09, 2011, 09:11:34 pm »

Send a group of 3 Militiamen and have them bury themselves in the underbrush until they see the leader. When they see the leader, have them jump out and charge at him, assassinating him with a poison coated hunting knife.
we kinda need them for the "fort" now
Fiiiiiiiiiiiiiiiiiiiiiiine. Send one.
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http://www.youtube.com/watch?v=hWTFG3J1CP8
So I'm a Depressing Jesus Wizard being stalked by Satan Lights, and my home's wiring is going bad?
Goddammit.

Megaman

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Re: YOU ARE LIZARD!
« Reply #118 on: April 09, 2011, 09:12:45 pm »

Did you even read that post before?
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Hello Hunam

noah22223

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Re: YOU ARE LIZARD!
« Reply #119 on: April 09, 2011, 09:13:10 pm »

Indeed, until you came along I was going to do it but have you find the militia lizards dead of asphyxiation later on.
Have one lizard Zerg Rushtm the leader.
Logged
http://www.youtube.com/watch?v=hWTFG3J1CP8
So I'm a Depressing Jesus Wizard being stalked by Satan Lights, and my home's wiring is going bad?
Goddammit.
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