I'm creating a community fort, where each starting dwarf's skills and the equipment they bring is decided entirely by a forumite. armour/weapons/etc will be given to specific dwarves, everything else is pooled in usual DF fashion. All embark points will be split between the dwarves, so don't forget food!
You'll each get 182 embark points (1274 / 7) to spend.
Quick reminder of costs (according to wiki):
Skills cost 5 points for novice, 6 extra (11 total) for adequate, 7 extra (18 total) for competent, 8 extra (26 total) for skilled and 9 extra (35 total) for proficient. 10 total levels max.
Copper pick: 44
Copper axe: 68
Copper mail: 40, breastplate: 30, leggings: 46, gauntlets: 22, boots: 24, helm: 24, cap: 10, buckler: 28
Iron anvil: 100
Urist of alcohol: 2
Seed: 1
Cheap meat/fish/eggs: 2
Plump helmet: 4
Rabbit/guinea pig: 2
Hen/turkey/goose/duck: 6
Dog: 16
Cat: 11
You'll also each get a vote on each aspect of the starting location.
Evilness
Savagery
Metals
Flux
Water
Trees
Aquifier
Temperature
and any others you want.
Anyone up for it?That's a yes
I could also do it as a succession game if people prefer.
7 Dwarfs: (spare points will go on drink)
Falk (aka Thief^): Adequate Axedwarf/Dodger/Fighter/ Woodcutter, bringing copper axe, copper mail and copper gauntlets, 174 points, 8 spare
Taricus: Adequate Armorsmith/Furnace operator/Metal crafter/Metalsmith/Weaponsmith, bringing iron anvil, 155 points, 27 spare
Haika (preferably male): Adequate Grower, Competent Brewer/Cook, bringing: 1 breeding pair each of hen & rooster, duck & drake, turkey hen & gobbler, peacock & hen, nanny & billy goat, buck & doe rabbit, cavy boar & sow; 3 olivine nest boxes, 21 plump helmet spawn, 206 points, 24 over
Edosurist: Adequate Carpenter, Novice Woodcutter, Novice Axedwarf, bringing dogs (2 female, 1 male), 2 bunnies (male/female), 2 katz (male/female), 2 hens and 1 rooster, and copper axe, 1 plump helmet seed (for luck), 182 exactly
Yogni Slapmountain (male, aka Yoink): Adequate Ambusher, Competent Marksdwarf, Adequate Animal Caretaker, Novice Animal Trainer, Novice Bowyer, Novice Butcher, bringing Dog, 10 x cheap 'n' nasty food, 91 points, 91 spare (covering Haika's 24 over, leaving 67 spare)
TolyK: Proficient Siege Engineer / Siege Operator, 5 sand, 75 points, 107 spare
Mipe (female): Proficient Miner, Proficient Building Designer, bringing copper pick, 20 unidentified alcoholic drink, 28 unidentified alcoholic seeds, 182 exactly
Totals:
2 axes
1 pick
1 anvil
1 chainmail
1 gauntlet
25 animals
10 food
20 drink
50 seeds
5 sand
7 dwarfs:
Miner/designer, woodcutter/axedwarf, carpenter/woodcutter/axedwarf, siege engineer/operator, farmer/cook/brewer, marksdwarf/animal trainer/butcher, metal/armour/weapon -smith
209 spare points, spent on:
20x mountain goat meat
20x hen eggs
20x dwarven wine
20x dwarven ale
20x dwarven rum
5x pig tail seeds
4x sweet pod seeds