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Author Topic: Roll to Avatar - Turn 8 of 25 - Ex-Kirby dies.  (Read 10469 times)

ExKirby

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #60 on: April 12, 2011, 03:32:54 am »

For the purpose of sanity, summon my clothes, prime my rifle and march back in. Proceed to mutter the word "wankah" and pop a bullet into his head.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

wolfchild

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #61 on: April 12, 2011, 03:53:48 am »

Find and devoour a number of small helpless animals to heal
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Krath

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #62 on: April 12, 2011, 04:48:34 am »

Begin searching the cockpit for some mining equipment, then hop out of my mech and mine it on foot.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Ahra

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #64 on: April 12, 2011, 11:24:00 am »

i think my piece of ´tanium is cursed so that only the strongest can have it and survive :P
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Frelock

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #65 on: April 12, 2011, 12:50:41 pm »

For the purpose of sanity, summon my clothes, prime my rifle and march back in. Proceed to mutter the word "wankah" and pop a bullet into his head.

The receptionist was a woman, you know... and now we can talk to the chieftain about his massive stash of unobtanium.

Send out my retarded friend to gather unobtanium for me.  Collect more followers myself.
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DinosaurusRex_x

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #66 on: April 13, 2011, 11:22:26 am »

paging bdthemag

Also I am going to be out of town this weekend on a work trip (no internet) so as of Thursday night there will not be a turn until say.. Monday.
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Bdthemag

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Re: Roll to Avatar - Turn 6 of 25 - Wolfchild leads.
« Reply #67 on: April 13, 2011, 12:03:57 pm »

Blend in with the populace using my blue skin.
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Your drunk posts continue to baffle me.
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DinosaurusRex_x

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #68 on: April 14, 2011, 11:43:32 pm »

 
===========
==Turn 7 of 25==
===========

18 turns remain


STATUS
 Current Soundtrack:
Second Lives - Vitalic

Actions:

For the purpose of sanity, summon my clothes, prime my rifle and march back in. Proceed to mutter the word "wankah" and pop a bullet into his head.
(...) You reverse summon the rest of your cloths.  They all burn up in flames.  You are naked now.  -1 to dodge. (...) You manage to do a barrel roll to avoid any flame damage however!
You storm back into the office, without clothing, and go to pop a shot. (...)
Your sniper rifle reverse summons itself the second you touch the trigger.  It burns up in flames.  You barrel roll again.
The receptionist, still sweaty, eyes you again and smiles coyly at your completely defenceless state.
(...)
You do not want to talk about what happened.
You leave next turn with a broken pelvis.  You are severely bleeding internally and require medical (and psychological) attention.


Find and devoour a number of small helpless animals to heal
(...) You don’t find anything.  What are you, blind and toothless?

Begin searching the cockpit for some mining equipment, then hop out of my mech and mine it on foot.
AVATAR CHANGE.  You lose the ability of SUPERFLY and your machine-gun leaves your inventory.
(...) The mining equipment is in the APVs.  One is at the Landing Zone and the other is with Frelock and Ex-Kirby.
You attempt to mine on foot with YOUR BARE HANDS.
(...) After scrapping through a bunch of rubble you find ONE UNIT OF UNOBTAINIUM.
It is slightly radioactive and mutates your BARE HANDS into BEAR HANDS.   You are satisfied with the results.
Finish off wolfchild
(...) Using battle techniques from the 1980s you pop ‘n lock your way to victory. (...) Wolfchild tries to do a counter on the dancefloor but only makes himself into a rookie, because you laid down the blue portal where he was about to start break dancing, and you shot the orange portal up in the clouds.
Wolfchild plummets to his death.   His unit of Unobtanium bounces out of his corpse and lands somewhere kinda exactly halfway between Trol and Lan.   Too bad they’re both blind and deaf, I bet they could sure use it!

Send out my retarded friend to gather unobtanium for me.  Collect more followers myself.
(...) You send him off.  He looks really confused. You aren’t sure if you’ll see him again.
You look around to collect some more followers. (...) Because most of the Yagami around this region are dead thanks to your friend’s handiwork you decide to look elsewhere.  You go down low and befriend an ant, telling him stories of vast sugary wealth.  Through the hivemind you suddenly are linked to an entire ant colony 5 million strong.  You have a direct line with the queen and she approves of your actions and is willing to serve your purposes.

 
Blend in with the populace using my blue skin.
(...) You slip right in with the two remaining Yagami, neither seems notices anything different about you.
(...) They decide to take you with them as they retreat.  You will be in their Forward Operating Base next turn.  They seem to think you’re the patrol leader and want you to report to the SUBCHEIFTAN about the mission you just led with them.
 Status
Spoiler (click to show/hide)

« Last Edit: April 14, 2011, 11:47:44 pm by DinosaurusRex_x »
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Frelock

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #69 on: April 15, 2011, 12:16:23 am »

Befriend the chieftain, and see if he can loan ExKirby some unobtanium for healing.
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major_sephiroth

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #70 on: April 15, 2011, 12:27:41 am »

I'll just check around for anything in the environment the other guys may have missed.
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Krath

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #71 on: April 15, 2011, 01:50:11 am »

HOO HOO HOO

Use my giant drill to begin SUPERMINING.

If I cannot use my giant drill for some reason, just use the Beam Saber MY BEAR HANDS.
« Last Edit: April 15, 2011, 01:57:39 am by Krath »
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Ahra

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #72 on: April 15, 2011, 04:35:45 am »

yup my piece is cursed as hell.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

DinosaurusRex_x

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #73 on: April 15, 2011, 06:35:45 am »

OOOOOOPPSSS

I knew I forgot something last turn,


HELICOPTOR LANDS IN FRONT OF TROL AND LAN.

Medic is not a mechanic but can still attempt to patch you up if you want him to.

That one piece of Unobtanium can be put away and secured for you if you want.
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DinosaurusRex_x

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Re: Roll to Avatar - Turn 7 of 25 - Wolfchild dies.
« Reply #74 on: April 15, 2011, 07:02:09 am »

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