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Author Topic: Roll to Avatar - Turn 8 of 25 - Ex-Kirby dies.  (Read 10485 times)

Ahra

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #30 on: April 09, 2011, 10:36:17 am »

heh so this is how it ends fold the hummer like an shell around me so that if i die i take this asshole with me/try and heal
« Last Edit: April 09, 2011, 11:21:25 am by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

ExKirby

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #31 on: April 09, 2011, 11:10:53 am »

I can't really complain with THAT result! 40 kills in a turn, this has to be some kind of new RTD record or something.

Patch up my paper friend with whatever I can find! Craft some paper from a nearby reed farm if I have to! Also, STILL AIMING.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Frelock

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #32 on: April 09, 2011, 12:08:49 pm »

Help ExKirby heal me up

Whelp, there goes my plan of befriending the natives and forcing them to work like slaves in an unobtanium mine...

Still, nice shot(s).
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Trollan

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #33 on: April 09, 2011, 12:10:05 pm »

Make 2 portals in an infinite loop, shove everybody but bdthemag in there

DinosaurusRex_x

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #34 on: April 09, 2011, 12:55:08 pm »

Make 2 portals in an infinite loop, shove everybody but bdthemag in there
^^ You're too far and people are too spread out to do that in one turn.  You are 1 turn of movement to the south of Wolfchild/Ahra, and (if you get a vehicle at the basecamp) an additional turn away from Frelock/ExKirby.  That said though I like you using your portals!
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ExKirby

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #35 on: April 09, 2011, 12:57:38 pm »

Help ExKirby heal me up

Whelp, there goes my plan of befriending the natives and forcing them to work like slaves in an unobtanium mine...

Still, nice shot(s).
Hey, at least we get SOME time to mine some Unobtanium.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Bdthemag

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #36 on: April 09, 2011, 01:10:56 pm »

Take some crack-cocaine, then attack!
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Your drunk posts continue to baffle me.
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Ahra

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #37 on: April 09, 2011, 01:12:27 pm »

just an question. how....the......fuck did he get into the humvee without hands, i dont think paws can be used to open door etc.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

DinosaurusRex_x

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« Last Edit: April 09, 2011, 01:21:02 pm by DinosaurusRex_x »
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Ahra

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Re: Roll to Avatar - Turn 3 of 25 - So much blood! - Ahra in the lead.
« Reply #39 on: April 09, 2011, 01:34:26 pm »

ah an no door humvee huh. btw congratulations bay watcher.
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

DinosaurusRex_x

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Re: Roll to Avatar - Turn 4 of 25 - Ahra dies, Wolfchild takes the lead!
« Reply #40 on: April 09, 2011, 03:37:35 pm »

===========
==Turn 4 of 25==
===========

21 turns remain


Ahra dies, Wolfchild takes the lead.
Trollan rolls another 1 and commits ecoterrorism.
Some wikileaks about Unobtanium are leaked.

Current Soundtrack:
The Left Rights - "I'M ON CRACK"

Actions:

fold the hummer like an shell around me so that if i die i take this asshole with metry and heal
(...) You successfully start folding the vehicle around you!
(...) The vehicle starts to crush you, breaking your legs.
The vehicle also starts to press on Wolfchild (...) however in the way that the hummer folds its just a nice soft cushion that presses up against him, making him feel quite comfortable while ripping the life-force out of you.
With a wolf still attached to your neck, you attempt to do some first aid! (...) You are successful at ripping some of your robe off and stuffing it next to his teeth to soak up some of your excess blood.   Phew!  That feels better.  Oh wait, no, his teeth are still grinding!

I'm force moving Wolfchild to speed things along since his next move is pretty much an automatic. 
Finish the kill.
(...) Your teeth grate clean through to Ahra's bone.  You start feasting.  You coat is filled with blood.  Suddenly all your wounds heal as you pull out his guts from his stomach and eating everything out.   Oh hey, what's this??  A unit of Unobtanium?  You put it to the side, ready to carry it away in your mouth as soon as you are done feasting.

Patch up my paper friend with whatever I can find! Craft some paper from a nearby reed farm if I have to! Also, STILL AIMING.

(...) All you find are a pair of scissors.  Hmm..  Scissors beats paper.   You try to cut out the wound. (...)
Accidentally cutting off your bandages from your cut wrist and re-opening your wound!   Awww!!  That's going to take 5 turns to heal again after medical aid for you is provided!

Hmm...   Maybe you can use these old bandages to heal Frelock... (...) Yep!   You recycle Frelock back into himself.

Help ExKirby heal me up
(...) Oh you're already in great condition now..  But when you look around for supplies you find another book.

Interesting, its all about Unobtanium.

You start to read it out aloud, and fancy that, you must be in some echo hot-spot, because everyone else in the game can hear you speak it out clearly.

"Unobtanium is found mostly under the Yagami hills, slightly to your West Frelock, in their secret stockpile, or with their chief shaman.
If you hold it out you can use it to summon a version of yourself from the past or the future to temporarily help you out with something.   Barware of time paradoxes!
You can use it to instantly overcharge heal yourself, healing all your wounds and effectively giving you double-life for 1d6 turns.
It is highly volatile.  If you hit it with a projectile of any sort (rock, arrow, firearm) it will explode.  If you have many of these stacked up when you hit it the explosion will be gigantic.
If you press it into a weapon it will give it a permanent +1 roll.
If you press it into your forehead it will give you +1 to a stat of your choosing, but it will stick in there like in diablo I.
If you wield one as a ring it can grant temporary invisibility
Unobtanium is also pretty heavy and dense.  Each character can only hold about 5 of them before they'd need to stash them somewhere or get a helicopter.
Oh yeah, and about helicopters, they all come with a medic on board too who will attempt to heal anyone with a +1 bonus where ever he lands"

Interesting..  You rip out the pages and stick it in your bindings.

Make 2 portals in an infinite loop, shove everybody but bdthemag in there

(...) Doesn't work!  You set the portals up backwards.   What the crap??  Looks like they're taking things in from some other portal. ...  it's... ..  Sewage.   Ewww.
Raw sewage is pumping into the Yagami river.   Fish start dying instantaneously as the ecosystem starts bottoming out downstream.

Take some crack-cocaine, then attack!

Spoiler (click to show/hide)

(...)

KAMIKAZI!!!!  You bang a seven gram rock and finish it.  You attack anyone in sight, especially the media with radical ideas.  Unfortunately you don't see any, all you see is Trol and Lan.
You smash (...) Lan right in the face with your guitar, which apparently wasn't acoustic at all but self-powered electric.   It hits him critically and he (...) can't dodge, it, but he absorbs it.  The attack supercharges him as much as it damages him, granted him the ability to see through music/echolocation (only via guitar solo though), and gives him a +1 to attack next turn.  (Lan is significantly injured and requires mechanical assistance within the next 3 turns or he will run out of fluids) (Lan has gained an ability!)

Note on crack:  You can double-dose it, and you can use it on your withdrawal to its full benefits.



Status
Spoiler (click to show/hide)


« Last Edit: April 09, 2011, 04:02:35 pm by DinosaurusRex_x »
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DinosaurusRex_x

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Re: Roll to Avatar - Turn 4 of 25 - Wolfchild kills Ahra, takes the lead.
« Reply #41 on: April 09, 2011, 03:42:24 pm »

Krath joins this turn.

I'll have your character sheet with your perk and disadvantage out by the start of next turn.  (feel free to C&P your first post or write a new one)
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Bdthemag

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Re: Roll to Avatar - Turn 4 of 25 - Wolfchild kills Ahra, takes the lead.
« Reply #42 on: April 09, 2011, 03:45:28 pm »

Play a soothing guitar solo.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Krath

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Re: Roll to Avatar - Turn 4 of 25 - Wolfchild kills Ahra, takes the lead.
« Reply #43 on: April 09, 2011, 04:28:30 pm »

HELLO

Engage mah sensors and begin scanning for the nearest source of Unobtainium. Then commence mining it. Using a beam saber.
« Last Edit: April 09, 2011, 04:48:08 pm by Krath »
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Frelock

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Re: Roll to Avatar - Turn 4 of 25 - Wolfchild kills Ahra, takes the lead.
« Reply #44 on: April 09, 2011, 04:39:12 pm »

Well, since ex-kirby killed everyone around, they probably don't consider us extremely hostile yet.

Head slightly to the west, and negotiate with the chieftain for unobtanium.
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