Mafia:
TolyK - Ginosaji
(Auto) Demonic Nature: You may use any number of day abilities during each Day Phase.
(Mafiakill) Slow Death [target]: You slowly kill the target. Target gains the status: Slow Death. The target dies at the end of the following Day. This action replaces the normal mafiakill.
-(Add-on, Day) Slower Death [target]: This action fails on players without Slow Death. Their death is pushed back to the following Day. This action may only be used up to three times per Day.
-(Add-on, Day) Torture [target]: This action fails on players without Slow Death. The target fails their next failable action. This action may only be used once per Day.
-(Add-on, Day) Disrupt [target]: This action fails on players without Slow Death. The target cannot vote today. This action may only be used once per Day.
Status:
Slow Death - You die at the end of the following Day.
Bdthemag - Kermit the Frog
(Auto) Puppeteer [target]: All players with the Marionette status use their ability on the target.
(Auto, 1-Use) Puppet: You revive once on death. You lose all your abilities.
(Night) Marionette [target]: You take control over the target. Target gains the Marionette status.
(Mafiakill, 1-Use) Puppetkiller [target]: All players with the Marionette status use a Mafiakill ability on the target instead of their original action. This ability replaces the Mafiakill.
(Day) String Breaker [target]: This action fails if the target does not have the Marionette status. Target loses the Marionette status.
Status:
Marionette - You are now under someone's control.
SaintDraze - Plate Of Bacon
(Auto) Fakin': You appear as Town to inspections.
(Night) Shakin' [target]: You shake up the target, causing them to target a random player.
(Night) Greasy [target1] [target2]: Target1 is grease-directed to target2.
-(Add-On, Auto) Alluring: If you use Greasy, the target has a 50% chance to target you instead.
(Mafiakill, 1-Use) Heart Attack [target]: The target dies. This kill cannot fail, cannot be redirected, cannot be protected against, and never, EVER fails. This ability replaces the Mafiakill.
Jack A T - Mackenzie King
(Auto) Prime Minister: You have two votes. You must vote twice in order to use them.
(Auto) Commune With Dead: You have the ability to talk to the dead.
(Night) Sanctions [target]: The target loses a random ability.
(Night) Conjure [target]: If this action doesn't target a dead player, this action fails. The target comes back to life at the beginning of the following Night until the end of the Day afterwards. The target has no votes and cannot be voted for, but is able to use actions.
(Day, 1-Use) Parliament: No one can win during this Day and the following Night.
Cult:
Tyberix - Spanish Inquisition
(Auto, 1-Use) Unexpected: You ignore all actions the first Phase you are targeted by an action.
(Auto, 1-Use) Sacrifice: If you would be killed, a random Spaniard is killed instead. This ability fails if there are currently no Spaniards.
(Auto) False Converts: If you die, all Spaniards return to their original role.
(Night) Detain [target]: You recieve the target's alignment. If the target is Town, he is recruited into your cult, losing his role and gaining the role of Spaniard. You have no seperate chat, but Spaniards are told who their leader is.
(Day, 1-Use) True Conversion [target]: This action fails if the target is not a Spaniard. The target stays a Spaniard after your death.
Watcher:
Toaster - Big Bang
(Auto) Big Bang: If the game hasn't ended by Day 8 or later, you win... so long as no other ability would stop it.
(Auto) Big Shebang: When you die, all players gain a random ability.
(Night, 1-Use) Singularity: All other players are redirected to you. All kill actions fail.
(Night, 1-Use) BANG! [target]: Your targets dies. This ability cannot be stopped through any action. The target then revives. No roleflip happens.
(Day, 1-Use) Massive: You have infinity mass for a Day, making your lynch impossible for that Day only.
Outsider:
SniHjen - TVTrope: I Gave My Word
(1-Use) Swear An Oath [target] Your alignment changes to become an Ally of the target's alignment. This allows you to win if the target wins.
-(Add-on, Auto) Obligation: If the target of Swear An Oath would die, you die in his place, even if you would die at the same time.
-(Add-on, Auto) A Deal's A Deal: If the target of Swear An Oath would cause your death, his action fails.
-(Add-on, Auto, 1-Use) Dues Ex Machina: If the target of Swear An Oath could save your life by using his current action in some other way, his action is redirected to do so.
-(Add-on, 1-Use) Oath Breaker: You break your oath with the target. You become a Survivor but can no longer vote or use actions.
Mason:
Jokerman-EXE - Dragon
(Auto) Dragonkin: Anything that affects you also affects Akhier the Dragon hearted. This skill is unblockable, cannot be removed, and never fails.
(Night, 1-Use) Fire Breath [target]: You burn the target, killing him.
(Night, 1-Use) Acid Shield [target]: You surround the target with an acid coating, protecting him from all kills.
(Day, 1-Use) Gamma Radiation [target]: The target has one less vote for the remainder of the Day.
(Combination, 1-Use) Twin Dragons: The ability activates when you and Akhier the Dragon hearted use it. You kill one random member of any alignment. You both die. You must both choose the same alignment. This action does nothing if the chosen alignment doesn't exist or is all dead. Alignments available: Town, Mafia, Survivor, Cult, SK, Martyr, Lyncher, Jester, Brother, Ally, Watcher, Outsider
Akhier the Dragon hearted - Dragon
(Auto) Dragonkin: Anything that affects you also affects Jokerman-EXE. This skill is unblockable, cannot be removed, and never fails.
(Night, 1-Use) Ice Breath [target]: You freeze the target, stopping him from moving that Night.
(Night, 1-Use) X-Ray Vision [target]: You look into the target, determining whether they are Mafia, Town, or Neutral.
(Day, 1-Use) Metal Coating [target]: The target has an additional vote for the remainder of the Day.
(Combination, 1-Use) Twin Dragons: The ability activates when you and Jokerman-EXE use it. You kill one random member of any alignment. You both die. You must both choose the same alignment. This action does nothing if the chosen alignment doesn't exist or is all dead. Alignments available: Town, Mafia, Survivor, Cult, SK, Martyr, Lyncher, Jester, Brother, Ally, Watcher, Outsider
Town:
Pandarsenic - WEBADICT'S GIANT PURPLE DINOSAUR, SIR WILLY OF SCHLANG
(Auto) ALL CAPS: Your actions are far more important and happen before any other actions.
(Auto) I Love You: This ability changes at the beginning of every Day to a random Action ability from any player, living or dead.
(Auto) You Love Me: This ability changes at the beginning of every Day to a random Auto ability from any player, living or dead.
(Auto) Sir: You're a gentleman. This allows you to use Mafiakill abilities, despite not being nefarious.
(Night) rawr! [target]: You scare the target into not actioning this Night.
NativeForeigner - TVTrope: Idiosyncratic Wipes
(Day, 1-Use) Fade To Day: The next Night phase is skipped.
(Night, 1-Use) Black-Out: The next Day Phase is skipped.
(Night) Distract [target]: Your target becomes too distracted to action.
(1-Use) Reload Wipe [target]: All of the target's 1-Use abilities are reloaded. You may target yourself with this action (But this action won't reload).
(Day, 1-Use) Vote Wipe [target]: You remove all of the target's votes.
IronyOwl - Morbol
(Auto) Immunity: You are immune to all status effects.
(Night) Bad Breath [target]: You randomly inflict one of these statuses on the target: Blind, Slow, Confused, Sleep
(Night) Cloying Breath [target]: You randomly inflict one of these statuses on the target: Confused, Sleep, Silence Poison
(Night) Putrid Breath [target]: You randomly inflict one of these statuses on the target: Silence, Poison, Doom, Zombie
(1-Use) Specific Breath [target] [status]: Inflicts the chosen status on the target.
Statuses:
Blind - Your actions fails half of the time.
Slow - Your actions hit players one Cycle in the future.
Confused - Your actions target random players.
Sleep - You are unable to action until another player actions him.
Silence - You are unable to use actions for one Cycle.
Poison - You have a 25% chance of dying at the beginning of each Day.
Doom - You die in 3 Cycles.
Zombie - You die from protection actions.
Darvi - Red Mage
(Auto) MP: You have a 12 MP to cast spells. You may only casts spells you have enough MP for.
(Auto) Doublecast: You may use two actions each Night.
(Auto) Life 3: You convince yourself you know Life 3, keeping you alive if you die. This keeps you alive until the beginning of the next Day or until you are killed again. This costs 2 MP. You will be shown dying and reviving.
(1-Use) Ice XI [target]: Once, at any time during the game, you kill yourself and the target. This costs 3 MP.
(Night) Mimic [target1] [target2]: You copy target1's action and use it on target2. This costs 1 MP.
Ottofar - Lenin
(Auto) In Soviet Russia: While you are alive, Days and Nights are reversed. Sort of...
(Auto) Role Choose You!: While you are alive, all roles are listed and choosable. Choosing to action or vote a role shows which role and action was chosen.
(Auto) Communism: You can "share" an action. So long as you know who has it, what it is called, the player who has the ability is alive, and are using it at a correct time. You can use this once each Phase.
(Auto, 1-Use) Marxism: If you are alive, and you would lose, a Social Revolution happens. During this time, you become an unkillable King, control the lynch, and no one can lose the game until you die or win. You lose all of your other abilities. If an ability would bypass the unkillable nature, you die. If your Auto ability is removed or blocked after it is activated, you lose instantly. If you lynch Town or No Lynch, you die.
(Night) Cheka [target]: All of the target's Auto abilities fail.
lordnincompoop - Finn and Jake
(Night) Lady Rainicorn: You can hide out somewhere in the air. If you are killed while using this ability, you lose this ability instead.
-(Add-On, 1-Use) Vengeance: You may only use this action if you have lost the Lady Rainicorn action. You have infinity votes during the next Day Phase.
(Night) Adventure Time! [target]: You protect the target from one kill.
-(Add-On, Night) XP Share [target]: This action fails if you this action is not used on a Night after you used Adventure Time! You and the target gain a random ability from these choices: protect, block, inspect, track, watch
(Day) Awesome Hat [target]: You give the target your awesome hat. Actions that would happen on you now happen on the target, and vice versa.