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Author Topic: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers  (Read 32036 times)

ignatzami

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #300 on: August 01, 2011, 10:22:02 am »

There's got to be an issue with pathing in this fort. I've had a number of dwarves just die, no reason, plenty of food, and drink, and they just keel over.
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #301 on: August 01, 2011, 11:26:26 am »

There's got to be an issue with pathing in this fort. I've had a number of dwarves just die, no reason, plenty of food, and drink, and they just keel over.

believe me...pathing isn't our only issue right now...
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

ignatzami

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #302 on: August 01, 2011, 01:39:04 pm »

There's got to be an issue with pathing in this fort. I've had a number of dwarves just die, no reason, plenty of food, and drink, and they just keel over.

believe me...pathing isn't our only issue right now...

Believe me, I know we have a number of issues. I'd like to consolidate the entire fort over 5-6 z-levels but it's almost impossible. Plus, so much has been dug haphazardly I don't think we could salvage the fort and return it to some sort of order.

I think if the FPS gets much lower we might want to call it a loss.
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Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #303 on: August 01, 2011, 02:09:30 pm »

There's got to be an issue with pathing in this fort. I've had a number of dwarves just die, no reason, plenty of food, and drink, and they just keel over.

believe me...pathing isn't our only issue right now...

Believe me, I know we have a number of issues. I'd like to consolidate the entire fort over 5-6 z-levels but it's almost impossible. Plus, so much has been dug haphazardly I don't think we could salvage the fort and return it to some sort of order.

I think if the FPS gets much lower we might want to call it a loss.

personally i dont think the fps is all that bad.  so my turn is technically over now.  I didn't manage to finish my burial chamber of overseers  :'( but oh well... Update comin up and ill go ahead nd get the file zipped up and uploaded...(its the 3rd of granite, not the 1st...sorry about that i was in the bathroom and missed it >.<)
« Last Edit: August 01, 2011, 02:12:33 pm by Ifeno »
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #304 on: August 01, 2011, 02:25:11 pm »

so i just noticed i dont have winzip...now what?
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

ignatzami

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #305 on: August 01, 2011, 02:45:43 pm »

so i just noticed i dont have winzip...now what?

download z7ip. It's free, and awesome.
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mcguinty

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #306 on: August 01, 2011, 05:50:22 pm »

Does he have any relatives or friends? Wait just relatives. Idle Dwarves always have mostly underage friends. Creepy.

nope....no friends or family...only a pet...

Okay, maybe name some criminal after him. Pardoned only under the condition that he or she be named after the laziest Dwarf in the fortress.
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Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #307 on: August 01, 2011, 11:50:32 pm »

Does he have any relatives or friends? Wait just relatives. Idle Dwarves always have mostly underage friends. Creepy.

nope....no friends or family...only a pet...

Okay, maybe name some criminal after him. Pardoned only under the condition that he or she be named after the laziest Dwarf in the fortress.

the next overseer will have to do it sorry.  File has already been zipped up.  Ill get my last update up hopefully by noon eastern tomorrow and ill post a link to the file in the update.  who's next btw?  cause they have a hell of a lot of cleaning to do...
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #308 on: August 02, 2011, 10:00:18 am »

OOC:  Idk how but 4 of my screenshots have dissapeared.  Idk where they went but they're not here anymore soooo this last update will primarily be text...sorry bout that :/

Entry #9 - Swan Song

8th of Sandstone, 1070

At last!  The battle has ceased!  We are victorious!  The battle was fierce, and bloody.  Many a dwarf has lost their life.  I estimate the casualties to be around 30.  Three Forgotten Beasts attacked us at once.  From the west came a great beast of steam.  In itself not the deadliest of creatures but its swift attacks scattered our forces, making them easier to kill.  From the flooded caverns came a great feathered lizard that lead many of our soldiers to a watery grave.  And finally, from the south came the most vicious and deadly beast of them all.  A great flamingo who's deadly vapors gave our men necrosis; however we didn't know it at first.  We won, but the battle was not without heavy casualties.
Spoiler (click to show/hide)
First we engaged the being of steam.  It quickly fell bout our army had been split into several small squads on 3 or 4.  Next attacked the Flamingo.  It flew over our heads and over our walls and penetrated our defenses with ease.  Although we killed it swiftly, it was not before it showered us in its deadly vapors.  We did not think much of it at the time, but the creatures true power quickly became evident.
Spoiler (click to show/hide)
And finally, there was our battle with the great feathered lizard.  Many good dwarves died in that battle, including our beloved katana
Spoiler (click to show/hide)
who wore 3 different pieces of artifact armor into battle.  None of which have been recovered since.  We where victorious, but at a terrible price.  I fear another victory like that will mean the end of Scrubbedcreams.  Our military has been decimated.  Most squads lost over half of their soldiers and 1 squad was whiped out entirely.  Many civilians died too.  Infact, too many to count.  Of course, you wouldn't know it now.  The battle was early in the year, and since many migrants have braved the danger and come to live and die in Scrubbedcreams.  Several more artifacts have been made however the fortress is still in disorder from the battle, and thus there are no records of them.  The tragic part is that many of the lost lives could have been avoided, if we had simply known of the flamingo's deadly vapors.  It was not until the 15th of Sandstone that we realized what was causing all of our dwarves to die these horrible deaths.  I immediately commissioned a clean up operation, but something went horribly wrong.

20th of Sandstone, 1070

CLOSE THE GATES!!! PULL THE LEVER!!!  I don't know what or how it happened, but the result is horrible.
Spoiler (click to show/hide)
Armok smiled upon us that day, for only 1 dwarf lost his life in the great flood of 1070. 

3rd of Granite, 1071
The rest of the year seemed to pass like some sort of surreal dream.  Migrants arrived, artifacts where created.  I commissioned the creation of a burial chamber for myself and katana, however the project was never finished.  My work here is finished.  I am hanging up my mantle.  I'm passing the burden of leadership on to another dwarf.  May fortune shine upon you, and make your time as overseer happier than mine.

END OF ENTRY #9

OOC:  Files comin up =)

EDIT:

So i have 2 files for you here.  The 1st file has the burial chamber unfinnished and starts on the 3rd of Granite (end of my turn).  You can find it here: I decided to copy the save and keep going for the lulz just to finish the burial chamber.  If you want to use or look at what the chamber was SUPPOSED to look like, you can find that file here:The 2nd file also has description of where the burial chamber is, however i doubt itll be hard to find.  And you'll likely recognize it immediately.  HF with Scrubbedcreams!!!
« Last Edit: August 02, 2011, 09:06:32 pm by Ifeno »
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ghills

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #309 on: August 02, 2011, 07:47:57 pm »

>.<   OK, I'll take my turn starting tomorrow evening. I may take longer than a week, people, because I am swamped.

EDIT: Actually, I need to be skipped again. Sorry, RL is rough right now. mcguinty, do you mind going early?
« Last Edit: August 02, 2011, 09:49:05 pm by Ghills »
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I AM POINTY DEATH INCARNATE
Ye know, being an usurper overseer gone mad with power isn't too bad. It's honestly not that different from being a normal overseer.
To summarize:
They do an epic face. If that fails, they beat said object to death with their beard.

wypie

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #310 on: August 03, 2011, 12:42:30 pm »

Holy crap this fortress is a mess
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ignatzami

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #311 on: August 03, 2011, 02:26:08 pm »

Holy crap this fortress is a mess

Is this you volunteering for cleanup duty?
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Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #312 on: August 03, 2011, 06:05:53 pm »

Holy crap this fortress is a mess

Is this you volunteering for cleanup duty?

if it is then may armok have mercy on his soul.  thats an impossible task...
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Farmerbob

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #313 on: August 04, 2011, 02:54:35 am »

With a couple forgotten beasties leaking their stuff all over, it might be a good idea to make a bunch of socks and mittens, and turn on the mist generator over the Depot, and create a burrow under it, invite all dwarves in for a shower.

However based on what I've been hearing, turning on the mist generator is likely going to be... painful fps, even for a short time.
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How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Ifeno

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Re: [Scrubbedcreams] Terrifying Glacier (Community Reclaim) - Needs Overseers
« Reply #314 on: August 04, 2011, 08:42:35 am »

With a couple forgotten beasties leaking their stuff all over, it might be a good idea to make a bunch of socks and mittens, and turn on the mist generator over the Depot, and create a burrow under it, invite all dwarves in for a shower.

However based on what I've been hearing, turning on the mist generator is likely going to be... painful fps, even for a short time.

we have a mist generator?!
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.
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