Here is a (atleast more) complete list of weapons, dating from around the period of Alexander the Great, and in some cases earlier, until very roughly 1700.
The geographical range is from the Scandinavian, Norwegian, and Scottish "Viking" areas, south very slightly into the Islamic/Arabic coastal areas of northern Africa, and the Middle East, and east through India, and perhaps slightly beyond.
There are no gunpowder weapons, and few mechanical weapons, other than crossbows, and while not everything here was invented before 1400 AD, nothing is included which would be beyond the general tech levels of the game.
The list of weapons is very nearly complete (although there are a lot of materials-dependant weapons I plan on adding--bone spears, stone axes, shillelaghs, and etc. that I haven't finished, as of yet), and I've done a ton of research on these, but the balance and implementation is very far from done, and there are a few here that are listed incorrectly as the wrong weapons. I'll correct
Mainly, this is meant as a head start for anyone wishing to add more weapons to the game, by getting much of the grunge-work of doing so, over with, for most concievably appropriate weapons to be found in a "generic" Medieval Western--based fantasy. Eventually, I plan to add descriptions of each weapon, and to finish balancing everything out (which probably won't be done before Toady One is done with most or all of the combat system in the game), but for now I just wanted to get this posted, for anyone else out there who might find this to be useful.
Here is a reasonably complete list of forgeable, metal-based weapons, dating from around the period of Alexander the Great, and in some cases earlier, until very roughly 1700.
The geographical range is from the Scandinavian, Norwegian, and Scottish "Viking" areas, south very slightly into the Islamic/Arabic coastal areas of northern Africa, and the Middle East, and east through India, and perhaps slightly beyond.
There are no gunpowder weapons, and few mechanical weapons, other than crossbows, and while not everything here was invented before 1400 AD, nothing is included which would be beyond the general tech levels of the game.
This isn't meant to be so much a pure mod, as it is a resource to help give other efforts a head start. With a few exceptions, everything here is easily found in Wikipedia, and I also plan to add descriptions, and rebalance everything as the combat arc becomes more complete.