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Author Topic: Spiral Knights - Phantasy Star Four Swords Online  (Read 61071 times)

hemmingjay

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #360 on: July 15, 2011, 12:55:53 pm »

prices so far are only at 6200 or so, which just isn't profitable enough really. I would need to sell 5000 ce to get enough profit to buy 100 ce when prices equalize at the usual 5800-5900 range. that's 50 risky transactions for a measly 100 ce. not really worth it at this point. watching though


update: just sold 2000ce for 6350+ per 100ce.  My income was @135,000 on it and I will be able to buy an extra 250ce when I replace my original 2000, assuming prices level at 5950 next week.
« Last Edit: July 15, 2011, 01:05:26 pm by hemmingjay »
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Darkmere

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #361 on: July 15, 2011, 01:10:32 pm »

I'd say wait a few more hours til the event starts, if you can. Would have been a lot better if I'd had time to stock up, but I'm still a hopeless noob, and thus, poor.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

hemmingjay

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #362 on: July 15, 2011, 02:20:03 pm »

if anyone has a 4 star sword for sale please let me know.

sold more ce, 6500 price point, then bought more 30 mins later at 6300ish. volatile right now.

edit: don't think i'll be back on tonight, but i put some sell orders up just below 7000, and one at 7500 just to see.
« Last Edit: July 15, 2011, 03:37:21 pm by hemmingjay »
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Seriyu

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #363 on: July 16, 2011, 05:20:11 pm »

Jeeeeeeez the Ironclaw Munitions factory is brutal. Admittantly me and a buddy tried it as basically our first venture into tier 2 but jeez. We'll be trying the jelly king next, maybe we'll actually get to the boss fight. :P

Seriyu

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #364 on: July 16, 2011, 05:53:41 pm »

PERHAPS!

I'll edit this post when I know for sure, and also when I know what time roughly we're doin it, because we play late in the night. (in US time zones)

EDIT: You know what, I'll just PM you and avoid cloggin this thread up.
« Last Edit: July 16, 2011, 06:42:46 pm by Seriyu »
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AlStar

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #365 on: July 16, 2011, 06:47:55 pm »

if anyone has a 4 star sword for sale please let me know.

Unless someone's still carrying around an unbound sword from several patches ago, the only way that you can get a 4* sword for sale is heating up a level 3 sword (which you can buy) to level 5, buying the 4* recipe and crafting it yourself.

hemmingjay

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #366 on: July 16, 2011, 09:58:53 pm »

thanks Alstar. Found 1 but was going for 1.2 million.
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Seriyu

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #367 on: July 16, 2011, 11:56:29 pm »

Next patch will have an unbinding merchant along with a UV "generator".

Lemme find the exact quote, hang on.

EDIT: I'll just link to the website.

http://forums.spiralknights.com/en/node/16183

kcwong

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #368 on: July 17, 2011, 10:09:49 am »

OH SHI---


Spoiler: But I won! (click to show/hide)
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hemmingjay

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #369 on: July 17, 2011, 10:12:05 am »

definitely gonna use that one, thanks
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kcwong

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #370 on: July 17, 2011, 10:15:28 am »

The force-field is not always generated though.
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hemmingjay

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #371 on: July 17, 2011, 12:04:47 pm »

so I took advantage of the increased demand for CE and sold enough over the weekend that my profits can buy me 2200(22 x 100) CE at 5900-6000 when prices drop. I think I am enjoying playing the market more than the game, which was already a lot.
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kcwong

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #372 on: July 18, 2011, 11:01:01 am »

Joined a full party to T2 to night. I forgot to check gear and entered with Cutter and Blaster. Would have used Tempered Calibur instead.

It's 3 guys with wolver coat and cap. They used a hot edge, vile striker and tempered calibur. They didn't use other weapons much, except one guy with an autogun.

They attacked rather recklessly... died a few times on the way down. And then there was a danger room. They decided to enter, so I followed. It was a fire-themed room with oilers... and no surprise here, we all died plenty of times, reviving with HP only.

At one point I was the only one left... I cleared the blocks surrounding the arena, then ran and shoot. I was at one point killed all but the lichen boss, but then a lot of red cubes and oiler spawned. I didn't know if that's the boss' power or part of the waves.

When I was able I fetched a heart and revived them.

Then it went downhill again... they wouldn't stay a group and run and shoot, and instead went melee again. Enemies were drawn into different directions blocking my path many times. I died and was revived with energy. While laying on the ground they revived with energy and I told them how to kite (they were melee'ing the crowd and shooting with autogun).

When I finally killed all but the boss, they revived with energy again and finished the fight.

Then I switched to Snarble (they said there'll be wolvers and constructs ahead), and we did one more level (poison, construct + wolver), then they ran out of energy. I went on alone in an Auora level. I blasted some jellys, but died when I was in a long, narrow room, on a group button, and 4 wolvers and 3 lumbers spawned. I didn't even have a chance to run.

I can almost make it through T2 now... when CE price drops further (now 6100), I'll craft dusker coat and elemental hood, followed by horned owlite and master blaster.
« Last Edit: July 18, 2011, 11:05:13 am by kcwong »
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AlStar

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #373 on: July 18, 2011, 03:11:47 pm »

At one point I was the only one left... I cleared the blocks surrounding the arena, then ran and shoot. I was at one point killed all but the lichen boss, but then a lot of red cubes and oiler spawned. I didn't know if that's the boss' power or part of the waves.

It's because when lichens join together, they no longer count towards the enemies in a wave. So if you kill everything except a joined lichen, you'll spawn the next wave. This can get ugly if you've left enough lichens around, since you could well get a couple of boss-level lichens going.

You get a similar thing with the wolvers in the goblin/wolver danger rooms. For whatever reason, it's only the goblins that count, so if you only kill the goblins, you'll eventually be spammed with waves and waves of wolvers.

Darkmere

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Re: Spiral Knights - Phantasy Star Four Swords Online
« Reply #374 on: July 18, 2011, 03:15:39 pm »

Keep in mind, reviving with energy is a poor economic choice. After 1 revive in T2, the next is 10 energy, which is worth an entire level. Don't revive more than once, it's wasteful, especially with CE. I'd recommend trying to join a guild, pub games were driving me mad.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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