"Right, Lets go! Fucking Chaos ain't waiting for us, we'll need to do this and get out unless you guys want a bunch of stupid mutations, and if that is the case, i'll just leave the cave and wait"
You start moving.
+1 Chaos."Yeah, let's go." Kirion started following Ravenium, attempting to cast his trivial healing spell on Darin as he walked.
You follow, and cast a Trivial Healing spell on Darin. [1+1+1+1][Luck: 3]: Showing remarkable incompitence you almost fail at casting the spell. The only thing that saved you was that the spell was so simple a fool could cast it. You only manage to heal 1 hitpoint due to your very poor casting.
Darin: +1 HP.+1 Chaos."Agreed."
Cast a moderate healing spell on myself, follow others to a different passage. Bat guards me if possible.
[1+1+1-1][Luck: 3]: Showing incompetence akin to Kirion's incompetence, you fumble with the spell, and it does nothing.
+1 Chaos.Go in, find the dragon.
"In"?
You follow the group.
+1 Chaos.Follow Darvi, pushing cart carefully.
You push the cart carefully. [Luck: 2] Apparently your definition of "carefully" is "running over your own feet". You run the cart over your feet and scream in pain.
+1 Chaos.DreAm oF driNkiNg frOm mAh WinE bOttLe!
[2][Lucidity: 2]: You fail to dream at all. You are a failure in everything forever.
You [Healing: 6] fully heal quickly. Wow, amazing. However, you're still unconscious.
+23 HP.
Nathan
Nat
Accurarwa 2
Accurarwa 1
Connect Accurarwa 2's heart with his lungs via Polymorph.
[1+2][Luck: 2]: You connect the second's heart with it's lungs... which has absolutely no effect.
+1 Chaos.Water, meet this dog things lungs
[3+1+1][Luck: 4]: You swing some water from the caves. However, in doing so you lose connection with your shield. You swing the water at the second Accurarwa, [5+1] VS [5+2] but he dodges out of the way, despite excellent aiming on your part.
+1 Water magic skill.Grrr, get revenge!
The second, now not choking, attacks Nat. [2+1] VS [2+1-1] He swings badly, but Nat dodges even worse, and he manages to hit, dealing [1+2] damage.
Nat: -3 HP.Since my friend is dealing with that mage, attack the other!
The first charges at Nathan. [2+1] VS [1+1-1] And despite stabbing poorly, Nathan dodges right into the spear. The result; he takes [2+1] damage.
Nathan: -3 HP.
Main quest: Kill the dragon.The group goes down one of the last two paths. Which [1/2 chance: 2, no dragon] doesn't have the dragon in it.
[Enemy: 6, strong][Traps: 6, many][Chaos: 2, little][Player initiative: 6, players go first with a sneak attack (no enemy turns for one turn if you attack) and can leave without fighting][Treasure: 6,
Motherload]
You come across an ancient building, surrounded by many traps, and moving statues. In the back of the building, there appears to be the motherload of all treasures. However, getting past the guardians will be very, very tough. Also, now that there is only one path remaining, the dragon is definitely down it.
Secondary quest: Find the brother.Suddenly, you see three more Accurarwa pop out of the cave. There's no way you can win this. You two
really shouldn't have come out here alone. Your only chance is to run. Now.
Caution: Darin has
7 HP left.
Name: Darin.
Gender: Male.
HP: 7/18.Chaos: 13/80.Encumbrance: 45/50.SLP: 3/4.
Level: 0.
Items: Human Skin-Bound Tome. Fingerbone-Laced Black Robe. Rib Shield. Kris. Satchel. Small Hourglass. Inkwell. Quill. Parchment. Specimen Bottles. 1 Overreactive Black Perfect Average Soulstone. 1 Overreactive White Great Average Soulstone. Overreactive Multicolored Great Average Soulstone. Good Iron Spear. Bad Copper Longsword.Skills: Novice Necromancy 11/16.
Novice Defense 8/16.
Novice Healing magic 10/16.
Beginner Crafter 4/8.
Beginner Shield magic 5/8.
No skill Earth magic 1/4.
Attributes: 10 Strength. 10 Agility. 12 Toughness. 23 Intelligence. 10 Charisma.Status:Soul in Perfect Soulstone: You have to carry the soulstone or your body will fall limp.
Location:Deep Whispers: Ancient building.
Spells: Shield:
Minor Stationary Kinetic Barrier. Minor Chaos shield. Necromancy:
Average Soulstone creation (necromancy magic). Healing:
Minor Healing. Major healing.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Ravenium.
Gender: Female.
HP: 16/16.Chaos: 13/80.Encumbrance: 59/150.SLP: 3/4.
Level: 0.
Items: Sword of the Void (longsword). Heavy Iron Shield. Steel Armor. Scroll of Scare Undead. Potion of Minor impact.Skills: Novice Longsword 15/16.
Novice Energy magic 10/16.
Attributes: 30 Strength. 15 Agility. 10 Toughness. 10 Intelligence. 0 Charisma.Status:Normal.
Location:Deep Whispers: Ancient building.
Spells: Energy:
Energy bolt.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nowan Ilfideme.
Gender: Male.
HP: 20/21.Chaos: 13/80.Encumbrance: 38/50.SLP: 4/5.
Level: 1.
Items: Enchanted Aluminum Armor. Enchanted Aluminum Main hand Shield. Aluminum Offhand Shield. Potion of LiquidationSkills: Novice Earth magic 13/16.
Adept Polymorph magic 17/24.
Novice Shield magic 10/16.
Beginner Defense 4/8.
Attributes: 10 Strength. 11 Agility. 16 Toughness. 30 Intelligence. 0 Charisma.Status:Angelic Wings: +1 to convincing people that you're good. -2 to intimidation. People will often confuse you as an angel. Can fly.
Location:Deep Whispers: Ancient building.
Spells: Earth:
Trivial Earth Shaping. Earth shaping. Major Earth Shaping. Minor Earth spike. Shield:
Minor magic reflection shield. Magic reflection shield. Minor Shield of holding.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nat.
Gender: Female.
HP: 16/21.Chaos: 2/80.Encumbrance: 23/25.SLP: 3/4.
Level: 0.
Items: Glyph of Recovery. Ebony Crossbow. 20 Obsidian Bolts Obsidian Bolt of Drying. Bronze Dagger. Light Bronze Armour.Skills: Novice Water magic 12/16.
Beginner crossbows 4/8.
Beginner Dagger 4/16.
Adept Shield magic 17/24.
No skill Conversation 3/4.
No skill Defense 3/4.
Attributes: 5 Strength. 15 Agility. 15 Toughness. 20 Intelligence. 10 Charisma.Status:Protected by Major Chaos Shield: Immobile. Blocks 3 points of chaos radiation per turn. Blocks up to 15 points of Chaos (3/15 absorbed).
Placed shield: Cannot place any shields for 3 turns.
Location:Chaos Hollows entrance.
Spells: Shield:
Minor Chaos shield. Major Chaos shield. Air-blocking shield. Water:
Dehydration.SECONDARY QUEST: Save the brother. Go to cut Izzci. Go north to The Chaos Hollows. Find the brother.
Name: Kirion D'Aubrani.
Gender: Male.
HP: 16/16.Chaos: 13/80.Encumbrance: 30/50.SLP: 4/5.
Level: 1.
Items: Bronze Shortsword. Bronze Shield. Leather Armor.Skills: Beginner Shortswords 4/8.
Adept Healing magic 16/24.
Novice Defense 8/16.
Beginner Conversation 4/8.
Attributes: 10 Strength. 10 Agility. 11 Toughness. 21 Intelligence. 15 Charisma.Status:Normal.
Location:Deep Whispers: Ancient building.
Spells: Healing: Trivial Healing. Healing.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nathan.
Gender: Male.
HP: 13/16.Chaos: 4/80.Encumbrance: 14/50.SLP: 2/4.
Level: 0.
Items: Pine Crossbow. 8 Vampiric Steel-tipped Bolts. Waterskin. Light Robes. Dog whistle.
Skills: Novice Crafter 9/16.
Novice Crossbows 8/16.
Beginner Polymorph magic 4/8.
Beginner Necromancy magic 6/8.
No skill Water magic 1/4.
Attributes: 10 Strength. 15 Agility. 10 Toughness. 30 Intelligence. 0 Charisma.Status:Normal.
Location:Chaos Hollows entrance.
Spells: Water:
Minor water purify. Necromancy:
Harvest.SECONDARY QUEST: Save the brother. Go to cut Izzci. Go north to The Chaos Hollows. Find the brother.
Name: Arzhog the Mad Drunk.
Gender: Male.
HP: 31/31.Chaos: 0/80.Encumbrance: 8/100.SLP: 4/5.
Level: 0.
Items: Smelly Rags. Cursed everfull wine bottle. filthy food. Map of near-Toi areas with an X on the map.Skills: Adept Misc Object user 16/24.
Novice Defender 8/16.
Beginner conversation 6/8.
Attributes: 20 Strength. 20 Agility. 25 Toughness. 0 Intelligence. 0 Charisma.Status:Accepted in Toi: +1 to talking to people from Toi.
Unconscious: Cannot do anything but dream for 1 turn unless woken up by external force.
Location:Some Izzci swamp.
SECONDARY QUEST: Kill Darteran. Go to the X on the map.
Name: Joseph Alan Taylor.
Gender: Male.
HP: 16/16.Chaos: 13/80.Encumbrance: 25/25.SLP: 1/4.
Level: 0.
Items: Bronze Shortsword. Pine Crossbow. Fancy Leather Armor. Pimp Hat. Lute Lyre. 3 gold coins.
Skills: Basic Shortsword 4/8.
Basic Crossbow 4/8.
Basic Conversation 6/8.
Novice Air magic 8/16.
Basic Chaos magic 5/8.
No-skill crafting 1/4.
Attributes: 5 Strength. 15 Agility. 10 Toughness. 15 Intelligence. 20 Charisma.Status:Normal.
Location:Deep Whispers: Ancient building.
MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Allies:Deep Whispers:Name: Dostricht Allacestace.
Role: Captain of the Guard.
Age: 38.
HP: 40/40.Chaos: 13/80.Level: 10.
Items: Unknown Longsword.
Tungsten armor.
Steel Shield.
Glowing ring.
Skills: Grand Master Longswords.
Master Defense.
Adept Wrestling.
Attributes:30 Strength.
30 Agility.
34 Toughness.
21 Intelligence.
15 Charisma.
Status:Bladed tail.Dragon Wings.Carapace.Location:Deep Whispers: Ancient building.
16 HP
Under control of: Darin.
Vulnerabilities:
Resistances:
-100% damage: Cold.
-20% damage: Heat.
-75% damage: Air.
Specials:
Innate hunter: +3 to attack roll.
Claws: -1 to damage.
Undead: Cannot heal.
Location:
Deep Whispers: Ancient building.
Status:
Undead: Self explanatory.
Enemies:Chaos Hollows:12/12 HP
Items:
Fine Bronze Spear: +1 to damage.
Poor Bronze Shield: 8 AHP. 1/2 chance to take all damage.
Leather armor: 20 AHP. Takes 1/3 of damage dealt to user.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc skill bonuses: +1 to wrestling. 1/2 chance for +1 to spear. 1/2 chance for +1 to defense. -1 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
Status:
Normal.
10/10 HP
Items:
Good Iron dagger: +2 to damage.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc bonuses: +1 to dagger. +2 to defense. -1 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
Status:
Normal.
10/10 HP
Items:
Old staff: -2 to damage.
Old robe: 5 AHP. Absorbs 1/5 of damage rounded down.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc bonuses: +2 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
Status:
Normal.
25/25 HP
Items:
Crappy copper armor: 10 AHP. Absorbs 1/3 of damage rounded down.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc bonuses: +3 to Wrestling. -1 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
Status:
Normal.
12/12 HP
Items:
Izzci bow: Can be used in desperation as a staff for -3 to damage.
15 Izzci arrows: Unknown effect, no metal, no stone, no poison, so the Izzci they're made of might be poisonous.
Crappy copper armor: 10 AHP. Absorbs 1/3 of damage rounded down.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc bonuses: +1 with 1/2 chance of +2 to Bows. -1 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
Status:
Normal.
Oh wow, the rolls for this turn were mostly terrible.
So, we've got a motherload guarded by very tough enemies and many traps. Tempting, isn't it?
And we've got two people outnumbered and wounded, likely going to die if they don't run or surrender. Hey, don't blame me, what did you guys expect when the cutter said "Group"?