I noticed I forgot to roll Ze's sword's monster spawning last turn, so I'll run it this one.
Make another one a cart-like thing that is fairly sturdy, out of earth.
follow Ze Spy
[4+2+1-1][Luck: 1]: Showing your lack of luck, you create a very heavy cart. On top of yourself. It hurts, and pins you down. You can't move.
Damage roll from cart: 1d10. Roll:1.
However, you manage to avoid smashing the important parts of your body with the cart, and only take 1 damage.
+2 Earth magic skill.
New Spell: Earth Shaping: Hard (-1 to casting). Allows you to shape a medium amount of dirt.
+Status: Pinned by cart: Cannot move.
-1 HP.+1 chaos.Agree to the increased price, make sure the man knows that he gets nothing if I can't make it back out alive after I get in. Travel!
You offer the man the money, he agrees to take you half way to the other side of the swamp.
...After a long journey, [Luck: 1] you do the smart thing and trip onto a Izzci, which [Poison roll: 6] is VERY POISONOUS. [Luck: 1] You smash your entire body against it. Oh for crying out loud...
[Poison resist roll: 3]: You just barely keep from falling unconscious instantly. The man rushes over to you "You're a idiot. Drink this." The man gives you an anti-poison vial which [Anti-poison: 4] helps a lot. You still nearly die though. "You'd better give me ten gold now, since that's how much this vial cost."
-28 HP.
Location change: Some Izzci swamp.O.o was Kirion's expression as he observed Darin practically dying to reanimate the dead bat. "For Isaia's sake..." he muttered. "Here, I'll patch you up as best as I can, but all of us gotta be moving on, OK? I can practically feel the chaos irradiating the area."
Cast Major Healing on Darin and GTFO of the area.
[4+1][Luck: 2]: You cast a powerful healing spell at Darin... You just missed by about one person. You can also see him trying to heal himself, and fail.
Also, you notice your spellbook shifting a little.
+2 Healing magic.
Now Adept at healing magic.
Level up to level 1! Pick 2 attribute points.+1 chaos.Attempt to heal self. Lead group to far right passage.
[5][Luck: 2]: You attempt to heal yourself, and you do cast the spell, but you have no idea where you casted it at. Then it hits you: You casted it at the floor you were looking at. Bah.
+3 Healing magic skill.
New spell: Minor Healing: Easy to cast (no modifiers). Heals 2-5 HP.+1 chaos.place a chaos shield on myself
[3+1+1][Luck: 5]: Showing remarkable knowledge of chaos shields, you place down a shield stronger than you were working for.
Unfortunately, that won't help against ANGRY DOG MEN WIELDING WEAPONS.
+1 Shield magic skill.
New spell: Major Chaos shield: Difficult to cast (-2 to casting). Immobile. Blocks 3 points of chaos radiation per turn. Blocks up to 15 points of Chaos if Placed.
+Status: Protected by Major Chaos Shield: Immobile. Blocks 3 points of chaos radiation per turn. Blocks up to 15 points of Chaos (1/15 absorbed).
+Status: Placed shield: Cannot place any shields for 5 turns."Right, let's go find this dragon"
You prepare to go down the middle-left path, but notice everyone killing themselves and decide that you should wait..
[SWORD ROLL]: You actually feel threatened this time. Not by much, but a little bit.
+1 chaos.Hide and wait until Accurarwa come out. If they don't, use the whistle.
[2]: ONCE AGAIN, you fail to hide. You see two hostile Accurarwa coming out, branding copper-bronze items. They are slightly shorter than humans, and appear to be somewhat as intelligent as humans. They bark/shout for their friends. You hear several more footsteps. Get ready, this will be tough!
+1 chaos.
DANGER: Darin has
2 HP left.
WARNING: Arzhog has
3 HP left.
Name: Darin.
Gender: Male.
HP: 2/18.Chaos: 11/80.Encumbrance: 45/50.SLP: 2/4.
Level: 0.
Items: Human Skin-Bound Tome. Fingerbone-Laced Black Robe. Rib Shield. Kris. Satchel. Small Hourglass. Inkwell. Quill. Parchment. Specimen Bottles. 1 Overreactive Black Perfect Average Soulstone. 1 Overreactive White Great Average Soulstone. Overreactive Multicolored Great Average Soulstone. Good Iron Spear. Bad Copper Longsword.Skills: Novice Necromancy 11/16.
Novice Defense 8/16.
Beginner Healing magic 7/8.
Beginner Crafter 4/8.
Beginner Shield magic 5/8.
No skill Earth magic 1/4.
Attributes: 10 Strength. 10 Agility. 12 Toughness. 23 Intelligence. 10 Charisma.Status:Soul in Perfect Soulstone: You have to carry the soulstone or your body will fall limp.
Location:Deep Whispers: Bat cave.
Spells: Shield:
Minor Stationary Kinetic Barrier. Minor Chaos shield. Necromancy:
Average Soulstone creation (necromancy magic). Healing:
Minor Healing.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Ravenium.
Gender: Female.
HP: 16/16.Chaos: 11/80.Encumbrance: 59/150.SLP: 3/4.
Level: 0.
Items: Sword of the Void (longsword). Heavy Iron Shield. Steel Armor. Scroll of Scare Undead. Potion of Minor impact.Skills: Novice Longsword 15/16.
Novice Energy magic 10/16.
Attributes: 30 Strength. 15 Agility. 10 Toughness. 10 Intelligence. 0 Charisma.Status:Normal.
Location:Deep Whispers: Bat cave.
Spells: Energy:
Energy bolt.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nowan Ilfideme.
Gender: Male.
HP: 20/21.Chaos: 11/80.Encumbrance: 38/75.SLP: 4/5.
Level: 1.
Items: Enchanted Aluminum Armor. Enchanted Aluminum Main hand Shield. Aluminum Offhand Shield. Potion of LiquidationSkills: Novice Earth magic 13/16.
Adept Polymorph magic 17/24.
Novice Shield magic 10/16.
Beginner Defense 4/8.
Attributes: 10 Strength. 11 Agility. 16 Toughness. 30 Intelligence. 0 Charisma.Status:Angelic Wings: +1 to convincing people that you're good. -2 to intimidation. People will often confuse you as an angel. Can fly.
Pinned by cart: Cannot move.
Location:Deep Whispers: Bat cave.
Spells: Earth:
Trivial Earth Shaping. Earth shaping. Major Earth Shaping. Minor Earth spike. Shield:
Minor magic reflection shield. Magic reflection shield. Minor Shield of holding.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nat.
Gender: Female.
HP: 19/21.Chaos: 2/80.Encumbrance: 23/25.SLP: 2/4.
Level: 0.
Items: Glyph of Recovery. Ebony Crossbow. 20 Obsidian Bolts Obsidian Bolt of Drying. Bronze Dagger. Light Bronze Armour.Skills: Novice Water magic 11/16.
Beginner crossbows 4/8.
Beginner Dagger 4/16.
Novice Shield magic 14/16.
Attributes: 5 Strength. 15 Agility. 15 Toughness. 20 Intelligence. 10 Charisma.Status:Protected by Major Chaos Shield: Immobile. Blocks 3 points of chaos radiation per turn. Blocks up to 15 points of Chaos (1/15 absorbed).
Placed shield: Cannot place any shields for 5 turns.
Location:Chaos Hollows entrance.
Spells: Shield:
Minor Chaos shield. Major Chaos shield. Major Air-blocking shield. Water:
Dehydration.SECONDARY QUEST: Save the brother. Go to cut Izzci. Go north to The Chaos Hollows. Find the brother.
Name: Kirion D'Aubrani.
Gender: Male.
HP: 16/16.Chaos: 11/80.Encumbrance: 30/50.SLP: 4/5.
Level: 1.
Items: Bronze Shortsword. Bronze Shield. Leather Armor.Skills: Beginner Shortswords 4/8.
Adept Healing magic 16/24.
Novice Defense 8/16.
Beginner Conversation 4/8.
Attributes: 10 Strength. 10 Agility. 10 Toughness. 20 Intelligence. 15 Charisma.Status:Normal.
Location:Deep Whispers: Bat cave.
Spells: Healing: Trivial Healing. Healing.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nathan.
Gender: Male.
HP: 16/16.Chaos: 3/80.Encumbrance: 65/75.SLP: 2/4.
Level: 0.
Items: Pine Crossbow. 8 Vampiric Steel-tipped Bolts. Waterskin. Light Robes. Dog whistle.
Skills: Novice Crafter 9/16.
Novice Crossbows 8/16.
Beginner Polymorph magic 4/8.
Beginner Necromancy magic 6/8.
No skill Water magic 1/4.
Attributes: 10 Strength. 15 Agility. 10 Toughness. 30 Intelligence. 0 Charisma.Status:Normal.
Location:Chaos Hollows entrance.
Spells: Water:
Minor water purify. Necromancy:
Harvest.SECONDARY QUEST: Save the brother. Go to cut Izzci. Go north to The Chaos Hollows. Find the brother.
Name: Arzhog the Mad Drunk.
Gender: Male.
HP: 3/31.Chaos: 0/80.Encumbrance: 8/100.SLP: 4/5.
Level: 0.
Items: Smelly Rags. Cursed everfull wine bottle. filthy food. Map of near-Toi areas with an X on the map.Skills: Adept Misc Object user 16/24.
Novice Defender 8/16.
Beginner conversation 6/8.
Attributes: 20 Strength. 20 Agility. 25 Toughness. 0 Intelligence. 0 Charisma.Status:Accepted in Toi: +1 to talking to people from Toi.
Location:Some Izzci swamp
SECONDARY QUEST: Kill Darteran. Go to the X on the map.
Name: Joseph Alan Taylor.
Gender: Male.
HP: 16/16.Chaos: 11/80.Encumbrance: 25/25.SLP: 1/4.
Level: 0.
Items: Bronze Shortsword. Pine Crossbow. Fancy Leather Armor. Pimp Hat. Lute Lyre. 3 gold coins.
Skills: Basic Shortsword 4/8.
Basic Crossbow 4/8.
Basic Conversation 6/8.
Novice Air magic 8/16.
Basic Chaos magic 5/8.
No-skill crafting 1/4.
Attributes: 5 Strength. 15 Agility. 10 Toughness. 15 Intelligence. 20 Charisma.Status:Normal.
Location:Deep Whispers: Bat cave.
MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Allies:Name: Dostricht Allacestace.
Role: Captain of the Guard.
Age: 38.
HP: 40/40.Chaos: 10/80.Level: 10.
Items: Unknown Longsword.
Tungsten armor.
Steel Shield.
Glowing ring.
Skills: Grand Master Longswords.
Master Defense.
Adept Wrestling.
Attributes:30 Strength.
30 Agility.
34 Toughness.
21 Intelligence.
15 Charisma.
Status:Bladed tail.Dragon Wings.Carapace.Location:Deep Whispers: Bat cave.
16 HP
Under control of: Darin.[/color]
Vulnerabilities:
Resistances:
-100% damage: Cold.
-20% damage: Heat.
-75% damage: Air.
Specials:
Innate hunter: +3 to attack roll.
Claws: -1 to damage.
Undead: Cannot heal.
Location:
Deep Whispers: Bat Cave.
Enemies:Chaos Hollows:12/12 HP
Items:
Fine Bronze Spear: +1 to damage.
Poor Bronze Shield: 8 AHP. 1/2 chance to take all damage.
Leather armor: 20 AHP. Takes 1/3 of damage dealt to user.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc skill bonuses: +1 to wrestling. 1/2 chance for +1 to spear. 1/2 chance for +1 to defense. -1 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
10/10 HP
Items:
Good Iron dagger: +2 to damage.
Vulnerabilities:
None.
Resistances:
None.
Specials:
Various misc bonuses: +1 to dagger. +2 to defense. -1 to casting.
Poor spellcaster: -2 to casting.
Pack animal: +1 to attack rolls if nearby ally has <3 HP.
Location:
Chaos Hollows entrance.
...Wow, you guys are having a really bad day.