"Stay together, there is another extra enemy in here, don't ask me how i know that"
Dostricht responds laughing a little. "One little enemy is nothing compared to dragon for Dostricht. Just leave it to me."
Meanwhile, take Dostricht's advice and attempt to re-merge my soul parts. Preferably back inside me, but I'll take what I can get.
[2+1][Luck: 4]: You fumble around with bits of your soul a little. It feels strange, like touching the inside of yourself. Feels tingly.
You don't manage to get your soul back in you, but you do manage to get it within the Perfect black Soulstone. Despite being successful, you don't learn anything as you were mostly just playing with your soul hoping for the best.
-Status: Good soul half in white Soulstone: You have to carry the stone with you at all times or you HAVE to do evil actions.
-Status: Evil soul half in black Soulstone: You have to carry the stone with you at all times or you HAVE to do good actions.
-Status: Sanity in multicolored Soulstone: You have to carry the stone with you at all times or you will have no control over your actions.
-Status: Soul in stones: You have to carry at least one soulstone or your body will fall limp.
+Status: Soul in Perfect Soulstone: You have to carry the soulstone or your body will fall limp.Cast the shield's inverse on it nullifying both
There's no inverse to a shield. There just... isn't.
[5+1][Luck 5]: In a moment of amazing competence, you shatter your shield utterly. Learning more about shields in the process.
+3 Shield magic skill."Everybody stand back, I'll use the windy thing on the cave to flush out any items and monsters!"
[3][Luck 5]: You barely manage to blow a tiny gust of wind down the tunnel. How embarrassing. Oh well, at least you didn't end up blasting chaos-irradiated air into your face.
Dostricht glares at you. "Bad idea. Caverns may have chaos air or water. Blow in face and get lots of chaos."
+1 Air magic skill.Being both a weapon guy and a magic guy, Kirion placed himself in the middle of the marching order as they entered the cave. "I'm OK with that," he said when Darin suggested the middle-right passage. He took a quick look around as well for any sort of danger that might be lurking.
[3][3]: You momentarily catch a glance of something, but when you approach where you saw it you find it was just a bony corpse. You're seeing things.
Create and memorize spell: Harvest. Try to memorize the spell well enough to reduce its difficulty.
You can't reduce the difficulty of spells. Difficulty isn't based on your skill, but on how high level the spell is.
[4+2][Luck: 6]: You successfully memorize a spell that allows you to take the life energy off of vampiric weapons. However, when testing it out, you sap energy directly from Nat. Not exactly what you were expecting but hey, free heal... Nat doesn't look too happy though. Also, you can't seem to remember how you sucked life from Nat.
+2 HP.
Nat: -2HP.+2 Necromancy magic skill.
New Spell: Harvest: Attracts life from vampiric weapons and into user's hands. Hard to cast (-1 to casting).Dream of the good days, riding the charge, smiting evil with his brothers in arms. Dream of still being free and alive, before the siege.
[6][Lucidity: 5]: You recall the good old days. Of how you were an amazing hero. The memories almost bring tears to your eyes. "Why?" You ask. "WHY?!"
[3]: You momentarily hear laughing of the god that cursed you. Damn him!
[Remember roll: 6]: You will remember this dream for years to come.
...You wake up. [Luck: 3]: Urgh, you wake up with a migraine.
-Status: Unconscious.If darvi ends up going with the wind:
Make a "bunker" out of the cave floor, get everyone in there before Darvi does his wind thing (this is supposed to protect us from the wind's effects, at least mostly)
If he does something else (a.k.a. something that's marginally reasonable):
Smooth walls throughout the cave (makes it easier to move)
Davri tries to make wind, but fails so badly it's funny. You decide to smooth the floor. [5+2][Luck: 4]: You make the floor expertly smooth.
However, it was a waste as the cave floor was already pretty smooth.
Oh well, at least you learned a little more about Earth magic.
+3 Earth magic.
MAIN QUEST: Dragon Hunt.
Participants: Darin. Ravenium. Nowan. Kirion. Joseph.You decide to go down the middle-right path. And... [3] (rolling die equal to tunnels un-explored. 1 is the dragon) You don't manage to find the dragon.
[Enemy: 6, strong][Traps: 6, many][Chaos: 5, lots][Player initiative: 5, players go first and can leave without fighting][Treasure: 2, little]: You come across a room filled to the brim with many, many blobs of pure chaos. The room has extreme chaos radiation (5 per turn), and there appears to be many traps. There is a pool of raw chaos. There are a few corpses at the bottom of the pool.
Dostricht whispers: "I don't think fighting worth it. We should leave."
(All) Location change: Chaos pool entrance.(All) +5 chaos.
Name: Darin.
Gender: Male.
HP: 18/18.Chaos: 6/80.Encumbrance: 34/50.SLP: 2/4.
Level: 0.
Items: Human Skin-Bound Tome. Fingerbone-Laced Black Robe. Rib Shield. Kris. Satchel. Small Hourglass. Inkwell. Quill. Parchment. Specimen Bottles. 1 Overreactive Black Perfect Average Soulstone. 1 Overreactive White Great Average Soulstone. Overreactive Multicolored Great Average Soulstone.Skills: Novice Necromancy 10/16.
Novice Defense 8/16.
Beginner Healing magic 4/8.
Beginner Crafter 4/8.
No skill Shield magic 1/4.
No skill Earth magic 1/4.
Attributes: 10 Strength. 10 Agility. 12 Toughness. 23 Intelligence. 10 Charisma.Status:Soul in Perfect Soulstone: You have to carry the soulstone or your body will fall limp.
Location:Deep Whispers: Chaos pool entrance.
Spells: Shield:
Minor Stationary Kinetic Barrier. Necromancy:
Average Soulstone creation (necromancy magic).MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Ravenium.
Gender: Female.
HP: 16/16.Chaos: 6/80.Encumbrance: 55/150.SLP: 2/4.
Level: 0.
Items: Sword of the Void (longsword). Heavy Iron Shield. Steel Armor.Skills: Novice Longsword 15/24.
Novice Energy magic 10/24.
Attributes: 30 Strength. 15 Agility. 10 Toughness. 10 Intelligence. 0 Charisma.Status:Normal.
Location:Deep Whispers: Chaos pool entrance.
Spells: Energy:
Energy bolt.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nowan Ilfideme.
Gender: Male.
HP: 21/21.Chaos: 6/80.Encumbrance: 35/75.SLP: 2/4.
Level: 0.
Items: Aluminum Armor. Enchanted Aluminum Main hand Shield. Aluminum Offhand Shield.Skills: Beginner Earth magic 7/8.
Adept Polymorph magic 17/24.
Beginner Shield magic 6/8.
No-skill Defense 1/4.
Attributes: 9 Strength. 11 Agility. 15 Toughness. 30 Intelligence. 0 Charisma.Status:Angelic Wings: -1 to convincing people that you're good. -2 to intimidation. People will often confuse you as an angel. Can fly.
Location:Deep Whispers: Chaos pool entrance.
Spells: Earth:
Major Earth Shaping. Shield:
Minor magic reflection shield.MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nat.
Gender: Female.
HP: 19/21.Chaos: 0/80.Encumbrance: 23/25.SLP: 2/4.
Level: 0.
Items: Glyph of Recovery. Ebony Crossbow. 20 Obsidian Bolts Bronze Dagger. Light Bronze Armour.Skills: Novice Water magic 8/16.
Beginner crossbows 4/8.
Beginner Dagger 4/16.
Novice Shield magic 13/16.
Attributes: 5 Strength. 15 Agility. 15 Toughness. 20 Intelligence. 10 Charisma.Status:Normal.
Location:Outside of Toi.
Spells: Shield:
Minor Chaos shield. Major Air-blocking shield.SECONDARY QUEST: Save the brother. Go to cut Izzci. Go north to The Chaos Hollows.
Name: Kirion D'Aubrani.
Gender: Male.
HP: 16/16.Chaos: 6/80.Encumbrance: 30/50.SLP: 3/4.
Level: 0.
Items: Bronze Shortsword. Bronze Shield. Leather Armor.Skills: Beginner Shortswords 4/8.
Novice Healing magic 8/16.
Novice Defense 8/16.
Beginner Conversation 4/8.
Attributes: 10 Strength. 10 Agility. 10 Toughness. 20 Intelligence. 15 Charisma.Status:Normal.
Location:Deep Whispers: Chaos pool entrance.
MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Name: Nathan.
Gender: Male.
HP: 16/16.Chaos: 0/80.Encumbrance: 65/75.SLP: 2/4.
Level: 0.
Items: Pine Crossbow. 8 Vampiric Steel-tipped Bolts. Waterskin. Light Robes. Dog whistle.
Skills: Novice Crafter 9/16.
Novice Crossbows 8/16.
Beginner Polymorph magic 4/8.
Beginner Necromancy magic 6/8.
No skill Water magic 1/4.
Attributes: 10 Strength. 15 Agility. 10 Toughness. 30 Intelligence. 0 Charisma.Status:Normal.
Location:Outside of Toi.
Spells: Water:
Minor water purify. Necromancy:
Harvest.SECONDARY QUEST: Save the brother. Go to cut Izzci. Go north to The Chaos Hollows.
Name: Arzhog the Mad Drunk.
Gender: Male.
HP: 31/31.Chaos: 0/80.Encumbrance: 7/100.SLP: 3/4.
Level: 0.
Items: Smelly Rags. Cursed everfull wine bottle. filthy food.Skills: Adept Misc Object user 16/24.
Novice Defender 8/16.
Attributes: 20 Strength. 20 Agility. 25 Toughness. 0 Intelligence. 0 Charisma.Status:Accepted in Toi: +1 to talking to people from Toi.
Location:Westward inn.
Name: Joseph Alan Taylor.
Gender: Male.
HP: 16/16.Chaos: 6/80.Encumbrance: 25/25.SLP: 3/4.
Level: 0.
Items: Bronze Shortsword. Pine Crossbow. Fancy Leather Armor. Pimp Hat. Lute Lyre. 3 gold coins.
Skills: Basic Shortsword 4/8.
Basic Crossbow 4/8.
Basic Conversation 6/8.
Basic Air magic 7/8.
Basic Chaos magic 5/8.
Attributes: 5 Strength. 15 Agility. 10 Toughness. 15 Intelligence. 20 Charisma.Status:Normal.
Location:Deep Whispers: Chaos pool entrance.
MAIN QUEST: Dragon Hunt. Talk to the Captain of the Guard for details. Travel to the Deep Whispers. Find the Dragon.
Allies:Name: Dostricht Allacestace.
Role: Captain of the Guard.
Age: 38.
HP: 40/40.Chaos: 6/80.Level: 10.
Items: Unknown Longsword.
Tungsten armor.
Steel Shield.
Glowing ring.
Skills: Grand Master Longswords.
Master Defense.
Adept Wrestling.
Attributes:30 Strength.
30 Agility.
34 Toughness.
21 Intelligence.
15 Charisma.
Status:Bladed tail.Dragon Wings.Carapace.Location:Deep Whispers: Chaos pool entrance.
Yeeeeaaaaaaahhhh. The reward's not worth the risk. You guys should just ignore this unless you want to be full of mutations...