Kirion scratched the back of his head. "What the hell, the building didn't LOOK this big from the outside." He decided to just walk in a random direction, trusting in his Goddess to make him take the correct way to reach this Dannic person. Or at least get the hell back out of Town Hall.
[1][Luck 4]: You are hopelessly lost beyond belief! Your god can do nothing while you're in the Westlands! You wander around for 10 minutes until you FINALLY reach Dannic. Finally. You sure were lucky. Your sense of direction is a bit frazzled after wandering around without very many windows.
Dannic, unlike his brother, appears to have no mutations. He's also skinnier than his brother. The most notable thing about him is his sharp blue eyes. [NPC mood 6] Dannic greets you in a great tone: "Hello sir, what can I do you for?".
+Status: Sense of direction off: -1 to pathfinding for 3 turns.Location change: Dannic's office.Find a stumble-in, pour wine for everyone who sits down with me, drink self into a stupor.
[5-1]: Despite being extremely drunk, you find an inn. You pour wine for everyone next to you. [Luck 2] Yet none of them want to drink whatever you're having. Whatever, more for yourself. Glug.
[Luck 2]:...
...
...You think your internal organs are failing a little. Your eyesight blurs and your thoughts fog. Your stomach aches and your neck barely holds back throwing up. Your hands are shaky and your feet are numb.
Urgh...
+Status: Extremely drunk: -3 to next action.Location change: Westward Inn.go find a quest in town
[5]: After walking back several miles (which strangely does not make you tired), you find a very worried Izzci cutter sitting near the gates. You inquire into why he is worried.
He responds "A group Accurarwa took my brother Johnathan! We were cutting Izzci a mile west of here, and they suddenly jumped us! We both ran, but before I knew it they had caught Johnathan and took him away. Please, help us. I can't pay you, but whatever you get from those dogs you can keep. I think they came from the cave just north of where we were cutting. The Chaos Hollows. To find it, just look for cut Izzci and go north."
Location change: Outside of Toi.Welp, look for Dannic and talk to him if I find him.
[4]: Unlike Kirion, you manage to find Dannic in the first try. Kirion is already talking to him, though. You sit back and twiddle your thumbs.
Location change: Dannic's office.Find the deadliest Izzci there is in the town and necromantically revive it with 6HP use Water Magic to draw all moisture from it.
[6]: You find the deadliest Izzci in town, but it's guarded by a guard, [Luck 2] and he isn't letting you get near it. Something about "the captain's orders".
The Izzci is tall, it has a purple stem, with few, but huge black leaves that have blue Petioles that roll in a circle upwards once 360 degrees. At the very ends of the leaves, lies a very nice and tasty looking deep red fruit with a blue sack at the bottom.
Location change: Somewhere in Toi.Find and transform a rock (presumably outside town) into a soulstone. If I can't find any suitable rocks, use earth magic to dig one up.
[5]: You walk outside and find a perfectly black and round rock outside of town, a black spot in the scorching desert. Perfect.
[5+1+1][Luck 6]: You make a nearly perfect Soulstone out of it, but you go way overboard and... and... your soul ends up in it.
...Oops.
+1 Overreactive Perfect Average Soulstone with IronyOwl's soul in it.+1 Necromancy magic skill.+Status: Soul in Soulstone: You have to carry the stone with you at all times or your body will fall limp until the soulstone is returned.+Average Soulstone creation (necromancy magic). (Easy[no modifiers])Location change: Outside of Toi.Get into the Town hall
[2]: You attempt to get into the town hall, but trip on a misplaced rock and nearly fall into the well. You momentarily cuss uncontrollably gaining the attention of several people, who chuckle at you.
Advertise grievous-mutation-removal services.
You advertise your mutation removal services. [Luck 3]: No one comes. Darn. Maybe you should stop trying to remove mutations and start making them on your friends?
Name: Darin.
Gender: Male.
HP: 18/18.Chaos: 0/80.Encumbrance: 33/50.SLP: 2/4.
Level: 0.
Items: Human Skin-Bound Tome. Fingerbone-Laced Black Robe. Rib Shield. Kris. Satchel. Small Hourglass. Inkwell. Quill. Parchment. Specimen Bottles. 1 Overreactive Perfect Average Soulstone.Skills: Novice Necromancy 9/16.
Novice Defense 8/16.
Beginner Healing magic 4/8.
Beginner Crafter 4/8.
No skill Shield magic 1/4.
Attributes: 10 Strength. 10 Agility. 12 Toughness. 23 Intelligence. 10 Charisma.Status:\Soul in Soulstone.Location:Outside of Toi.
Spells:
Shield:
Minor Stationary Kinetic Barrier.
Necromancy:
Average Soulstone creation (necromancy magic). Name: Ravenium.
Gender: Female.
HP: 16/16.Chaos: 0/80.Encumbrance: 55/150.SLP: 2/4.
Level: 0.
Items: Sword of the Void (longsword). Heavy Iron Shield. Steel Armor.Skills: Novice Longsword 15/16.
Novice Energy magic 9/16.
Attributes: 30 Strength. 15 Agility. 10 Toughness. 10 Intelligence. 0 Charisma.Status:
Normal.
Location:Toi Town Square.
Name: Nowan Ilfideme.
Gender: Male.
HP: 21/21.Chaos: 0/80.Encumbrance: 35/75.SLP: 2/4.
Level: 0.
Items: Aluminum Armor. Aluminum Main hand Shield. Aluminum Offhand Shield.Skills: Beginner Earth magic 4/8.
Adept Defense 16/32.
Beginner Shield magic 4/8.
Attributes: 9 Strength. 11 Agility. 15 Toughness. 30 Intelligence. 0 Charisma.Status:Normal.
Location:Just outside of Toi.
Spells:
Earth:
Major Earth Shaping. Name: Nat.
Gender: Female.
HP: 21/21.Chaos: 0/80.Encumbrance: 23/25.SLP: 2/4.
Level: 0.
Items: Glyph of Recovery. Ebony Crossbow. 20 Obsidian Bolts Bronze Dagger. Light Bronze Armour.Skills: Novice Water magic 8/16.
Beginner crossbows 4/8.
Beginner Dagger 4/16.
Novice Shield magic 9/16.
Attributes: 5 Strength. 15 Agility. 15 Toughness. 20 Intelligence. 10 Charisma.Status:Normal.
Location:Outside of Toi.
Spells: Shield:
Minor Chaos shield. Name: Kirion D'Aubrani.
Gender: Male.
HP: 16/16.Chaos: 0/80.Encumbrance: 30/50.SLP: 3/4.
Level: 0.
Items: Bronze Shortsword. Bronze Shield. Leather Armor.Skills: Beginner Shortswords 4/8.
Novice Healing magic 8/16.
Novice Defense 8/16.
Beginner Conversation 4/8.
Attributes: 10 Strength. 10 Agility. 10 Toughness. 20 Intelligence. 15 Charisma.Status:Sense of direction off: -1 to pathfinding for 3 turns.
Location:Dannic's office.
Name: Nathan.
Gender: Male.
HP: 16/16.Chaos: 0/80.Encumbrance: 63/75.SLP: 2/4.
Level: 0.
Items: Pine Crossbow. 10 Steel-tipped Bolts. Waterskin. Light Robes.Skills: Novice Crafter 8/16.
Novice Crossbows 8/16.
Beginner Polymorph magic 4/8.
Beginner Necromancy magic 4/8.
No skill Water magic 1/4.
Attributes: 10 Strength. 15 Agility. 10 Toughness. 30 Intelligence. 0 Charisma.Status:Normal.
Location:Somewhere in Toi.
Spells: Water:
Minor water purify. Name: Arzhog the Mad Drunk.
Gender: Male.
HP: 31/31.Chaos: 0/80.Encumbrance: 7/100.SLP: 3/4.
Level: 0.
Items: Smelly Rags. Cursed everfull wine bottle. filthy food.Skills: Adept Misc Object user 16/32.
Novice Defender 8/16
Attributes: 20 Strength. 20 Agility. 25 Toughness. 0 Intelligence. 0 Charisma.Status:Accepted in Toi: +1 to talking to people from Toi.
Extremely drunk: -3 to next action.
Location:Westward inn.
Name: Joseph Alan Taylor.
Gender: Male.
HP: 16/16.Chaos: 0/80.Encumbrance: 25/25.SLP: 3/4.
Level: 0.
Items: Bronze Shortsword. Pine Crossbow. Fancy Leather Armor. Pimp Hat. Lute Lyre. 3 gold coins.
Skills: Basic Shortsword 4/8.
Basic Crossbow 4/8.
Basic Conversation 6/8.
Basic Air magic 5/8.
Basic Chaos magic 5/8.
Attributes: 5 Strength. 15 Agility. 10 Toughness. 15 Intelligence. 20 Charisma.Status:Normal.
Location:Dannic's office.
Oops.
Oh well, I'm sure you'll come up with several new ideas now.