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Author Topic: The Westlands RTD: Turn 42: Final "Turn". Game ended.  (Read 157597 times)

TolyK

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #75 on: April 05, 2011, 07:00:02 am »

*DISCLAIMER: WILL POST ACTION IN A BIT*

One curious Polymorpher who is just bound to cause loads of fun for the group.
Oh joy.

Quote
Quote
Spoiler: TolyK (click to show/hide)
Erm, the aluminum armor was supposed to be very sturdy (high AHP) and pretty light, but would be harder to block with (1/3 chance to block 1/2 damage or so).

Quote from: Role PM
Spoiler: Application to Tarran (click to show/hide)
Anyways,
Quote
Anyway, I JUST realized that I'd forgotten entirely about luck rolls. Luck rolls, and I quote: "Luck rolls occur often, excluding in non-magic combat and simple, non-luck based actions.". Meaning even if you're a master, you have a chance of failing. However, the difference between a master and a novice will be that your successes will be far better.

Anyway, I hope I didn't do too bad, it's late here and I really doubt my brain is functioning 100%.
Sounds good. Will double-post action :P
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

TolyK

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Re: The Westlands RTD: Turn 0: Start!
« Reply #76 on: April 05, 2011, 07:02:31 am »

"Woah guys I uh think we should uh calm down now. We're not even in, uh, action and we're badly, um, bantering. So, uh, yeah. I'll try to get some money by undoing some mutations for folks."

Walk up to some passing folks and ask if they want their mutations reversed. Attempt to reverse it for them, for payment of course.
« Last Edit: April 05, 2011, 07:50:29 am by TolyK »
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Dwarmin

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Re: The Westlands RTD: Turn 0: Start!
« Reply #77 on: April 05, 2011, 07:43:53 am »

"Woah guys I uh think we should uh calm down now. We're not even in, uh, action and we're badly, um, bantering. So, uh, yeah. I'll try to get some money by undoing some mutations for folks."

Walk up to some passing folks and ask if they want their mutations reversed. Attempt to reverse it for them., for payment of course.

What if you insult them? That guys sentient extra head may be disgusting to you, but maybe it's like a brother to him. :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

TolyK

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #78 on: April 05, 2011, 07:51:32 am »

well, then he'll say "no! of course not" or something.
wait.
I'm bad at talking.
*REVOKE MOVE*

Get someone else to ask someone for me.  :P
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Dwarmin

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #79 on: April 05, 2011, 08:02:29 am »

Lol

Just saying, for guys that took no charisma...like me...Tarran will probably fully enjoy throwing diplomatic diasasters at you. Be careful whom you speak to!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Darvi

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #80 on: April 05, 2011, 08:03:23 am »

And be careful about how you treat the guys who can fix those diplomatic disasters >:3
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wolfchild

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #81 on: April 05, 2011, 08:12:37 am »

and (if this experiment pans out) those that can provide you with chaos free water
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

HmH

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #82 on: April 05, 2011, 08:27:13 am »

well, then he'll say "no! of course not" or something.
wait.
I'm bad at talking.
*REVOKE MOVE*

Get someone else to ask someone for me.  :P
I have a better idea:
1. You make a huge stone cistern.
2. Every able-bodied character with at least 10 intelligence fills it with water from the well and you filter it with a shield.
3. Darvi sells the chaos-free water to townspeople.
4. ? ? ?
5. PROFIT!

Darvi

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #83 on: April 05, 2011, 08:29:41 am »

I know a natural cistern not far away from here. It's beneath a fortress called "Failcannon". I suggest we put the water there.
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HmH

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #84 on: April 05, 2011, 08:36:11 am »

I know a natural cistern not far away from here. It's beneath a fortress called "Failcannon". I suggest we put the water there.
NOT BIG ENOUGH

Darvi

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #85 on: April 05, 2011, 08:37:21 am »

You fail to see the joke man.
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TolyK

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #86 on: April 05, 2011, 08:38:47 am »

I have a better idea:
1. You make a huge stone cistern.
2. Every able-bodied character with at least 10 intelligence fills it with water from the well and you filter it with a shield.
3. Darvi sells the chaos-free water to townspeople.
4. ? ? ?
5. PROFIT!
1. How?? I can only change living material!
2. I only have 4 in shield.
3. That would work I guess.
4. :/
5. I dunno.

all in all: we could make some money if someone co-operates in getting me a client.
Darvi: please help me get a client or something.
Current action: Stall  :P

You fail to see the joke man.
"Failcannon" how obvious can you get?  :D
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HmH

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #87 on: April 05, 2011, 09:10:58 am »

1. How?? I can only change living material!
2. I only have 4 in shield.
You have 30 Intelligence. That gives you +2 to all spellcasting. You also have 4 in Earth and Shield, which means no penalties to spellcasting.
I find it only logical for you to use Earth Magic to raise a cistern from the ground and Shield Magic to filter the water.

TolyK

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #88 on: April 05, 2011, 09:13:52 am »

hmm I guess.
Make a cistern from rock.
Darvi, still get me that customer though!
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Darvi

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Re: The Westlands RTD: Turn 0: So eight adventurers walk into a town...
« Reply #89 on: April 05, 2011, 09:19:26 am »

Not until the next round. Still busy with making music. Hmmhmmhmmmmmm~...
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