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Author Topic: Quick question about glass  (Read 1169 times)

Sarda

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Quick question about glass
« on: April 03, 2011, 03:43:30 pm »

Is crystal glass still bugged? Don't want to waste time making it if it is, but it's fairly valuable, so....
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SirAaronIII

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Re: Quick question about glass
« Reply #1 on: April 03, 2011, 03:45:55 pm »

Nope, it's not fixed, I think.
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agatharchides

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Re: Quick question about glass
« Reply #2 on: April 03, 2011, 03:46:23 pm »

It hasn't been marked fixed on the bugtracker, so I'd assume not.
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Sarda

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Re: Quick question about glass
« Reply #3 on: April 03, 2011, 03:47:06 pm »

Ah, well. Thanks for the prompt replies.
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You'll have to provide warm, moist kittens at the end of each test chamber.
Dwarf Fortress:
Where 9% of your town is casualties, is good.

Necro910

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Re: Quick question about glass
« Reply #4 on: April 03, 2011, 03:47:16 pm »

Is crystal glass still bugged? Don't want to waste time making it if it is, but it's fairly valuable, so....
I think so, but I'm not sure. I don't try making it though, so ask someone else.

JAFANZ

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Re: Quick question about glass
« Reply #5 on: April 03, 2011, 03:53:23 pm »

You could probably make a custom reaction that uses the same reagents & makes crystal glass.

IIRC there used to be some such in the Glass Forge mod.
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Juason

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Re: Quick question about glass
« Reply #6 on: April 04, 2011, 10:02:04 pm »

Howdy guys.  I tried modding in a new reaction to make rock crystals from iron, but it won't show up in the smelter list.  I used the following:

[REACTION:IRON_TO_CRYSTAL]
[NAME:make rock crystals (from iron)]
[BUILDING:SMELTER:NONE]
[REAGENT:A:150:BAR:NO_SUBTYPE:METAL:IRON]
[PRODUCT:100:1:ROUGH:NO_SUBTYPE:STONE:CRYSTAL_ROCK]
[SKILL:SMELT]

and also added:

[PERMITTED_REACTION:IRON_TO_CRYSTAL] 

to the entity_default file 

Would anyone happen to know why this might not be working?  My baron is also my legendary weaponsmith, so I'd rather not partake in some !science! with him :P

I assume once I get the rock crystals I can order some glass items to be made in the glassfurnace and appease him?

Thanks!


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Sutremaine

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Re: Quick question about glass
« Reply #7 on: April 04, 2011, 10:10:34 pm »

Did you regen the world after adding the reaction and the entity permission? You need to do that.

To get a 'new' reaction into an existing fortress, delete everything below the [REACTION:whatever] line of an existing reaction and replace it with the appropriate lines from your own reaction.
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JAFANZ

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Re: Quick question about glass
« Reply #8 on: April 04, 2011, 10:17:46 pm »

New reactions have to be added before World gen.

You also need to add a [PERMITTED_REACTION:<reaction>] tag to the Mountain civ in Entity_default (also before World gen I believe)

As Sutremaine said, your only option for doing it in an existing Fortress/World is to replace the function of an existing reaction that is available to the Dwarves, I recommend using one (or more) of the Pewter Reactions unless you've a Noble who likes them.
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Juason

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Re: Quick question about glass
« Reply #9 on: April 04, 2011, 10:30:06 pm »

Ahh, I didn't know about the worldgen thing.  Thanks for the info. 
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JAFANZ

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Re: Quick question about glass
« Reply #10 on: April 04, 2011, 11:00:51 pm »

BTW, the Rock Crystal > Crystal Glass reaction is still bugged, so you probably want to make your custom reaction go straight to Crystal Glass Blocks (or whatever).
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Ubiq

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Re: Quick question about glass
« Reply #11 on: April 05, 2011, 01:14:00 am »

As Sutremaine said, your only option for doing it in an existing Fortress/World is to replace the function of an existing reaction that is available to the Dwarves, I recommend using one (or more) of the Pewter Reactions unless you've a Noble who likes them.

Provided that it wasn't changed since 31.18, you don't have to actually replace the function to get this to work, but can just add it on.

After watching too many adventurers die at the hands of boogeymen, I set up a fort where converting Bituminous Coal to Coke produced adamantine strands, cloth, and wafers as well as the coke. I originally just used the process to create stone that I would extract the strands from, but that took too long. I haven't tried it lately, but I haven't needed dozens upon dozens of pieces of adamantine cloth and fifty or so wafers lately either.
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Juason

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Re: Quick question about glass
« Reply #12 on: April 05, 2011, 07:33:11 pm »

BTW, the Rock Crystal > Crystal Glass reaction is still bugged, so you probably want to make your custom reaction go straight to Crystal Glass Blocks (or whatever).

I'm still having trouble replacing one of the existing reactions.  For example, I changed to the following:

[REACTION:PIG_IRON_MAKING]
[NAME:make pig iron bars]
[BUILDING:SMELTER:NONE]
[REAGENT:A:150:BAR:NO_SUBTYPE:METAL:IRON]
[REAGENT:B:1:BOULDER:NO_SUBTYPE:NONE:NONE][REACTION_CLASS:FLUX]
[REAGENT:C:150:BAR:NO_SUBTYPE:COAL:NO_MATGLOSS]
[PRODUCT:100:1:ROUGH:NO_SUBTYPE:STONE:CRYSTAL_ROCK]
[FUEL]
[SKILL:SMELT]



But still get pig iron when the reaction completes.  Also, what would it look like to go straight to crystal glass blocks?  Thanks for the help!
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ahonek

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Re: Quick question about glass
« Reply #13 on: April 05, 2011, 08:23:55 pm »

See my topic about modding in glass reactions:

http://www.bay12forums.com/smf/index.php?topic=80541.msg2112538#msg2112538


Spoiler (click to show/hide)
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