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Author Topic: Roll to survive the Zombie Apocalypse (Turn 17, What the f-)  (Read 17581 times)

Bdthemag

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  • Die Wacht am Rhein
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Pull a sniper rifle out of my pants.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

mcclay

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4Chan:  Summon and army of teolls and anons to foght the zombies.
US Miltarry:  stop playing strip poker and kill some zombies!
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Am I back? Its a mystery to everyone

Frelock

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Prod Aaron into fixing the warhammer for me, then help with the barricades.
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All generalizations are false....including this one.

Krath

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #123 on: April 17, 2011, 07:12:04 pm »

build defences

[3+1] Searching around for the nearest materials, you grab some steel bars and girders and pile them up along the street facing the approaching zombie horde. You think you did a good job.

Move the car to where the survivors are and armour plate it with bits and pieces peuple dotn need anymore

[3+1] Moving the car behind where the barricade is being built, you get some spare pieces of wood and some scraps of metal and reinforce the car with it. You did the best you could without any high-end engineering tools, but you think it'll hold.

Help the Old man and survivors build a barricade

[2] You grab a plank of wood and begin searching for a good place to put it. You fail hard. You shrug your shoulders.

Pull out a Spas-12 out of hammer space.

[4] Reaching your hand into the magical hammerspace you seem to get everything from, you pull out a Spas-12 shotgun and cock it. Lock and load, baby.

Pull a sniper rifle out of my pants.

[1] Attempting to emulate Bob, you try to pull a sniper rifle out of your trousers. Instead, your hand draws back of it's own free will and sucker punches you in the gonads. You collapse holding your crotch and crying to yourself while rocking back and forth. Wow. (-2 to your next roll)

Prod Aaron into fixing the warhammer for me, then help with the barricades.

[4+1] Aaron rebuilds the warhammer bigger and badder than before, transforming it back into the Warhammer of +1 Zombie Slaying. Woo!

[5] Using your immense strength, you chop up the tree from the old man's back yard, making several long planks to reinforce the barricade with. Then you get some steel girders from an unfinished building and pile them on as well.

4Chan:  Summon and army of teolls and anons to foght the zombies.
US Miltarry:  stop playing strip poker and kill some zombies!

[2] 4chan is too busy singing 'FRIDAY, IT'S FRIDAY' to pay attention to the zombies.

[4] The US Military begins gearing up. It took them long enough. The President still doesn't have clothes.

Quote from: NPC Survivors
Reinforce the barricade!

[6] The trio of NPC's begin removing the structures of the buildings around them to reinforce the barricade. You question this decision as the houses around you start looking mighty unstable. They DO make good defenses though.

Quote from: THE HORDE
BRAINS

THE HORDE fades into the view. Goddamn, those zombies can run! They throw themselves against your barricade of steel, iron, and wood. All your reinforcing has paid off though. It doesn't look like they have a chance of breaking through...yet.

Spoiler: Frelock/Fredrick (click to show/hide)

Spoiler: Bdthemag/Brian (click to show/hide)

Spoiler: wolfchild/Aaron (click to show/hide)



Spoiler: Ahra/Aaron #2 (click to show/hide)

Spoiler: NPC Survivors (click to show/hide)

Spoiler: Enemies (click to show/hide)
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Like a quasar or something~

HighEndNoob

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #124 on: April 17, 2011, 07:36:47 pm »

Fire 3 DE rounds into the Horde.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Frelock

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #125 on: April 17, 2011, 10:21:30 pm »

Grab some food from the old man's fridge, then go play wack 'a zombie!
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wolfchild

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #126 on: April 17, 2011, 10:32:24 pm »

Load Pebbles etc. into the cannon and unload on the horde
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Ze Spy

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #127 on: April 18, 2011, 02:25:03 am »

SHOOT THEM ZAWMBIES
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Ahra

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #128 on: April 18, 2011, 04:32:53 am »

spiked gloves, hammerspace.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

mcclay

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #129 on: April 18, 2011, 08:44:04 am »

US Army: go '"help" in the battle.
Mother Nature:  throe every imangible naturale disaster at the battlefield.
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Bdthemag

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Re: Roll to survive the Zombie Apocalypse (Turn 16, The battle begins)
« Reply #130 on: April 18, 2011, 03:28:43 pm »

Do nothing.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Krath

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Re: Roll to survive the Zombie Apocalypse (Turn 17, What the f-)
« Reply #131 on: April 19, 2011, 03:10:33 am »

What the hell at these rolls.

Just.

What the hell. Random.org is weird like that.

Fire 3 DE rounds into the Horde.

[4] Drawing your trusted Desert Eagle, you pump a few rounds into the horde. The special ammo pierces the zombies heads and lights them on fire, burning them into nothing but ashes. That's 3 zombies less to worry about, and they sure aren't getting back up.

Grab some food from the old man's fridge, then go play wack 'a zombie!

[5] You grab an especially large and delicious looking subway sandwich and stuff it into hammerspace for later. Mmm!

[4+1+1] Grabbing your new toy, you head outside and hop up on the barricade with your allies, smacking zombies left and right. 3 zombies go flying into a nearby building, leaving a large hole in the wall. 2 others get smacked back down the street where they came from, and don't get back up. You pray that the warhammer head doesn't fall off again. Which it probably will.

Load Pebbles etc. into the cannon and unload on the horde

[5] You pull a tube out of nowhere, attaching one end to the gauss cannon and the other you set on the ground. You flick a switch, causing the end on the ground to suction up a bunch of pebbles, then you open fire. The hail of stones pierces multiple zombie brains and bodies, forcing some zombies to the ground under the barrage of fire.

SHOOT THEM ZAWMBIES

[5] You unsling your trusty rifle and fire 3 round bursts into the horde, dropping 4 more zombies. One crawls up on the barricade, so you smack it with the butt of your gun then drill another burst into it's skull while its on the ground.

spiked gloves, hammerspace.

[2+1] While all your allies roll 5's, you attempt to get your gloves at last. Thanks to your +1, you don't fail completely. You get some brass knuckles instead!

Do nothing.

You lean against a wall cleaning your sniper rifle. Derp herp derp.

US Army: go '"help" in the battle.
Mother Nature:  throe every imangible naturale disaster at the battlefield.

[2] The U.S. Army is still too busy putting their clothes on.

[1] Instead, Mother Nature accidentally causes a huge hurricane which rends into the eastern Australia coastline. Oops.

Quote from: NPC survivors
KILL ZOMBIES

[1] The NPC's try to assist the battle against the zombies. However, it seems the old man forgot to load his shotgun, the female survivor forgot to turn the safety off on her SMG, and the male survivor got pulled down off the barricades and eaten. That's life for you.

[2] The horde is still too busy tearing down the barricade to attack anyone yet. Somehow, our team of heroes has held them off.

Spoiler: Frelock/Fredrick (click to show/hide)

Spoiler: Bdthemag/Brian (click to show/hide)

Spoiler: wolfchild/Aaron (click to show/hide)



Spoiler: Ahra/Aaron #2 (click to show/hide)

Spoiler: NPC Survivors (click to show/hide)

Spoiler: Enemies (click to show/hide)
« Last Edit: April 19, 2011, 05:09:28 am by Krath »
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Ahra

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Re: Roll to survive the Zombie Apocalypse (Turn 17, What the f-)
« Reply #132 on: April 19, 2011, 04:03:13 am »

whatever jump into the fray and crush some zombie skulls.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Frelock

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Re: Roll to survive the Zombie Apocalypse (Turn 17, What the f-)
« Reply #133 on: April 19, 2011, 04:05:25 am »

FREDRICK SMASH PUNY ZOMBIES!
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Ze Spy

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Re: Roll to survive the Zombie Apocalypse (Turn 17, What the f-)
« Reply #134 on: April 19, 2011, 04:28:51 am »

GRENADE SPAM
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