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Author Topic: =-~Corrosion~-= [UPDATING] ***43.x (thanks Evil Bunny)*** <<Infected>>  (Read 244403 times)

Ult1mara

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #345 on: May 03, 2011, 06:38:30 pm »

Ooh, look, a birdie!  :P
Anyway, zombies with actually infecting bites may be too much for me to handle because I'm a noob, but I'LL PLAY IT ANYWAY!!!!
I suggest building a wall first off. That'll keep out all the zombies. And remember to make a 2 part gate house, so you can atom smash enemies who try to sneak in.

Remember, use your advantages! You have range on your side. Dig a ditch, make some fortifications, stand on a wall, etc. Just don't let them touch you, and you're good.

First Thing I ever do is try and build a wall asap, summit I learned from playing Genesis mod a lot ^_^
I learned it from Civilization II and III. So I had a head start  :P

Tbh i never actually built walls in Civ II and III untill late game ^_^. I normally just built Libraries and Granaries instead LOL
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Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #346 on: May 03, 2011, 06:41:11 pm »

Ooh, look, a birdie!  :P
Anyway, zombies with actually infecting bites may be too much for me to handle because I'm a noob, but I'LL PLAY IT ANYWAY!!!!
I suggest building a wall first off. That'll keep out all the zombies. And remember to make a 2 part gate house, so you can atom smash enemies who try to sneak in.

Remember, use your advantages! You have range on your side. Dig a ditch, make some fortifications, stand on a wall, etc. Just don't let them touch you, and you're good.

First Thing I ever do is try and build a wall asap, summit I learned from playing Genesis mod a lot ^_^
I learned it from Civilization II and III. So I had a head start  :P

Tbh i never actually built walls in Civ II and III untill late game ^_^. I normally just built Libraries and Granaries instead LOL
I build granaries, and then I build walls. I build walls so I can take out everyone with my musketmen, even my own conquered towns. Not like their spearmen can do anything.

Ult1mara

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #347 on: May 03, 2011, 06:43:45 pm »

Lol I was always bad for just going into the whole Science thing first then conquering so defence was second to last for me :P
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Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #348 on: May 03, 2011, 06:52:37 pm »

Lol I was always bad for just going into the whole Science thing first then conquering so defence was second to last for me :P
Science is my first priority. Then military. After I have nukes, I vaporize their swordsmen.

MASTER_PROGRAMMER

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #349 on: May 04, 2011, 11:46:18 am »

Mr IT 000?

Do you know how i can make a weapon that hits multiple enemies at once?
« Last Edit: May 04, 2011, 12:03:54 pm by MASTER_PROGRAMMER »
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Savolainen5

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #350 on: May 04, 2011, 12:09:40 pm »

What's the news with 1.0.7?  Have you been busy with RL stuff, IT 000?
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IT 000

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #351 on: May 04, 2011, 06:43:38 pm »

IT - - - - - Do u know my OP video? Do u think giving them the Playlist would be better?

http://www.youtube.com/view_play_list?p=B428D5664C562B7B

That way when I do make more vids they can see more without having to click on another vid or search for it?

I should do that shouldn't I. I'll change it right away.

Mr IT 000?

Do you know how i can make a weapon that hits multiple enemies at once?

It is not possible to do. You could make ammo that boils at blood temperature and carries a syndrome. Thus when it hits someone it expels dangerous gas. But making a weapon like an axe do it would just result in the axe vanishing after the attack.

What's the news with 1.0.7?  Have you been busy with RL stuff, IT 000?

Just a tad, nothing to serious. 255 graphics take a little while. Right now I am about 100/255. About a third of the way done. Heh, I should put a countdown on the OP :p
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Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #352 on: May 04, 2011, 07:28:21 pm »

What's the news with 1.0.7?  Have you been busy with RL stuff, IT 000?

Just a tad, nothing to serious. 255 graphics take a little while. Right now I am about 100/255. About a third of the way done. Heh, I should put a countdown on the OP :p
like I said, change all the grass to one generic grass. Or "grass" for land, and "moss" for caverns.

Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #353 on: May 04, 2011, 08:59:28 pm »

Mr IT 000?

Do you know how i can make a weapon that hits multiple enemies at once?

It is not possible to do. You could make ammo that boils at blood temperature and carries a syndrome. Thus when it hits someone it expels dangerous gas. But making a weapon like an axe do it would just result in the axe vanishing after the attack.



I posted this in master_programmer's thread, and I'm posting it here.

In real life, 12g shotguns can be loaded with gas grenades made for it. You could add poisonous rounds that cause dizziness, pain, etc. so it's like tear gas!

:))

Deon

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #354 on: May 05, 2011, 09:30:08 am »

It will happen only if the bullet "lodges into the wound". Also, careful with fire spitting enemies, hot climates and magma channels :D.
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Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #355 on: May 05, 2011, 11:08:19 am »

It will happen only if the bullet "lodges into the wound". Also, careful with fire spitting enemies, hot climates and magma channels :D.
Hey, those bombs can be defective you know  :P

Deon

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #356 on: May 05, 2011, 11:16:29 am »

Just make sure they are not defective all the time ;).
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SirAaronIII

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #358 on: May 05, 2011, 03:39:39 pm »

Would a bunch of depressed alcoholic stressed refugees know how to make a tear gas canister that actually worked?  :P
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Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #359 on: May 05, 2011, 03:44:32 pm »

Would a bunch of depressed alcoholic stressed refugees know how to make a tear gas canister that actually worked?  :P
It wouldn't have to be tear gas. I can make gas bombs that knock you out and cause extreme pain out of cleaning supplies! (*cough* alchemy? *cough*)

It would also explain why it would be defective in 90+ degree climates.

You could make the thing go off at body temperature, so you don't kill yourself as much  :P
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