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Author Topic: =-~Corrosion~-= [UPDATING] ***43.x (thanks Evil Bunny)*** <<Infected>>  (Read 244495 times)

Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #300 on: April 29, 2011, 08:46:17 pm »

More Misc Jobs
Drunk, Prisoner, Merchant, Thief, Master Thief

Hey there, buddy! I see we have the same profession :))

SirAaronIII

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #301 on: April 29, 2011, 09:29:33 pm »

I notice the elite maceman has a little beard. All he needs now is to be clothed in orange and tiny glasses and he'll become GORDON FREEMAN!
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #302 on: April 29, 2011, 09:36:46 pm »

I notice the elite maceman has a little beard. All he needs now is to be clothed in orange and tiny glasses and he'll become GORDON FREEMAN!
:3

And some zombies.

kilakan

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #303 on: April 29, 2011, 09:45:47 pm »

I notice the elite maceman has a little beard. All he needs now is to be clothed in orange and tiny glasses and he'll become GORDON FREEMAN!
:3

And some zombies.
Not zombies, backwards talking face crabs.
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Nom nom nom

Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #304 on: April 29, 2011, 09:50:43 pm »

I notice the elite maceman has a little beard. All he needs now is to be clothed in orange and tiny glasses and he'll become GORDON FREEMAN!
:3

And some zombies.
Not zombies, backwards talking face crabs.
AND SOME NINJAS!

JacenHanLovesLegos

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #305 on: April 29, 2011, 10:04:03 pm »

I can easily add wooden and metal slabs. I'm a tad hesitant to add wooden mechanisms. On one hand, they would be really helpful. On the other hand they would be a little to helpful.
Maybe you could make an 'easy' version with safe stones and wooden mechanisms and slabs.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #306 on: April 29, 2011, 10:33:53 pm »

I can easily add wooden and metal slabs. I'm a tad hesitant to add wooden mechanisms. On one hand, they would be really helpful. On the other hand they would be a little to helpful.
Maybe you could make an 'easy' version with safe stones and wooden mechanisms and slabs.
Or he could make it so that there are no mechanisms, and you have to survive on hunting.

DO NOT ARGUE WITH THE ZOMBIE GODS!

rellik242

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #307 on: April 29, 2011, 11:19:29 pm »

So what if a Ghost is Haunting you, and ripped your leg off? GET BACK TO WORK! Stupid Humans, no sense of urgency what-so-ever. I gave him a Crutch, Jezz ...
« Last Edit: April 29, 2011, 11:23:50 pm by rellik242 »
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Necro910

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #308 on: April 29, 2011, 11:31:31 pm »

So what if a Ghost is Haunting you, and ripped your leg off? GET BACK TO WORK! Stupid Humans, no sense of urgency what-so-ever. I gave him a Crutch, Jezz ...
DO NOT ARGUE WITH THE ZOMBIE GODS OR ELSE THEY WILL RIP YOUR OTHER LEG OFF.

Dohon

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #309 on: April 30, 2011, 03:06:07 am »

Is one of those elites wearing a traffic sign as a shield? That's sweet.
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Also, why is there a stray hen having a tantrum?
CLUCK CLUCK MOTHERF***ER

IT 000

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #310 on: April 30, 2011, 07:55:33 am »

I can easily add wooden and metal slabs. I'm a tad hesitant to add wooden mechanisms. On one hand, they would be really helpful. On the other hand they would be a little to helpful.
Maybe you could make an 'easy' version with safe stones and wooden mechanisms and slabs.

Safe stone is already in. It's in the Optional Files folder. inorganic_stone_layer_safe_stone just replace the inorganic_stone_layer file already in the raws.

As for wooden Mechanisms I have decided to add them. They will take two screws and one log(or three blocks) to create (One metal bar makes 10 screws) Metal will still be required, but it should seriously cut back on how much metal you need. Now I just need a workshop to stuff wooden slabs and mechs in.
« Last Edit: April 30, 2011, 08:01:14 am by IT 000 »
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***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

IT 000

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #311 on: April 30, 2011, 02:13:21 pm »

Paint has been added! Now you can easily paint logs in many different colors using several different materials, including ores, clay, and bones. It adds a nice bonus to a log's value. Personally I am quite excited :D
« Last Edit: April 30, 2011, 02:17:14 pm by IT 000 »
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***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

rellik242

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #312 on: April 30, 2011, 02:39:03 pm »

Paint has been added! Now you can easily paint logs in many different colors using several different materials, including ores, clay, and bones. It adds a nice bonus to a log's value. Personally I am quite excited :D

Does this mean that Urist McStonner can get high off Paint fumes?
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IT 000

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #313 on: April 30, 2011, 02:44:28 pm »

No paint fumes, but the multi-colored logs will make my megaprojects look a lot better. :)
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***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

kilakan

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Re: =-~Corrosion~-= [v1.0.6] A Total Conversion Mod for 31.25
« Reply #314 on: April 30, 2011, 03:10:15 pm »

do the wood logs, once painted, still work for beds and other wood items?  For instance can I make every bed I have color coded for paticular sectors?
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