Just had the funnest and shortest fort ever. I started next to a volcano, a small section of rock collapsed and one of my humans flew into the volcano. He was friends with everyone in the expedition group and within five minutes everyone went into a tantrum spiral
1.0.5 is out!
1.0.5
* Removed beards on army males.
* Made castes more common
* New Caste! Inspired Humans.
A humanoid of great stature and potential. They seem to be inspired by unknown forces. Capable of inventing great things, and throwing themselves into trances during combat.
--All learning rates in crafts have been increased to 200% they are less disciplined and efficient then even the laziest Privations. They never become angry.
* Sick Humans have been removed, replaced with Hill Humans
A humanoid of great stature and potential. After years of living on their own against the infected, they are eager to help. But are slow and simple minded.
--Overall they rivel military humans in strength, but they are slow to move, and their learning rate is reduced to 75%. The reason for the removal of Sickly humans was the lack of sickness to actually make sick humans sick. They still live a short age of 25-30, and are flamboyant as usual.
* Berzerkers now have Carnivore tag.
* A few small things.
* Made the standard Privations less efficient and disciplined.
* More Plants, especially some up in the Tundra/taiga areas
* Rice has been removed, replaced with Chokeberries, not edible, but brewable and can be processed into jam.
* Reduced the attack speed of picks.
* Reduced the Crowbar's strength slightly (don't kill me). It is still very deadly. Also corrected an error in it
* Lowered healing rate for internal organs.
* Star Spiders take longer to produce silk in hives.
* Added a MAXAGE tag on the Berserker, otherwise I think they live forever.
* Several more Warlord weapons
- Trench Knife: Better then any dagger, except for the stabbing part, has a blunt attack as most examples were essentially a blade mounted on brass knuckles.
- Trench Spike (kerlc): Lacks the slashing ability of the trench knife, but has a very deep stab. Also has the same bash attack as the trench knife.
* Enlightened Goodies
- Buckler: Better protection then a bracer, still worse then anything in vanilla
- Leather Robe: Covers the entire body.
- Leather Hood: Has more coverage then a Helmet, but can only be made of leather.
* [REACTION_CLASS:DURABLE] added only 'durable' metals can be used to create gunparts and guns. The only metals that are not durable are
Nickel
Zinc
Tin
Lay Pewter
Fine Pewter
Trifle Pewter
Bismuth
Antimony
* Medical Training reactions should work.
* All large predators now have a [PRONE_TO_RAGE:x] at maximum 20 at minimum 5