I like your ironworks scheme a lot. Great job .
Thanks Deon! Feel free to use it for your mods if you need to.
Didn't we already have steel shotguns?
Anyway, why do the warlords get all the cool melee stuff? All we have are crowbars.
That steel was just a placeholder. Now the real deal is in!
Warlords will generally get better weapons, and Enlightened will get better (currently nonexistent) armor. This will give you a reason to trade with them instead of just throwing them under the drawbridge until they get the hint.
are the instruments different? cuz i really haven't bothered.
I haven't changed the weapons or toys. I'd better do that though.
chainmail. suckish against bullets and stabbing weapons, but good vs bites and slashes.
I have given a lot of thought to Medieval Armor ever since I first created this Mod. Medieval armor is not going in for the same reasons that Medieval weapons aren't in. Medieval Armor and Weapons would be better then anything that the player can make now. I would like to have my armor and weapons relatively weak to produce Fun moments. Additionally, I am dealing with a relatively modern time, so ancient metalsmithing is a lost art.
Most armor is going to be restricted to WWI to present, but without the bulletproof stuff, which doesn't leave much left. I might add some improvised armor like hockey pads to protect hands and football helmets, but the biggest problem is that all armor takes the same amount of bars. It's the whole helmets and caps situation. Helmets and caps cost the same, but helmets are significantly better then caps. So all players will end up making helmets unless they are trying to challenge themselves.
The kind of armour you'd see would probably look more like Metal Armour in fallout, just a collection of random metal parts that have been worked, smashed and pummelled into something resembling protective gear and probably held together by leather straps...
This is basically what a metal Plate is, which is already in the game. It covers fifty percent of the body and isn't that thick. But it's metal, which beats leather any day. That's as close as I can get, because there is no way to make a specific armor weak to a certain attack.