mod pus to evaporate at very low temps? Easy and cheap solution!
I'll try a multiple things like this later, I may just have an optional Rotless infected. In the mean time, DFcleanmap works wonders.
The pus evaporates off, leaving constant clouds of smoke trailing the Infected.
I have developed a mod to remove the pus (and consequently the rot) if it proves to bothersome. Just paste this over the old creature_zombie_di raws
creature_zombie
[OBJECT:CREATURE]
[CREATURE:INFECTED]
[DESCRIPTION:A decrepit creature that now roams the earth looking for any life to feed off of.]
[NAME:infected:infected:infected]
[CREATURE_TILE:'U'][COLOR:6:0:0]
[GLOWTILE:'"'][GLOWCOLOR:6:0:1]
[PROFESSION_NAME:WRESTLER:Infected:Infected]
[PROFESSION_NAME:MASTER_WRESTLER:Infected:Infected]
[PROFESSION_NAME:THIEF:Infected:Infected]
[PROFESSION_NAME:MASTER_THIEF:Infected:Infected]
[NO_DIZZINESS]
[NO_DRINK]
[NOFEAR]
[NO_EAT]
[NOEMOTION]
[NO_FEVERS]
[CAN_LEARN][CANOPENDOORS]
[NO_SLEEP]
[NOPAIN]
[UTTERANCES]
[LIKES_FIGHTING][CANNOT_UNDEAD][EQUIPS]
[PREFSTRING:shambling]
[NATURAL_SKILL:BITE:3]
[NATURAL_SKILL:GRASP_STRIKE:3]
[NATURAL_SKILL:DODGING:3]
[NATURAL_SKILL:MELEE_COMBAT:3]
[NATURAL_SKILL:WRESTLING:3]
Tags NO_EXERT NOSTUN NOTHOUGHT NONAUSEA NOBREATHE
^ ^
Probably will leave out. Needs oxygen in brain
[BODY:HUMANOID_SIMPLE:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:FINGERS_SIMPLIFIED:TOES_SIMPLIFIED:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[RELSIZE:BY_CATEGORY:TOOTH:300]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[CREATURE_CLASS:UNDEAD]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:1:0:60000]
====REMOVED ROT EFFECTS HERE====
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[SELECT_CASTE:ALL]
[PHYS_ATT_RATES:DISEASE_RESISTANCE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:FOCUS:0:0:0:0:0:0:0]
[MENT_ATT_RATES:FOCUS:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:CREATIVITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:CREATIVITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:PATIENCE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:PATIENCE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:MEMORY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:MEMORY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:SPATIAL_SENSE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:SPATIAL_SENSE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:EMPATHY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:EMPATHY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:MUSICALITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:MUSICALITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:ANALYTICAL_ABILITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:LINGUISTIC_ABILITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:INTUITION:0:0:0:0:0:0:0]
[MENT_ATT_RATES:INTUITION:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:WILLPOWER:0:0:0:0:0:0:0]
[MENT_ATT_RATES:WILLPOWER:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:SOCIAL_AWARENESS:0:0:0:0:0:0:0]
[MENT_ATT_RATES:SOCIAL_AWARENESS:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:KINESTHETIC_SENSE:NONE:NONE:NONE:NONE]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:90]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:70]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[SELECT_CASTE:ALL]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:50]
[ATTACK_PENETRATION_PERC:1000]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_CANLATCH]
[ATTACK_PRIORITY:MAIN]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[CASTE:SLOW_FEMALE]
[FEMALE]
[CASTE:SLOW_MALE]
[MALE]
[CASTE:SCRAWN_FEMALE]
[FEMALE]
[CASTE:SCRAWN_MALE]
[MALE]
[SELECT_CASTE:SLOW_FEMALE]
[SELECT_ADDITIONAL_CASTE:SLOW_MALE
[CASTE_NAME:lumbering infected:lumbering infected:infected]
[BUILDINGDESTROYER:1]
[PHYS_ATT_RANGE:AGILITY:200:220:250:270:290:320:350] ---
[PHYS_ATT_RATES:AGILITY:150:200:250:300]
[PHYS_ATT_RATES:STRENGTH:5000:5000:5000:5000]
[PHYS_ATT_RATES:TOUGHNESS:5000:5000:5000:5000]
[PHYS_ATT_RATES:ENDURANCE:5000:5000:5000:5000]
[PHYS_ATT_RATES:RECUPERATION:5000:5000:5000:5000]
[SELECT_CASTE:SCRAWN_FEMALE]
[SELECT_ADDITIONAL_CASTE:SCRAWN_MALE
[CASTE_NAME:infected scrawn:infected scrawns:infected]
[PHYS_ATT_RANGE:AGILITY:2000:2200:2500:2700:2900:3200:3500] +++
[PHYS_ATT_RATES:AGILITY:1500:2000:2500:3000]
[PHYS_ATT_RATES:STRENGTH:2500:2500:2500:2500]
[PHYS_ATT_RATES:TOUGHNESS:2500:2500:2500:2500]
[PHYS_ATT_RATES:ENDURANCE:5000:5000:5000:5000]
[PHYS_ATT_RATES:RECUPERATION:5000:5000:5000:5000]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_WHITE:1:IRIS_EYE_CLEAR:1:IRIS_EYE_BLUE:1:IRIS_EYE_PINK:1:IRIS_EYE_RED:1:IRIS_EYE_YELLOW:1]
[TLCM_NOUN:eyes:PLURAL]
[CREATURE:INFECTED_SNEAKY]
[DESCRIPTION:A decrepit creature that now roams the earth looking for any life to feed off of.]
[NAME:skulking infected:skulking infected:skulking infected]
[CASTE_NAME:skulking infected:skulking infected:skulking infected]
[CREATURE_TILE:'U'][COLOR:6:0:0]
[GLOWTILE:'"'][GLOWCOLOR:6:0:1]
[PROFESSION_NAME:WRESTLER:Infected:Infected]
[PROFESSION_NAME:MASTER_WRESTLER:Infected:Infected]
[PROFESSION_NAME:THIEF:Infected:Infected]
[PROFESSION_NAME:MASTER_THIEF:Infected:Infected]
[NO_DIZZINESS]
[NO_DRINK]
[NO_EAT]
[NO_FEVERS]
[CAN_LEARN][CANOPENDOORS]
[LOCKPICKER][TRAPAVOID][MISCHIEVIOUS]
[NO_SLEEP]
[NOPAIN]
[UTTERANCES]
[LIKES_FIGHTING][CANNOT_UNDEAD][EQUIPS]
[PREFSTRING:stealing tendancies]
[NATURAL_SKILL:BITE:3]
[NATURAL_SKILL:GRASP_STRIKE:3]
[NATURAL_SKILL:DODGING:3]
[NATURAL_SKILL:MELEE_COMBAT:3]
[NATURAL_SKILL:WRESTLING:3]
Tags NO_EXERT NOFEAR NOSTUN NOTHOUGHT NONAUSEA NOEMOTION NOBREATHE
^ ^ ^
Probably will leave out. Needs oxygen in brain
[BODY:HUMANOID_SIMPLE:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:FINGERS_SIMPLIFIED:TOES_SIMPLIFIED:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[CREATURE_CLASS:UNDEAD]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:1:0:60000]
====REMOVED ROT EFFECTS HERE====
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[PHYS_ATT_RANGE:AGILITY:100:300:500:700:900:1200:1500] ---
[SELECT_CASTE:ALL]
[PHYS_ATT_RATES:STRENGTH:5000:5000:5000:5000]
[PHYS_ATT_RATES:TOUGHNESS:5000:5000:5000:5000]
[PHYS_ATT_RATES:ENDURANCE:5000:5000:5000:5000]
[PHYS_ATT_RATES:AGILITY::2000:2500:3000]
[PHYS_ATT_RATES:RECUPERATION:5000:5000:5000:5000]
[PHYS_ATT_RATES:DISEASE_RESISTANCE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:FOCUS:0:0:0:0:0:0:0]
[MENT_ATT_RATES:FOCUS:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:CREATIVITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:CREATIVITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:PATIENCE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:PATIENCE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:MEMORY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:MEMORY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:SPATIAL_SENSE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:SPATIAL_SENSE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:EMPATHY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:EMPATHY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:MUSICALITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:MUSICALITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:ANALYTICAL_ABILITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:LINGUISTIC_ABILITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:INTUITION:0:0:0:0:0:0:0]
[MENT_ATT_RATES:INTUITION:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:WILLPOWER:0:0:0:0:0:0:0]
[MENT_ATT_RATES:WILLPOWER:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:SOCIAL_AWARENESS:0:0:0:0:0:0:0]
[MENT_ATT_RATES:SOCIAL_AWARENESS:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:KINESTHETIC_SENSE:NONE:NONE:NONE:NONE]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:90]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:70]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[SELECT_CASTE:ALL]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_WHITE:1:IRIS_EYE_CLEAR:1:IRIS_EYE_BLUE:1:IRIS_EYE_PINK:1:IRIS_EYE_RED:1:IRIS_EYE_YELLOW:1]
[TLCM_NOUN:eyes:PLURAL]
I need help choosing my weapons! My choices are machetes/kukris/army knives for slashing, sledgehammers/crowbars for blunt, and military/hunting rifles for ranged.
Each sword has it's own advantages and disadvantages. Kukri's are twice as fast, machetes are sort of in the middle but cannot stab, and army knives can stab really well, but their slash is mediocre. There is no 'best weapon'. Mixing it up would be the best option.
Sledgehammers and crowbars are entirely different, crowbars are maces, sledgehammers are hammers. Crowbars have both an edged attack, and blunt attack plus quick speed. I just added crowbars, they have proved to be effective weapons in the arena as they have both a blunt and an edged attack, sadly I could not test them as much as I would have liked. If your looking for a blunt only weapon, I would recommend light clubs, or sledgehammers. Light clubs are quick and deadlier then any blunt weapon in DF because of it, while a sledgehammer can massacre anything infected or not but end up being slow and two handed. Personal preference really.
Military rifles have a bayonet that causes a decent stabbing damage, but cost more to make, that's the only difference between the two. If you can make them, you probably should to make your riflemen effective at melee.