1.0.4 is here! Just in time for the 100th post!
* Fixed a typo in the scavenger name. (Savolainen5)
* Changed Cupronickel's stats, it is better then copper now.
* make cupronickel bars (use ore) reaction added (bowie)
* New Ore! Antimony
-Found in Volcano Rock in Veins
-Can be alloyed (1:1) with Lead to create Hard Lead, a mineral with a density similar to silver and should make it deadly with ranged combat.
-Can be alloyed (1:1) with tin to create fine pewter
-Both reactions can use bars or ore.
* Tuned up the Read Me. Nothing big
* Orthoclase is in Meta Stone small clusters, it can be used for ceramics.
* Doubled SHOOT_MAXVEL on military rifles. Should make them shoot faster (In theory)
* Fixed a bug where deconstructing any metal furniture will result in *ahem* massive amounts of Fun, potentially destroying your entire fortress in dangerous insta-kill gas. (noticed by TheDarkJay)
* Using Latin Language now (Brought to my attention by "Eldrick Tobin" from Bay12. Created by an ambiguous "DaveT")
* Steel is in, see the read me or post on the Modding forums for a guide to make it.
Steel is in as well. There are two different kinds of useable steel. Both are a tad difficult to make, but better then iron.
just one question: is the crowbar one handed? i am planing of having a team for cleanup armed with pistols and crowbars.
Yes, it is one handed.
Is rigid rock not supposed to be fire safe? I can't make a smelter with it.
Ehm... now it is (1.0.4)
Hmm... How will I get my military up to snuff with so little armour? Danger rooms are a no-go, naturally... Guess I'll just have to trap a bunch of Giant Badgers and set my military on them.
The enemies have worse armor. I just pick on the wildlife during times of peace and use a Dojo during sieges. Because Infected do not feel pain and such, they can make great pincushions for riflemen during a siege.