@ IT 000
Oh, thats a shame, guess i'll just have to be more carefull when digging, gotta supervise my miners more, luckily underground storage is just temporary and if someone managed to dig all the way down to magma then it can't be all that bad.
Thats the funny part, I AM using the sawmill to create planks, its as much a matter of resources as it is manpower.
Most are busy hauling items, producing trade goods or peforming activities to help sustain the compound.
Also, this is my first time playing Corrosion (hence losing miners to poisoning in the first place) so I genned and embarked on a typical area without knowing what to expect. ;P
here's a hint: use dwarf therapist
it helps SOOOOO much. just remove the hauling job from your carpenter, and he'll do it until you run out of logs.
I'd have to be stupid not to use Dwarf Therapist, micromanaging dwarves in DF seems almost impossible without it, I used that little fun utility to assign Carpenter and Mason job to ALL my non essential subjects so I can construct things faster.
But even then the work never ends there, when I am done constructing a wall I immediately afterward want my
dwarves slaves survivors to build a huge structure or monument to how awesome we are, so there is ALWAYS something to do and everything is of equal importance (How to balance food vs trade goods vs defence), because that is like the point of the game, surviving is fun but surviving whilst building a huge monument is Fun!!
I began construction of my wooden skyscraper today and things are going better than ever.
Maybe in three years i'll be able to move EVERYTHING on top of a huge wooden platform and use the tower for defence?
Oh the possibilities...
Also, I accidentaly upset a caravan of Enlightened by offering 34 Crucible Steel bolts in exchange for everything they owned.
Is this bad? Will I be expecting a vile force of sneaking monks armed with laser rifles?