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Author Topic: =-~Corrosion~-= [UPDATING] ***43.x (thanks Evil Bunny)*** <<Infected>>  (Read 244539 times)

612DwarfAvenue

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1305 on: October 30, 2011, 01:21:17 am »

Thing is, they haven't taken any bars, and they don't have any gem skill so that isn't the base item. Nothing is forbidden, burrows are fine, etc. So, IT must have made platinum(or whatever the person wants) a different category like adamantine in that dwarves specifically request adamantine wafers. (Note: Platinum has been modded heavily in this to become a win metal. This is because adamantine has been removed due to there being little chance of reaching it.)

I really don't see how it could be made a different catagory. In any case, what are all the items he's asking for? How many of them has he gotten? Are you sure he's not requesting more than one of the same item, and he's only gotten one so far?
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Person

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1306 on: October 30, 2011, 04:48:12 pm »

He has requested "shining metal bars" and "rough gems". They took some crucible steel as soon as I smelted some down.. They're starving at this point anyway so they're bound to go insane before they get what they want. It's only a metalcrafter though, if it was a weapon/armorsmith I'd be slightly more annoyed. Just hope the tantrum spiral doesn't happen again, I'm still recovering from the last one.
« Last Edit: October 30, 2011, 05:38:39 pm by Person »
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BeforeLifer

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1307 on: October 30, 2011, 05:48:09 pm »

Recovering from a tantrum spiral in Corrosion? Wow you are lucky.
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

Person

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1308 on: October 30, 2011, 06:10:03 pm »

Recovering from a tantrum spiral in Corrosion? Wow you are lucky.
Keep people working, and they won't get to know each-other, so they won't care much. I have 1, maybe 2 marriages right now. One of the marriages is with the bookkeeper, so they tend to stay in 1 room together. Also, prepared food.
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Please don't let textbooks invade Bay12.
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BeforeLifer

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1309 on: October 30, 2011, 07:43:14 pm »

Recovering from a tantrum spiral in Corrosion? Wow you are lucky.
Keep people working, and they won't get to know each-other, so they won't care much. I have 1, maybe 2 marriages right now. One of the marriages is with the bookkeeper, so they tend to stay in 1 room together. Also, prepared food.
True
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

kerlc

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1310 on: October 31, 2011, 07:59:39 am »

i have just had one of the most touching experiences in Corrosion. the Berserker that i have talked about before, has discovered an ambush along with his new pet (a war dog) of desert devils. they killed the dog, (who did not go down easily, killed one, severely wounding 2) and the berserker saw that and went into a frenzy (no, he did not go berserk because of his pet dying, but because he was attacked, but it makes a more interesting read, m'kay?) and killed three quarters of the attacking force (wich was lightly armoured) and the rest of them ran away. after a couple of minutes, he bled to death. but not before i set him a tomb for him, and the coffin for his dog next to his. i have also placed his axe there (crucible steel, still pains me) along with 4 statues (rigid rock). and then i sealed it off. rest in peace, o great berserker.
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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1311 on: October 31, 2011, 10:17:55 am »

Yeah, war dogs are quite amazing. I embarked with a male and a female for each person, and they defended them from the badgers until I was ready. Unfortunately I'm now down to two puppies of each gender, so re-population is gonna be important. Sieges are going great, desert devils all ran away, but three more groups of standard infected showed up. I melted down enough stuff to get ammo, but I'm slowly being deprived of pretty much everything. The water reservoir is almost dry and has saved my fort countless times. So, if I don't kill these infected fast, we'll be out of drink, and this fort dies.
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kerlc

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1312 on: November 01, 2011, 12:42:42 am »

do you have a melee militia? i always have one. the biggest one, usually. and then you train them until they are grand masters, or just masters (faster, if you organise your barracks in such a manner that they never have to leave it) and then send them out. the infected won't know what hit 'em. also, make sure you cover them with rifle/pistol/crossbow fire.
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Rumrusher

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1313 on: November 01, 2011, 10:32:11 pm »

okay good news with the new Dfhack out I can set up real zombies.
so far adventure mode is set up where if the adventurer is a normal human they can pick up any one from their civ... (might add a feature where you can change the Civ alliance so players can build mini survivor packs early.) or playing an infected allows them to befriend zombies(so far it only risen dead and not other infected. I call it the Zombie master perk).
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Ult1mara

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1314 on: November 02, 2011, 03:36:54 pm »

IT I have uploaded another 3 episodes So I am now on 6 Episodes of ur Mod ^_^. And MrOassis deleted his youtube channel for some unknown reason :(:(:(:(
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The local scottish drunken dwarf
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Ult1mara

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1315 on: November 04, 2011, 05:14:35 pm »

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Ult1mara

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1316 on: November 08, 2011, 02:13:22 pm »

New video for this mod up and running

http://www.youtube.com/watch?v=Lg525dPWceY

Sorry that I suck so much at this mod ^_^
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The local scottish drunken dwarf
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Abregado

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1317 on: November 10, 2011, 12:56:31 am »

Just thought I'd put his up for anyone who uses the Caste compatible version of Therapist:

Code: [Select]
[FEMALE]Office Worker
[MALE]Office Worker
[FEMALE]Office Worker
[MALE]Office Worker
[FEMALE]Luddite
[MALE]Luddite
[MALE]Farmer
[FEMALE]Farmer
[FEMALE]Hill
[MALE]Hill
[FEMALE]Army
[MALE]Army
[FEMALE]Sales
[MALE]Sales
[MALE]Berzerker
[FEMALE]Berkerker
[MALE]Creative
[FEMALE]Creative
[MALE]Doctor
[FEMALE]Doctor

Just copy that into your DT Castes file and it should work a treat.

Drago55577

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1318 on: November 10, 2011, 04:13:08 am »

Dont mind me, but can you add tilesets for most of the things like plants.
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Ult1mara

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Re: =-~Corrosion~-= [v1.0.9] A Total Conversion Mod for 31.25
« Reply #1319 on: November 11, 2011, 08:09:29 am »

Last video for my LP of his is up ^_^

http://www.youtube.com/watch?v=87xNpsQq33k
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The local scottish drunken dwarf
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