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Poll

Which GM has the best setting?

Nirur Torir
- 6 (25%)
bdthemag
- 3 (12.5%)
Darvi
- 3 (12.5%)
terrahex
- 2 (8.3%)
digital hellhound
- 5 (20.8%)
the Arena
- 5 (20.8%)

Total Members Voted: 24


Pages: 1 ... 3 4 [5] 6 7 ... 38

Author Topic: !!RTD WARS!! Post here once! We're off!  (Read 54594 times)

Dermonster

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #60 on: March 31, 2011, 11:46:38 pm »

NEVER!
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Bdthemag

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #61 on: March 31, 2011, 11:47:44 pm »

THIS THREADS NEW FONT IS NOW WHITE.
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Dermonster

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #62 on: March 31, 2011, 11:49:47 pm »

Good thing I use Darkling.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Bdthemag

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #63 on: March 31, 2011, 11:50:43 pm »

Darvi, god of music, battle, and dwarves.
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Darvi

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #64 on: March 31, 2011, 11:53:42 pm »

Nah, I'm headbands, cookies, and cheesecake.
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Gatleos

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #65 on: March 31, 2011, 11:54:28 pm »

I feel omniscient all of a sudden.

I think a MacGuffin hunt is the best bet, with players in each team getting switched out on death.

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Darvi

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #66 on: March 31, 2011, 11:55:58 pm »

Lawl. :3

Also, turrets? You underestimate what I have at my disposal.
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Bdthemag

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #67 on: March 31, 2011, 11:56:20 pm »

Yeah that might be better, but I still want my own crack and puppet fantasy world.
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Frelock

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #68 on: March 31, 2011, 11:56:58 pm »

In as a player.
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Bdthemag

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #69 on: March 31, 2011, 11:57:09 pm »

My one and only defense would be Charly Sheen, he's a wizard of winning and on crack. Think about it.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
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HmH

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #70 on: April 01, 2011, 12:04:11 am »

In as a player.

Digital Hellhound

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #71 on: April 01, 2011, 12:29:08 am »

Heh, I'll be keeping my world a bit more... serious than 'crack and puppets'.

So Gatleos, how exactly would a MacGuffin-hunt work? Would the teams be seeking it in the central arena? I kinda like the idea that the MacGuffin would have been broken into several pieces, each hidden in the worlds of the GM's. Then they'd have a little more use than just serving as gateways to the arena.
« Last Edit: April 01, 2011, 12:30:57 am by Digital Hellhound »
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Dermonster

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #72 on: April 01, 2011, 12:31:46 am »

Quick question, how are we going to synchronize all the turns?
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

TolyK

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Re: RTD Wars! (Players 10/24) (GM 4/6-8) Sginups!
« Reply #73 on: April 01, 2011, 06:28:38 am »

Heh, I'll be keeping my world a bit more... serious than 'crack and puppets'.

So Gatleos, how exactly would a MacGuffin-hunt work? Would the teams be seeking it in the central arena? I kinda like the idea that the MacGuffin would have been broken into several pieces, each hidden in the worlds of the GM's. Then they'd have a little more use than just serving as gateways to the arena.
hey I know!
there will be a hunt in each different universe that folks will need to get the final prize. Or different pieces, with the remaining parts in the main arena.

Quick question, how are we going to synchronize all the turns?
Every 24 or 48 hours a new turn will start I guess.
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Ottofar

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Re: RTD Wars! (Players 12/24) (GM 4/6-8) Sginups!
« Reply #74 on: April 01, 2011, 07:55:55 am »

I guess I'll in.

Playastyle.
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