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Author Topic: SV: 51% OTG: 79%  (Read 78529 times)

Fniff

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Re: SV: 27% OTG: 32%.
« Reply #840 on: May 01, 2011, 03:52:39 pm »

Well, we could see how concrete coating the doors will work.
If it doesn't, then we'll have to think up something else. Maybe stones?
We need to be clever in how we do this.

I think I have an idea.

Get an empty room. Seal all the entrances. What can't be sealed must be barricaded. Two seats, first aid kit, food and water, cigarettes and some damn fine books.

Criptfeind

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Re: SV: 27% OTG: 32%.
« Reply #841 on: May 01, 2011, 03:53:07 pm »

>CHANGEchem Jorg 3

>CHANGEchem Guards .2

>CHANGEATT Guards (Care about Jorg escaping 0)

>Veto

Okay, quick thinking and panic is setting in on me here so...
>AddINV(Space between cell door and doorway.Cement)
Hopefully we can recover from my previous foolishness. However, I have proven that we have plenty of control of the situation. Kind of.
Oh and for the sake of it.
>AddATT(Guards.Rebel.100,000)

>Veto

>AddINV cell Guard's hand. Whisky.

>CHANGEATT Guards (interrogate cell guard 1000)

>Veto

>ADDinv SurgeonsRoom.Jorg

>Approve
Logged

Fayrik

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Re: SV: 27% OTG: 32%.
« Reply #842 on: May 01, 2011, 04:47:01 pm »

I think I have an idea.

Get an empty room. Seal all the entrances. What can't be sealed must be barricaded. Two seats, first aid kit, food and water, cigarettes and some damn fine books.
"Damn fine books"? We all know what that really is huh.

>Approve
>CHANGEchem Jorg 3

>CHANGEchem Guards .2

>CHANGEATT Guards (Care about Jorg escaping 0)

>Veto

Okay, quick thinking and panic is setting in on me here so...
>AddINV(Space between cell door and doorway.Cement)
Hopefully we can recover from my previous foolishness. However, I have proven that we have plenty of control of the situation. Kind of.
Oh and for the sake of it.
>AddATT(Guards.Rebel.100,000)

>Veto

>AddINV cell Guard's hand. Whisky.

>CHANGEATT Guards (interrogate cell guard 1000)

>Veto

>ADDinv SurgeonsRoom.Jorg

>Approve

(Cheers!)
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

USEC_OFFICER

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Re: SV: 28% OTG: 34%.
« Reply #843 on: May 01, 2011, 05:32:46 pm »

>ChangeCHEM AllGuardsInBuilding.005

Please wait one moment...
Estimating CPU usage................................................................................................... Error: Variable overflow.
Estimating RAM usage................................................................................................... Error: Variable overflow.
Error: Variable overflow reached while estimating CPU and RAM usage.


>Whisper to Jorg (SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT!)

A jumble of unintelligent words comes spewing out of Jorg's mouth.

>Whisper to Jonathan (Let's see, the Emperor's Soldiers taken Jorg hostage...)

Jonathan winces.

Jonathan:
"It was nice knowing the guy."

AddINV celldoorway (cell door)

Item cell door has been placed in the celldoorway.

say (No, you fucktards, the prisoner hasn't escaped. These two asshats were drinking on the job, and this fucker screamed out something about escape before he passed out ass-fucking drunk.)

The guards look at each other.

Guard:
"Then who the hell are you?"

>Whisper to Jonathan (Well. Jorg got dragged off to prison, we teleported a surgeon to you, and he took you here. But it turns out he knows nothing at all and is a complete incompetent. He wanted to cut off your leg and he only gave you a 50% chance to live. So we paid him enough money to go away and we brought in a real doctor. He fixed your leg, saved your life, and there is even a chance you will regain use of your hand. Anyway. Then you woke up and my idiot ‘friends’ I have to share my reality with have gotten Jorg in a very large amount of danger by breaking him out of prison in the most unsubtle way. So I am off to try to take care of that. You hang out here for a bit and we will think of what to do next.)

Jonathan nods.

Jonathan:
"Good luck with that."

>CHANGEchem Guards .2

>CHANGEATT Guards (Care about Jorg escaping 0)
>veto
>veto the veto.

Error: Vetoes and approves cannot be vetoed or approved. Show your stance on a command by vetoing or approving it.

>ADDinv SurgeonsRoom.Jorg

Please wait one moment...
Estimating CPU usage................................................................................................... Error: Variable overflow.
Estimating RAM usage................................................................................................... Error: Variable overflow.
Error: Variable overflow reached while estimating CPU and RAM usage.


The appearance of the cell door shocks the guards. One of them cautiously walks up to the door, and pushes it. The door, unattached to anything, falls into the cell. Jorg, surprised, yells a burst of words, too fast for anyone of understand.

Guard:
"He's casting a spell!"
Logged

Phantom

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Re: SV: 28% OTG: 34%.
« Reply #844 on: May 01, 2011, 05:38:33 pm »

>Say (You're all dumbasses. Magic does not exist! It's just a dream!)

>ChangeCHEM Jorg.1

>AddINV InFrontOfJorg.FN P90
Logged

Criptfeind

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Re: SV: 28% OTG: 34%.
« Reply #845 on: May 01, 2011, 05:38:52 pm »

>say (He is not casting a spell. Calm down everyone. Seriously. He is no danger to anyone. Now. How much money do you all want to just let him go if we fix everything that got screwed up?)

>Addinv jailcell 5000ofthelocalcurrency.

>Say (You're all dumbasses. Magic does not exist! It's just a dream!)

>ChangeCHEM Jorg.1

>AddINV InFrontOfJorg.FN P90

>Veto
Logged

USEC_OFFICER

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Re: SV: 29% OTG: 36%.
« Reply #846 on: May 01, 2011, 05:48:52 pm »

>say (He is not casting a spell. Calm down everyone. Seriously. He is no danger to anyone. Now. How much money do you all want to just let him go if we fix everything that got screwed up?)

>Addinv jailcell 5000ofthelocalcurrency.

5000 Nobles have been placed in the jail cell.

One of the guards turns around.

Guard:
"Are you attempting to bribe us?"

The rest of the guards surround Jorg, with their halberds pointed at his neck. A short string of speech runs out of Jorg's mouth.
Logged

Ochita

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Re: SV: 29% OTG: 36%.
« Reply #847 on: May 01, 2011, 05:52:27 pm »

>Say (Listen. If he was going to cast a spell, he would have done it by now. If I were you, I would be more concerned about the attack..)

AddINV: corridor (1 lit stick of TNT)
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Criptfeind

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Re: SV: 29% OTG: 36%.
« Reply #848 on: May 01, 2011, 05:55:31 pm »

>Say(Yes. I was trying to bribe you. Is that so bad? That man is my freind and I wish for him to be unharmed. He is harmless in all ways, and I do not see the issue of giving you money to pay for the inconvenience we have caused.)
Logged

USEC_OFFICER

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Re: SV: 30% OTG: 38% Kandidaat is vermoor. Nuwe kandidaat gekies is.
« Reply #849 on: May 01, 2011, 06:07:33 pm »

>Say (Listen. If he was going to cast a spell, he would have done it by now. If I were you, I would be more concerned about the attack..)

AddINV: corridor (1 lit stick of TNT)

A loud explosion goes off in the corridor.

One of the guards screams:
"His demonic allies are attacking us!"

Panicking, another guards stabs at Jorg.

The guard thrusts the point of his halberd at Jorg!
The spike goes through the trachea, piecing the spine!
Jorg has lost control of his body from the neck down.


The guard, realizing what he has done, hurriedly pulls his halberd out of Jorg's neck. Jorg collapses, a soft gurgling sound coming from his throat.

Soltesz shifts in his seat.

>Say(Yes. I was trying to bribe you. Is that so bad? That man is my freind and I wish for him to be unharmed. He is harmless in all ways, and I do not see the issue of giving you money to pay for the inconvenience we have caused.)

Soltesz looks around.

Soltesz:
"Hmm?"
Logged

Phantom

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Re: SV: 30% OTG: 38% Kandidaat is vermoor. Nuwe kandidaat gekies is.
« Reply #850 on: May 01, 2011, 06:18:37 pm »

Oh goddammit.

>Whisper to Jonathan (It appears Jorg got stabbed through the neck. So, uh.
Okay, you're the de facto candidate for us no, since our first one got shot by you and our second one accidentally got murdered by us.)
Logged

Criptfeind

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Re: SV: 30% OTG: 38% Kandidaat is vermoor. Nuwe kandidaat gekies is.
« Reply #851 on: May 01, 2011, 06:35:57 pm »

>Whisper to Jonathan (....Or... you are not. I do not know. Now we are looking at this Soltesz. You know anyone by that name?)

>Addinv Jorg 20nanogramsofantimatter
Logged

Fayrik

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Re: SV: 30% OTG: 38% Kandidaat is vermoor. Nuwe kandidaat gekies is.
« Reply #852 on: May 01, 2011, 07:25:00 pm »

...How could you let this happen guys? How?
I told you we should have cemented the door in place.
>Help
>AddATT(Rat in the Hat.Mourn the loss of your master.100,000,000)

Oh, and time to clear the RAM and CPU? Now that we have the time that is.

Edit: And before I forget.
>ChangeCHEM(Jorg's Corpse.0.0000000001)
« Last Edit: May 01, 2011, 07:27:30 pm by Fayrik »
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Criptfeind

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Re: SV: 30% OTG: 38% Kandidaat is vermoor. Nuwe kandidaat gekies is.
« Reply #853 on: May 01, 2011, 07:28:49 pm »

Just no.

>AddATT(Rat in the Hat.Mourn the loss of your master.100,000,000)
>ChangeCHEM(Jorg's Corpse.0.0000000001)

Veto
Logged

ggamer

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Re: SV: 30% OTG: 38% Kandidaat is vermoor. Nuwe kandidaat gekies is.
« Reply #854 on: May 01, 2011, 07:56:59 pm »

>whisper soltesz (Hmm? Oh, you must be the new candidate.)

>Look Soltesz

>whisper Johnothan (It's a shame, too. I had high hopes for the guy. he might have been able to talk if my RETARDED FUCKING FRIENDS never sped up his metabolism. Anyhow, looks like you're the vanguard for a new candidate.)

Look's like confusion got the best of us. only one thing left to do.

>ADDinv GuardwhostabbedJorg (live grenade)
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