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Author Topic: SV: 51% OTG: 79%  (Read 76452 times)

Fayrik

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Re: SV: 60% OTG: 44%.
« Reply #420 on: April 07, 2011, 09:18:15 pm »

ClearRAM(60)
DrainCPU(80)
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Johnfalcon99977

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Re: SV: 60% OTG: 44%.
« Reply #421 on: April 07, 2011, 09:20:39 pm »

AddINV.Jonathan'smind Expert knowledge of riding.

Acaully, the mod's seem to be considering adding skill increases and decreases.

And DNA altering for badassness.
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Criptfeind

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Re: SV: 60% OTG: 44%.
« Reply #422 on: April 07, 2011, 09:24:56 pm »

I missed the last 20 pages of this, so I do not know, was that said you could not do as such?
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Phantom

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Re: SV: 60% OTG: 44%.
« Reply #423 on: April 07, 2011, 09:35:35 pm »

And DNA altering for badassness.
If you start turning people into Romans and Wolfmen...
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Fayrik

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Re: SV: 60% OTG: 44%.
« Reply #424 on: April 07, 2011, 09:46:26 pm »

And DNA altering for badassness.
If you start turning people into Romans and Wolfmen...
*readies the veto cannon*
Wait. Wouldn't that mean I could turn my Rat into something useful?
...WAAAIT. This isn't even my rat. Oh well, it's wearing the hat now.
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Johnfalcon99977

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Re: SV: 60% OTG: 44%.
« Reply #425 on: April 07, 2011, 10:01:36 pm »

And DNA altering for badassness.
If you start turning people into Romans and Wolfmen...
... actually, I was thinking more along the lines of retractable swordarms, telekinesis, and (Perhaps) lazer eyes.
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Criptfeind

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Re: SV: 60% OTG: 44%.
« Reply #426 on: April 08, 2011, 02:26:47 am »

lazer eyes.
That sounds like the latest in a long line of terrible ideas.
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USEC_OFFICER

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  • Pulls the strings and makes them ring.
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Re: SV: 100% OTG: 79%.
« Reply #427 on: April 08, 2011, 05:57:30 pm »

>Whisper to Jorg (I thought I removed that!)

Jorg: "Oh. That's where it went."

>Whisper to Jonathan (Well, that will have to wait. Now, I placed a horse outside, get a move on!)

Jonathan grunts, and enters the courtyard, Jorg trailing behind. He helps Jorg mount the horse, before doing so himself.

Jonathan:
"Ah. It's been a while."

>Whisper to Aberle (Two things you should know, Aberle! Johan had a large diamond stash hidden within the barracks here, and he worked for the Militia!)

Aberle growls: "Aren't you the same person who said he committed suicide?"

>Whisper to Sergeant (Rally your troops, man! Do I really need to give you reinforcements!?)

The Sergeant pants out of breath.

Sergeant:
"Damn it, I need every man I can get. Send me any reinforcements you got."

AddINV.Jonathan'smind Expert knowledge of riding.

Error: Expert knowledge of riding is not an object. Please re-enter you command with the correct parameters.

ClearRAM(60)
DrainCPU(80)

RAM is being cleared of unnecessary data. Please wait.

CPU is being drained of unnecessary cycles. Please wait.


Jonathan attempts to prod the horse into motion. Eventually, the horse slowly begins to walk towards the front gate.
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Phantom

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Re: SV: 100% OTG: 79%.
« Reply #428 on: April 08, 2011, 06:03:23 pm »

>AddINV Courtyard.Militia Platoon


>Whisper to Aberle (Actually, I worked for him. I was trying to get you to not treat him as if he was dirt.)
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USEC_OFFICER

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Re: SV: 100% OTG: 79%.
« Reply #429 on: April 08, 2011, 06:06:54 pm »

>AddINV Courtyard.Militia Platoon

Please wait one moment...
Estimating CPU usage... 50% Not Enough.
Estimating RAM usage... 75% Not Enough.
Militia Platoon cannot be added in courtyard, as there is not enough CPU cycles or RAM available for this command. Please re-enter your command when more CPU cycles or RAM are available.


>Whisper to Aberle (Actually, I worked for him. I was trying to get you to not treat him as if he was dirt.)

Aberle looks around.

Aberle:
"Then you're one of the Militia then."
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Phantom

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Re: SV: 100% OTG: 79%.
« Reply #430 on: April 08, 2011, 06:08:07 pm »

>Whisper to Aberle (...Yes, yes I am.)

>AddATT Militia.Attack Aberle.999,999
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USEC_OFFICER

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Re: SV: 100% OTG: 79%.
« Reply #431 on: April 08, 2011, 06:09:30 pm »

>Whisper to Aberle (...Yes, yes I am.)

Aberle growls.

Aberle:
"Then show yourself and fight!"

>AddATT Militia.Attack Aberle.999,999

Error: Not enough CPU cycles to complete command. Please re-enter your command when there are more cycles available.
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Johnfalcon99977

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Re: SV: 100% OTG: 79%.
« Reply #432 on: April 08, 2011, 06:13:07 pm »

Maybe we should start screwing with his/her mind (Can't remember the gender).

This will be fun.

« Last Edit: April 08, 2011, 06:17:08 pm by Johnfalcon99977 »
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Phantom

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Re: SV: 100% OTG: 79%.
« Reply #433 on: April 08, 2011, 06:16:22 pm »

>Whisper to Aberle (...Yes, yes I am.)

Aberle growls.

Aberle:
"Then show yourself and fight!"
>Whisper to Aberle (Maybe I am already orchestrating your downfall. Did you find Johan's corpse yet? Me and a colleague finished him off for being to unreliable as a boss. Would you like the same treatment from our rifles?)
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Johnfalcon99977

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Re: SV: 100% OTG: 79%.
« Reply #434 on: April 08, 2011, 06:18:08 pm »

You know, this is also an opprotune moment to find out why the hell Aberle is such a violent jerkass.

I yern for plot and reason.
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