Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 21 22 [23] 24 25 ... 89

Author Topic: SV: 51% OTG: 79%  (Read 78092 times)

Hubris Incalculable

  • Bay Watcher
    • View Profile
Re: SV: 16% OTG: 13%.
« Reply #330 on: April 06, 2011, 01:36:06 pm »

>Whisper to Jorg(Also, Jorg, hwy were ye trying' tae escep tha city? Oor soorces are no' verrry complete on tha soobject.)
Logged
Code: (Bay 12 Lower Boards IRC) [Select]
server = irc.darkmyst.net
channel = #bay12lb

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #331 on: April 06, 2011, 03:04:08 pm »

Say (Yeah. We screwed up. Were not totally omnipotent here, apparently.)

Jorg: "Great thing to know."

Look(Room)

The jail cell is covered with graffiti, scratched into the stone through the dedication of the prisoners who had inhabited this cell over the years. Most, if not all, of the graffiti is illegible, as graffiti is scratched upon graffiti. The floor is worn smooth by the constant movement of pacing prisoners. A decrepit pile of mouldy straw lies in one corner of the cell, and a bucket lies in the other. Near the top of one of the walls sits a small grate, letting a little light and air into the cell. A large metal-bound door with slits for looking inside the cell sits on the wall opposite the grate.

Whisper(Check the room, if we can help you, we'll need your help to do so.Jorg)

Jorg attempts to sit up, but abandons the attempt. Jorg groans, and clutches his side in pain.

Jorg:
"I don't think I can check the room just yet."

>Say (Apparently, none of my colleagues thought about DELETING THE FUCKING GUN OUT OF THE INSPECTORS HANDS.)

>Delete wound.
>Say (Apparently, none of my colleagues thought about DELETING THE FUCKING GUN OUT OF THE INSPECTORS HANDS.)

>Delete wound.

Error: wound is not a valid target for the delete command. Please re-enter the command with a valid target.

Jorg: "You can do that?"

>Delete
>AddINV Crate.AKS-74u Silenced
>AddINV Crate.90 5.45 rounds in Magazines

Commands deleted.

>Whisper(Have your wounds been treated?.Jorg)

Jorg: "I suppose so."

Jorg touches the top of his head, feeling several bumps. Additionally, sometime earlier, someone had shaved his hair.

Jorg:
"Not the blows to my head, though."

>AddINV Cell.Live Rat

Rat has been placed in the cell.

>AddINV(Cell.Miniature Top Hat)

Miniature top hat has been placed in the cell.

>AddINV Hallway.Jonathan

Please wait one moment...
Estimating CPU usage... 10% OK.
Estimating RAM usage... 20% OK.
Charting Jonathan's movements...
Adjusting ATT levels...
Re-running movements...
Done. Jonathan is now waiting in the hallway.


>AddINV(Outside.Dragon)

Error: Object outside is too vague. Please re-enter the command with a more specific target.

unseal Door.

Whisper to Jorg (Please, if you can move, see if the door is still locked. We have sent a signal that should unlock the door, but we cannot be sure.)

Door has been unlocked.

Jorg winces.

Jorg:
"I can barely sit up right now, let alone walk."

>AddINV Hallway.Windows 95 Computer

Windows 95 Computer has been placed in the hallway.

Jonathan looks down and kicks the computer.

Jonathan:
"What the hell is this thing?"

>Whisper to Jorg  "You might have to carve your way out of the city, good thing we could give you bulletproof vests and helmets. Or a full body exoskeleton."

Jorg: "But if you can give me a bulletproof vest, then why don't I just carve the Xan up and become a hero? The Imperor might be a jerk for keeping us trapped in this city, but it doesn't mean that I should fight my way out."

Whisper To Jorg (Also, since we have a moment of quiet, could you tell us why you are here?

Jorg pauses for a second.

Jorg:
"Because somebody carried me here?"

>Whisper to Jorg(Also, Jorg, hwy were ye trying' tae escep tha city? Oor soorces are no' verrry complete on tha soobject.)

Jorg: "You really have no idea?"
Logged

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #332 on: April 06, 2011, 03:21:49 pm »

>Wishper to Johnathan (Hi again. You shooting Johan was a bad move, but I guess were mostly to blame for that. By the way, theres a guy who could use your help in the cell.)
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Fayrik

  • Bay Watcher
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #333 on: April 06, 2011, 03:31:01 pm »

>help

>Whisper(Please, indulge us, with your wounds it could take us a little while to formulate a plan to get you out of here.Jorg)

>Whisper(Pick up that "thing" and take it into the nearest cell. Try not to drop or damage it.Jonathan)

>AddATT(Rat.Wear the Miniature Top Hat.1,000,000)
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #334 on: April 06, 2011, 03:39:25 pm »

>Whisper to Jonathan (If you help this guy, we will give you an even better gun. Plus, diamonds. Oh, uh, you're in jail right now, also.)

ClearRAM 50%
« Last Edit: April 06, 2011, 03:41:00 pm by Phantom »
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #335 on: April 06, 2011, 05:07:49 pm »

Whisper to Jorg (If you see a man who says he is Jonathan and he is not in guard's uniform outside, trust him. He is a servant for us, and he will help as much as he can. Also, we should give you some bandages.)
AddINV Bandages.Jorg
« Last Edit: April 06, 2011, 05:18:43 pm by Fniff »
Logged

Hubris Incalculable

  • Bay Watcher
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #336 on: April 06, 2011, 05:09:44 pm »

>AddATT(Jonathan.Help Jorg.20,000)
Logged
Code: (Bay 12 Lower Boards IRC) [Select]
server = irc.darkmyst.net
channel = #bay12lb

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #337 on: April 06, 2011, 05:12:29 pm »

Blargh. This post isn't here.
« Last Edit: April 06, 2011, 05:22:15 pm by Johnfalcon99977 »
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #338 on: April 06, 2011, 05:13:32 pm »

...Then what the fuck happened to Jonathan waiting in the hallway?
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #339 on: April 06, 2011, 05:15:29 pm »

Hmm. Maybe I shall be more specific.

Edit: Check it out now.

Fayrik

  • Bay Watcher
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #340 on: April 06, 2011, 05:16:25 pm »

I was about to say - Jonathan is now in the hallway, and the door is unlocked.

However, it might pay off to use clearer language, so that Jorg doesn't get confused. Perhaps specifying that Jonathan is not a guard, or in a guards uniform?
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #341 on: April 06, 2011, 05:19:07 pm »

Well, that's about as specific as I can get before describing him fully.

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: SV: 31% OTG: 41%.
« Reply #342 on: April 06, 2011, 05:21:51 pm »

I thought you were whispering to Johnathan. My bad.
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: SV: 52% OTG: 54%.
« Reply #343 on: April 06, 2011, 05:58:09 pm »

>Wishper to Johnathan (Hi again. You shooting Johan was a bad move, but I guess were mostly to blame for that. By the way, theres a guy who could use your help in the cell.)

Jonathan: "Ah, Phantom, nice to hear you again. I wondered where you went."

Jonathan jabs his thumb in Jorg's direction.

Jonathan:
"Are you talking about the prisoner in there? I don't know, I might lose my job. I just got it and all..."

Jonathan pauses for a second to think.

Jonathan:
"Though, I guess if you're back, I suppose I don't need the money..."'

>help


>Whisper(Please, indulge us, with your wounds it could take us a little while to formulate a plan to get you out of here.Jorg)

Jorg: "Err, I suppose so."

>Whisper(Pick up that "thing" and take it into the nearest cell. Try not to drop or damage it.Jonathan)

Jonathan nods, then grabs the computer. He pushes it into an empty cell, and drops it.

>AddATT(Rat.Wear the Miniature Top Hat.1,000,000)

The rat attempts to wear the miniature top hat, but cannot put it on properly.

>Whisper to Jonathan (If you help this guy, we will give you an even better gun. Plus, diamonds. Oh, uh, you're in jail right now, also.)

ClearRAM 50%

Jonathan: "Yeah, I know that. Thanks for the heads up."

RAM is being cleared of unnecessary data. Please wait.

Whisper to Jorg (If you see a man who says he is Jonathan and he is not in guard's uniform outside, trust him. He is a servant for us, and he will help as much as he can. Also, we should give you some bandages.)
AddINV Bandages.Jorg

Bandages added to Jorg's inventory.

Jorg: "More bandages? I'm covered in the stuff already."

>AddATT(Jonathan.Help Jorg.20,000)

Jonathan: "So, what? Do I open the door for him?"
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: SV: 52% OTG: 54%.
« Reply #344 on: April 06, 2011, 06:09:32 pm »

>Whisper to Jonathan (Also note the first voice was my colleague. Me and my colleagues sound the same, so soon I might have to announce who's speaking. And the door's already unlocked. Also...)

>Look at Jorg
>Look at Jonathan

>AddINV Hallway.SIG 550 Silenced
>Whisper to Jonathan (Here's a gift.)

>AddINV Cell.AKS-74u Silenced
>AddINV Cell.90 5.45 rounds in Magazines
>AddINV Cell.White tunic
Logged
Pages: 1 ... 21 22 [23] 24 25 ... 89