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Author Topic: Sentients in Reactions?  (Read 3051 times)

FearfulJesuit

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Sentients in Reactions?
« on: March 30, 2011, 11:00:53 am »

Let's suppose you have little spoilermetal, but lots of dwarves. I would like to create a "Temple to Armok" workshop which uses a reaction that takes a dwarf and produces 2 bars of adamantine- destroying the dwarf in the process. Is this plausible?
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@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

EmperorJon

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Re: Sentients in Reactions?
« Reply #1 on: March 30, 2011, 11:02:49 am »

It could create 2 bars of spoiler metal and syndrome object which caused death to the dwarf before burning up...?
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

FearfulJesuit

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Re: Sentients in Reactions?
« Reply #2 on: March 30, 2011, 11:30:32 am »

Wouldn't that also destroy the guy who was sacrificing the dwarf? The idea is we don't preserve the sacrifice...that, or it produces a random dwarf corpse.
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@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

Deon

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Re: Sentients in Reactions?
« Reply #3 on: March 30, 2011, 11:31:45 am »

We cannot use creatures in reactions.
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Rhenaya

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Re: Sentients in Reactions?
« Reply #4 on: March 30, 2011, 11:50:56 am »

you can only use vermin and tamed vermin in reactions as indegrient or as product, though inte thas later one you need to use a animal trap in the reaction as procut_to_container or the vermin is stuck in the workshop
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From "Angroshs Kinder" Das schwarze Auge Zwergenhandbuch - (Angrosh Children, the dark eye, german pen&paper, dwarven handbook):
"Elves!? Their men dont wear beards, and their women bathe nacked to lure you into the water and drown you. Thank Angrosh they are as ugly as the day and all big and skinny."

Uristocrat

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Re: Sentients in Reactions?
« Reply #5 on: March 30, 2011, 12:44:10 pm »

We cannot use creatures in reactions.

It's probably just as well that [REAGENT:BABY:1] remains out of reach from modders.
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You could have berries on the rocks and the dwarves would say it was "berry gneiss."
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AdeleneDawner

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Re: Sentients in Reactions?
« Reply #6 on: March 30, 2011, 03:19:03 pm »

Wouldn't that also destroy the guy who was sacrificing the dwarf? The idea is we don't preserve the sacrifice...that, or it produces a random dwarf corpse.

You wouldn't have a dwarf bring another dwarf to the temple, you'd have the sacrificial dwarf go on his own. It's a little less flavorful that way, but it'd work.
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Dying (ceasing to be alive) is also not a Moodable skill. Even totally unskilled Dwarves seem to do it correctly.

narhiril

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Re: Sentients in Reactions?
« Reply #7 on: March 30, 2011, 05:48:20 pm »

Wouldn't that also destroy the guy who was sacrificing the dwarf? The idea is we don't preserve the sacrifice...that, or it produces a random dwarf corpse.

You wouldn't have a dwarf bring another dwarf to the temple, you'd have the sacrificial dwarf go on his own. It's a little less flavorful that way, but it'd work.


Put those in the appropriate files, and when you want to sacrifice someone, make them a soap maker and send them in for a bloody and quick death.  I'd put this workshop somewhere isolated, as the vapors from the reaction will spread and kill anything walking by the workshop when it happens.
« Last Edit: March 30, 2011, 05:53:38 pm by narhiril »
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AdeleneDawner

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Re: Sentients in Reactions?
« Reply #8 on: March 30, 2011, 05:51:22 pm »

[REACTION:SACRIFICE]
  ...
  [SKILL:SOAP_MAKER]

*snerk* Perfect.
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Dying (ceasing to be alive) is also not a Moodable skill. Even totally unskilled Dwarves seem to do it correctly.

narhiril

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Re: Sentients in Reactions?
« Reply #9 on: March 30, 2011, 05:54:34 pm »

[REACTION:SACRIFICE]
  ...
  [SKILL:SOAP_MAKER]

*snerk* Perfect.

It was between that and potash maker.  However, since I copied most of the code for the building from the soap maker, it was less of a hassle just to leave it the way it was.

FearfulJesuit

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Re: Sentients in Reactions?
« Reply #10 on: March 30, 2011, 07:47:25 pm »

B-but Armok loves children most of all! Let the little children come to Him, except that instead of blessing them like Jesus, He eats them.
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@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

NewsMuffin

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Re: Sentients in Reactions?
« Reply #11 on: March 30, 2011, 10:34:19 pm »

The reaction should have a 50% chance not to let out the deadly gas, because it is judgment, and a dwarf may pass, or fail.
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goukaryuujin

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Re: Sentients in Reactions?
« Reply #12 on: March 30, 2011, 10:46:19 pm »

The reaction should have a 50% chance not to let out the deadly gas, because it is judgment, and a dwarf may pass, or fail.
This is Armok we're talking about, there is no chance in hell they would pass.
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My wife, on the other hand, is sitting right next to me on her own computer playing DF, and her worldgens and embarks yield copious amounts of flux and iron. Armok likes her best.
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Bohandas

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Re: Sentients in Reactions?
« Reply #13 on: March 30, 2011, 11:09:05 pm »

We can use blood in reactions, and we can buy and sell blood as well. Lets use blood instead.
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Rhenaya

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Re: Sentients in Reactions?
« Reply #14 on: March 31, 2011, 02:54:23 am »

just not that most worlds doesnt have  an "armok" some dwarven civs dont even have a god for war
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From "Angroshs Kinder" Das schwarze Auge Zwergenhandbuch - (Angrosh Children, the dark eye, german pen&paper, dwarven handbook):
"Elves!? Their men dont wear beards, and their women bathe nacked to lure you into the water and drown you. Thank Angrosh they are as ugly as the day and all big and skinny."
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