JRTD: The players are a bunch of pointy-haired kids with enormous swords and severe emotional problems, off on a quest to murder god or something.
I approve of anything involving deranged children attempting to harvest gods.
Not trying to pressure you or anything, that post just reminded me of this is all. >.>
Pretty Princess Panic RTDAs everyone knows, princesses are beautiful, blessed with special powers, and attract handsome princes like light attracts moths when in danger.
Consequently, there are a
lot of them.
The Queen of Filbildilk has mysteriously vanished, leaving behind only her supremely eligible son. Now it's a full-blown riot as a horde of superpowered anime princesses rush to convince the prince that they're the one by any means necessary. And if that takes out the kingdom in the process, well, they'll still have the prince and/or principle.
and/or
You're sick of it. Time to go attract princely attention the old-fashioned way- hurling yourself into danger and hoping it works out. You hear the Crag of Demonic Storm Eels is lovely this time of year. Witchwood Maw is rumored to lead to a candy shop so wonderful you'll never want to leave, somewhere in all that prime underground real estate. Does attacking Steelgate Citadel head-on count as peril for the purposes of prince attraction?
Well, whatever. You'll find out or you'll die trying.
-Princess Creation-Princesses are defined by their heritage. Well, really they're defined by their appearance, dress, actions, enemies, paramour(s), and a host of other things, but in retrospect their heritage tends to explain a lot.
To create a princess, select a Main Class and a Subclass. Your Main Class is the general description of your mother, while your Subclass is defined by your father. Together, these define your abilities.
Monk
Monks meditate and train themselves constantly so as to be able to shatter stone walls with their bare hands. Their clarity and focus also allows them to perform surprisingly precise feats of agility and speed, such as catching arrows out of midair.
Main Class Monks are able to perform impressive feats of physical prowess.
Subclass Monks are able to perform impressive feats of clarity and awareness.
Cursed
Cursed with hideous angelic glowing wings and matching miraculous healing powers, Cursed are shunned and reviled wherever they go. It is truly a blessing when they are able to find someone able to look past their radiant advantages and fall in love with the person behind them.
Main Class Cursed have a Greater Power they can use to great effect, but are also marred by an awesome-looking feature that others might not take well to.
Subclass Cursed have a Lesser Power they can use for odd purposes, but have some minor cool tell that a sufficiently diligent individual might eventually figure out and not like.
Bimbo
Airheaded and gorgeous, bimbos get through life on good looks and sickening enthusiasm, seldom worrying about problems long enough to be troubled by them. Everyone tends to like bimbos in passing, while nobody seems to like having them in their party.
Main Class Bimbos can dumb their way out of problems by ignoring or misunderstanding them away, but at the cost of making life harder for those around them.
Subclass Bimbos are extremely likeable.
Exile
Exiles are dark-themed evil people who were banished for their crimes, or else left on their own but blamed someone for it anyway. To be fair, nobody seems to remember them until they show up again at the head of a demonic army.
Main Class Exiles are skilled in dark magics.
Subclass Exiles can use reckless techniques to empower themselves at some cost or risk.
Monstrous
Complete slander, of course. If you were really sired by the demonic turtle who had captured your mother, wouldn't you look like one yourself? Still, it's easy to see why the rumors are there- you do bear some indirect resemblance to something your parent(s) knew.
Main Class Monstrous have a Major Mimic ability that allows them to replicate the powers of some kind of monster or villain.
Subclass Monstrous have a Minor Mimic ability that allows them to replicate qualities of some kind of monster or villain.
For instance, a Monk/Monk would be a very Monky Monk. A Monk/Exile would probably be an arrogant kung fu villain whose rage at being surpassed by some goody-two-shoes twit can't be measured by mortal instruments.
Probably mostly chunky salsa/winging it system otherwise, but it wouldn't be too hard to add numeric health if it'd make things more codified. Stealing some Stunting rules from Exalted might make for particularly cinematic and overshot-happy combat.
The funny thing is I was just going to suggest a police officer RTD. Then I realized the players would just play it somewhere between Dirty Harry and Robocop and just decided to cut out the middleman.
You do know that now you've called it the dirty cop RTD, the players will just be the nicest cops ever?
Why not both? Team Good Cop tries to crack the case while staying within the bounds of the law. Team Bad Cop is free to do all sorts of morally questionable things, but has to avoid being ratted out by Team Good Cop. Or maybe there's just one Good Cop player and he's honestly trying to do good and just completely clueless that his teammates are corrupt as hell.
That gives me an idea: Parenting RTD! In a hilarious sitcom-inspired turn of events, a nebulously nefarious gang of high-fantasy vigilante "heroes" (i.e. your typical D&D adventuring party) is forced to transport a small child with them on their adventures. The players must safely transport themselves and the kid through dangerous situations, while trying to make a good impression on him/her and avoid turning them into a psychopath like themselves. The kid inevitably gets kidnapped.
Or you could traumatize
everyone with a Darkest Dungeon RTD. Better yet, whole team is babies!