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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 745869 times)

Tsuchigumo550

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I'd like to run a story-based game around players- you guys get to make the characters. Here's how it works:

Four factions are crafted, and they are at war. The setting is nearish future, so weapons and the like are not quite like what's in today's time- but it's close enough to where current tactics still work.

This is RtDish in nature because every character will have simplistic stats:
Str
Rfx
End
Fcs

Strength and Reflex should be self-explanatory, Endurance affects if you can hold on in injury, fighting for long times, etc, and Focus affects but does not directly control aim (1 is a failure but 2-6 is not, 1 can succeed in certain cases).

After that, much more importantly, the character is given a name, description, and biography. This is important as no one gets direct control over their characters, only their personalities, stats, and role in their squad. They get placed in one of the four teams and fight.

Once a team is full, people can waitlist for a team and act as "those old generals", they vote on what a team should be sent out for if/when that decision is made.

Even weapon choice is limited, but it will be based around posts for tactics: before a fight each player PMs their character's general combat conditions and strategies and this is taken into account with personality. For instance:

A very bold and somewhat foolish personality is sniping from a crucial objective, covering his team who is falling back with an injured member. He's loaded with a submachinegun and pistol as sidearms, and the enemy team is advancing. His team and the enemy come to a standstill, and he can't get a good shot.

Here, his personality comes to play. Chances are, he'll either fire at the enemy to keep them pinned down in hopes they'll stick their heads out, and failing that, come own to the battle with his SMG. Most players would rather wait for enemy action- however, this may not always be better:

A quick-thinking, tactical, emotionally dead member of the enemy team chucks out a smoke grenade as the sniper makes his way to fire at them. As they advance to newer cover, they get sprayed down by the sniper, who was not seen.

This could be a fun attempt at story-writing exercise. Not to mention this should contain a nice amount of detail porn- I'm going to detail each character, scene, and weapon.

How about a sniper built for a paratrooper with a folding barrel? It has small magazines of four rounds, is somewhat smaller and shorter ranged than most snipers, but is easily deployed. The body of the rifle is folded out, secured, and the quick-change barrel is locked into place. The scope is low-zoom but high-focus, and it has rails for all sorts of attachments- a tactical screen to show combat situations, IFF scanners to determine who's who in the scope, or even a magazine holder.
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Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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Greenstarfanatic

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I'd totally play that. I WANT to play it. I'm a sucker for detail porn, especially with weapons and scenarios with said weapons. I've always found that kind of stuff very interesting to read.
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NobodyPro

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Sounds like a great idea. I'd definitely sign up for that one.
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scapheap

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@superBlast: I like both of them, but leaning toward the second one

@Tsuchigumo550:a Hmm from me, I need to see it in action before I says something.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Wwolin

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@ superBlast: I'd totally play that second one. Which is saying quite a bit, considering that I'm trying to work my way out of all but a few RTDs so that I have more time to GM.

@ Greenstarfanatic: It sounds like a really cool idea. I'd definitely watch it, although I probably wouldn't be able to join, considering that I'm planning on starting up M.A.G.U.S as soon as the hell that is third quarter junior year ends. Speaking of which, I'll probably put a description of that on here once I get home and finish the LD turn. I nearly finished it last night, but then I realized that I had to memorize lines 1-160 of the Aeneid for a test. Honestly, while it's an absolutely amazing story, whoever decided that Latin IV has to not only read but also MEMORIZE the grammatical equivalent of Shakespeare in Latin needs to be tortured in horrible ways.
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I meant we'd start stabbing the walls and floor for points and not just for science.

Xantalos

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So I've decided to get in on the GM scene. Only one problem exists - I'm too lazy to come up with a viable system for stuff! Wat do? Simple! Minimalist RTD! Wait, those are usually (excepting YAFB) small, short-lived, and not very descriptive! So I, in my infinite amazingness, came up with a solution to this conundrum:

STORY RTD!
This amazing system is a hybrid of traditional and minimalist games, not quite either but still similar:
-Limited number of players, each player gets status tracked, have backstory (optional)
-Minimalist rolling, because I'm lazy
-Most importantly, instead of the usual (5) YOU WIN, this RTD will have extensive paragraphs and stuff outlining every action, making it seem like they're not lazy as hell in execution!
-The GM will attempt to weave the threads of insanity into something coherent
-Players decide the initial setting

How does this sound for people? I'd probably be letting 6 people in at first, so this thing WILL have a waitlist, but characters can be preserved, ie you may die, but the character can come back fine.
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anailater

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So it's a minimalist dressed up in fancy clothes speaking with a fake British accent?
Awesome will definitely join!
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So how are you today?

scapheap

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Why not, I in.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Greenstarfanatic

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IN. As mentioned earlier, I'm a sucker for detail porn.
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freeformschooler

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If you're wanting to have paragraphs-long responses to player actions, making backstory optional seems like an odd way to go about it.
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Xantalos

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If you're wanting to have paragraphs-long responses to player actions, making backstory optional seems like an odd way to go about it.
I'll be trying to detail what they do. I think it'll turn out kinda like Life Begins After Death eventually, but I dunno. I'll try to get the thread up tonight.
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XANTALOS, THE KARATEBOMINATION
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Dermonster

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I'll see you in that thread!
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

adwarf

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Hmmm, I've been bouncing around the idea of an IRC suggestion RTD. Whenever I felt like running a session I'd put it in the title and anyone interested in taking part would join the IRC channel, those who missed it would get the logs and a summary whenever a session is finished. Anyone think this kinda thing would work?
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superBlast

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Well I guess I'll go with my second idea. I'll have it up soon. Gonna call it "A Multiverse All-Stars Tournament! Who is the best of the best!?"

Well unless someone else has a better name lol.
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"Come oooooon, a little insanity never hurt anyone.... Well except for that one guy, but never mind him." -superBlast

I gots a new livestream! Check it out here at http://www.twitch.tv/iamsuperblast

Xantalos

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And the thread is up! I'll wait a while to get a good bevy of suggestions, but now it is started.

Harry Baldman is a wonderful person.
« Last Edit: March 27, 2013, 05:30:47 am by Xantalos »
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
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