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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 742528 times)

Tarran

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #4995 on: August 05, 2012, 04:22:44 am »

It would be pointless. It's extremely easy for a person to copy and paste their favorite RTD system and tweak it a little bit, so it's basically done already.
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lawastooshort

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #4996 on: August 05, 2012, 05:20:16 am »

assuming I can get by without knowledge of the source material.

Yes.

It sounds fun! I'm not sure I could pull off a decent priest RP-wise, but I'd sure give it a shot. :)

I don't think you'd need to do a decent priest.

Anyway, I have noted your interests and am busily thinking away about structure and stuff.
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ExKirby

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #4997 on: August 05, 2012, 07:56:47 am »

This might be a stupid idea, but what if we created a unified RTD system for the heck of it? Something beyond just rolling 1d6 plus the occasional modifier?
As the resident master of good(?) ideas, I say we do this ASAP.
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Digital Hellhound

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #4998 on: August 05, 2012, 08:00:17 am »

Ehh. I think a showcase of different RTD systems would be a better idea. People new to RTDs might think they need to use that specific one even if another would suit their purposes better.
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Remalle

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #4999 on: August 05, 2012, 01:01:37 pm »

I would love to help write a unified system, but I probably wouldn't use it.
Also, post 4999!  This is what's called an assist.
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Dermonster

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5000 on: August 05, 2012, 01:04:49 pm »

We already have a unified system. It's just the basic D6.

What you're all doing is extending it. There's no need to really make a standard when there already is one and people just modify it anyway to suit their needs.

5k get
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10ebbor10

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5001 on: August 05, 2012, 01:20:41 pm »

(As mentioned before, I had some plans for an X-COM forum game. (That's right, no RTD, but the Forum games equivalent of roller's block didn't work out so I'm posting the idea here.)

Players are divided in two teams of three people each. One side plays as the aliens, the other side as secret organisations who have studied alien incursions for years. The exploratory time however, is over, and the invasion is about to start.
Spoiler: Earth (click to show/hide)
Spoiler: Turn order (click to show/hide)
Spoiler: Missions (click to show/hide)
Spoiler: Bases and buildings (click to show/hide)
Spoiler: Resources (click to show/hide)
Spoiler: Tech tree (click to show/hide)
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Remalle

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5002 on: August 05, 2012, 01:47:57 pm »

An X-COM forum game sounds amazing, and I want in.  But will there be tactical combat missions?  Even with abstracted mechanics?
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10ebbor10

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5003 on: August 05, 2012, 01:56:12 pm »

An X-COM forum game sounds amazing, and I want in.  But will there be tactical combat missions?  Even with abstracted mechanics?
If I'm going to run it. No. I have a game/semi going where a similair system is in place, and it is quite a lot to update, and over the past half-3/4 year we haven't even finished turn one
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Digital Hellhound

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5004 on: August 05, 2012, 02:04:03 pm »

Half a year? How have you managed a system like that?
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Caellath

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5005 on: August 05, 2012, 02:12:00 pm »

Ebbor is a master of complicated yet logical systems.
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10ebbor10

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5006 on: August 05, 2012, 02:18:13 pm »

Half a year? How have you managed a system like that?
Note that not the entire delay is to be blamed on the system. A part of it is also me not updating. (Mostly due to the complexity of the system).

Actually, know that I think of it, I got several of those way to complicated games. It's no good when you break the character limit on a numbers based game. The reason they become so complicated is that they make up rules as I go along.



To be fair, that isn't the calculation used in game, but what happens when you solve it for X. (Note to self: Should update that game).
« Last Edit: August 05, 2012, 02:23:49 pm by 10ebbor10 »
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ExKirby

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Dermonster

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Bwuh?

:D
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

IronyOwl

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Re: Roller's Block (RTD Brainstorming Thread) (Lawas knows where I live)
« Reply #5009 on: August 05, 2012, 02:27:48 pm »

We already have a unified system. It's just the basic D6.

What you're all doing is extending it. There's no need to really make a standard when there already is one and people just modify it anyway to suit their needs.

5k get
This is a surprisingly insightful, high-quality 5000th post. I approve.


(As mentioned before, I had some plans for an X-COM forum game. (That's right, no RTD, but the Forum games equivalent of roller's block didn't work out so I'm posting the idea here.)
Do you have any ideas on specifics yet? How to calculate resources gained, what affects a mission's chances of success and by how much, and so on?
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