Can't make a picture yet. But, Dwarmin, here's the gist of it...Not quite 3,000 words, but...Some, at least. Is it good enough?
Tin-cans in the wind, Thirteen year-old goblin, Born in the Windy Valley, mother's name Cried-on-first-time, Father's name Spear-in-gut.
Tin-cans in the wind's history.
Tin-cans in the wind was born in quite an average year, during a cold, harsh winter. His father had died shortly after impregnating his mother, falling to the spear of a human. Tin-cans in the wind was forced to be trained in the literate arts by his mother, Cried-on-first-time, which caused him to grow up weak and snivelly. Still, at the moment he could think for himself, he trained with a stick. Pretending to be a great warrior, he would jump and slash, running through the woods and destroying hideous Elves and nasty Dwarves. Due to the general short lifespan of goblins, Tin-cans in the wind matured at a quick pace, becoming a teenager at the mere age of 7 years. That was the day when a horrible forest-creature attacked the village, devouring all who stood in it's way. The beast was eventually driven off due to the combined efforts of the two shamans, but this effort caused one of them to die, and the other to fall gravely ill. Without the Shamans to guide their tribe, the Wind Goblins quickly grew restless, and went their seperate ways. Tin-cans in the wind's mother decided to leave as well, despite the fact of how old she was. Still, she had enough life left in her to get her, and her son, safely to the Orcish city of Magron. There they worked in the great Quarries, cutting and hauling stones to build the towers and walls for the Orcs. They received minimal pay, but were provided with food and housing, which was all they needed. When Tin-cans in the wind reached the age of 12, his mother grew feverish, and in a short time died. This tore a hole in Tin-cans in the wind's heart, causing him to have a mean temper. Not exactly the best attitude when living in a city controlled by 6 foot muscle-bound orcs, but he managed to survive somehow. Time went on, but at the age of Thirteen. Tin-cans in the wind could stand being in the city no longer. He sold what meager possessions he had, bought a cheap dagger and set to the road. This is where his tale begins, as one of the few adventuring goblins...
Background of Tin-cans in the wind
His village was created in the year of the Titans, some 400 years afore he was born. It was a prosperous place, due to how far away it was from other species. The few great incidents are listed here.
In the year of the village of 122, the village was attacked by a great white demon, known only as Frost-tongue the Flesh Burner. It ripped through the village with ease, slaughtering most who lived there.
In the year of the village of 315, it was attacked by a group of rogue Dark Elves, slave traders seeking fresh meat for the mines deep underground. The Wind Goblins stood no chance against the cunning and evil Dark Elves, so they fled. In the year of the village of 319, they re-gathered and re-built the village, in the same spot.
The the year of the village of 413, the village was devastated by a monstrous Forest Creature, known only as "He-who-devoured-ten-huts". This came as the greatest blow that the Village has ever suffered, causing them to disperse and never return.
Tin-cans in the wind's mother was little known among the green-skins, but she did have a fair reputation of being a skille herbologist, as well as a decent fighter. She died due to illness. His father was a hunter, always snagging fresh kills for the outlying villages. He fell to a patrol of human guardsmen, who were escorting a Noble.
Tin-cans in the wind's Personality
Tin-cans in the wind is a quiet lad, frail and timid. He can show great bouts of courage and strength, but these never do last long. He was trained by himself in the way of the blade, but is still a novice at the art. He's roughly 40 pounds, and 2 1/2 feet tall. He's swift-footed and good at hiding, making him an ideal thief. He knows a smattering of common, and can speak Goblin and Orcish perfectly. Quick and intuitive, Tin-cans in the wind has never missed his mark with a thrown dagger. This skill has served him well in life, earning him both fame and coin.