Here are some rules for the game.
Rules
You are trapped in a mansion with an assasin who was hired to kill you and Sir Tophat! You must find out who the murderer is and kill him
before he/she kills you!
There will be 8 different room's in the mansion, the following rooms are...
Dining Room- This will be the main meeting area for players to talk, the assasin will have a hard time killing someone in here undetected.
Kitchen- A large kitchen used for cooking the various meals Sir Tophat eats, there is a large assortment of knives here aslong as some food.
There is also a meat locker in here to store the wild animals Sir Tophat shoots on his game reserve.
Antique Room- This room has a wide assortment of antique weaponry, other than that is seems rather empty of anything else...
Wine Cellar- The celler where the wine is kept, its a small room and you can easily tell who is in it with you.
Study- This room is Sir Tophats study, it has various books in it and some odd items he collected while on a few expeditions.
Ballroom- Ah dance such a lovely thing! But there is no time for dancing while theres an assasin about! This room is rather large
so some noise may carry out into different rooms...
Treasury- This is where Sir Tophat keeps his assorted wealth, but the large safe door seems to be locked and theres no obvious way to
get inside it without a key.
Basement- Wow its dark in here, you don't even know whats in here...
There will also be hallway's leading to the rooms you have to go through, you can choose to stop there to investigate or continue on you way.
-Second Chance System
Each player at the start of the game starts out with a "Second Chance", these are used when a player does something that gets them killed or a player
tries to kill them. Players can gain extra "Second Chances" by finding various items in the house. Some of these items other players may be able to detect with their special abilities so watch out! Second Chance items can be dropped or stored anytime.
-Players when entering a room roll to see if they see anyone, they then roll to see if they recognize who they see. If Bob enters a room and rolls a 5,
he notices someone is in the room. But if he rolls a 1 for his recognize roll, he thinks he see's Carl, when its actually Bill. All rolls of course will be
hidden.
-Some players will be given different objectives and different abilities at the start of the game. Examples could include a burglar trying to break into the Treasury,his ability could be stealing Second Chances from other players.
-The killer will kill like this, he will do a roll to see if the person notices him, then he can attempt to kill that person. If he rolls a good number then he kills the victim unless he has a second chance, then the killer runs away and the victim wakes up not knowing what happened.