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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 739721 times)

Terrahex

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #165 on: April 04, 2011, 05:45:13 pm »

just as I expected. this thread has completely gotten off topic.
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Bdthemag

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #166 on: April 04, 2011, 06:10:59 pm »

just as I expected. this thread has completely gotten off topic.
Your input is appreciated.
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Your drunk posts continue to baffle me.
Welcome to Reality.

SeriousConcentrate

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #167 on: April 04, 2011, 06:19:50 pm »

So let's pull it back on-topic (I do realize it's somewhat ironic for me to be the guy yelling about getting on-topic)... wait. Looks like this thread hasn't really had a topic since all the ideas got moved to the main RTD Wars thread. o.O

Guess I'll give it one by posing a question. Sean Mirrsen's new system, in reference to skills. It looks like it's good for an attribute-type system, assuming attributes had a slow build, but how would you go about using skills with it? Would you still treat them as straight +s, or as their own thing? To rephrase it, would you treat strength and swordsmanship as two separate 'skills,' or would swordsmanship by modified by strength, or what?
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TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #168 on: April 04, 2011, 10:58:18 pm »

I thinnk it would be swordsmanship modified by strength, then rolling based on the modified value.
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SeriousConcentrate

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #169 on: April 04, 2011, 11:03:08 pm »

Ah I see. I was still think of it in terms of a straight +1/2/etc to the result, which would make it nearly impossible to fail. It does seem like it would work quite well as being more like, your strength is three and swordsmanship two, so you roll 1d5.
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TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #170 on: April 04, 2011, 11:13:36 pm »

yeah.

TolyK I win I am DEATH YOU CAN NOT KILL DEATH
and yet, I can revive you.

:P
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Sean Mirrsen

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #171 on: April 04, 2011, 11:31:06 pm »

In presence of an attribute system, a skill would modify the attribute value for performing the skill. So, presuming Swordsmanship is AGI-based, when you have the skill at +2, you roll an AGI+2 sized die. Of course, direct bonuses shouldn't be ruled out, but they would be quite more significant than usual, since they'd be much rarer.

It gets more difficult with skills and abilities based on multiple attributes, when those come up. Juggling could check both agility and dexterity. Juggling something heavy would add strength. In this case, I think it would work to roll at the lowest value, plus the skill bonus. Alternatively, roll for every attribute separately (both with bonus) and piece the result together from that.

Speaking of that, I've been working on converting RTD:MM to the system (or trying to, at least), so I worked out what seems to be the best set of attributes for the cause.
Spoiler (click to show/hide)

In absence of an attribute system, every skill would be its own roll value, but this system really work better when the attributes are there.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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ExKirby

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #172 on: April 05, 2011, 03:03:58 pm »

Discussion is going slow, time to reboot it!
Quote from: Me in the FUTURE!
The year is 2026. Despite major natural disasters tearing the less developed countries to shreds, and tossing the better off ones into high turmoil, not much has changed. Despite small technological advances being made, the overall scheme of things hasn't changed. Until today.

It is a bitter January morning in the streets of New York. You look out of your window to see a similar street to 15 years ago. Sure, the cars may be more economic, and the buildings may be more efficient, this is still the same old NYC. You look at your room. Amongst a clutter of scrap parts, a computer, a HD3DTV and a door, you see your Science Certificate, designed by yourself. You squat down to admire it for a second.

Suddenly, by pure stroke of luck, a strange beam of light hits your window, bounces of your most prized invention, catches your certificate and hits you square in the eye. You feel inspired enough to regenerate the blandness of modern life into something amazing! You grab your clothes, your tools, some parts and your prized invention, and head outside. You notice that five others seem to be inspired on a similar scale. Work with or against them, but you will craft the world again... with the power of Science.


So yeah, this is the birth of true science, and a sort of prologue to Mad Scientist RTD. It uses a similar rule set, with inventions, fighting and possible explosions. Except, you are the ones who will create the Golden Age of Progress.... by raising factions from ground up!

Spoiler: Inventing Inventions (click to show/hide)



Spoiler: Legions (click to show/hide)

Spoiler: Character Sheet (click to show/hide)
Thoughts? And NO RESERVING!
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TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #173 on: April 05, 2011, 11:05:21 pm »

And NO RESERVING!
Well shit.

seems interesting I'll take a look
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Ze Spy

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #174 on: April 06, 2011, 07:45:38 am »

What de ye guise think about this :

Quote from: SOME RANDOM RTD
Spoiler: Dice Rules (click to show/hide)

Spoiler: Char Sheet (click to show/hide)

Spoiler: Races (click to show/hide)

Spoiler: Enemies (click to show/hide)
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TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #175 on: April 06, 2011, 10:28:43 am »

@ExKirby: good! I like it a lot!
PM me when you start it!

@Ze Spy: I'm thinking there should also be a silicon race  :D but otherwise it's fine.
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Digital Hellhound

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #176 on: April 06, 2011, 10:35:21 am »

ExKirby, sounds great! If you need any help with rules, just ask.

EDIT: You don't have Rate of Fire as an invention stat though. That intentional?
« Last Edit: April 06, 2011, 10:46:08 am by Digital Hellhound »
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TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #177 on: April 06, 2011, 10:40:03 am »

ExKirby, sounds great! If you need any help with rules, just ask.
same here.

also: I'd probably be an electronics dude.
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ExKirby

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #178 on: April 06, 2011, 11:03:37 am »

ExKirby, sounds great! If you need any help with rules, just ask.

EDIT: You don't have Rate of Fire as an invention stat though. That intentional?
Rate of fire is a stat?

Yes, because it's a lot easier to do like this.

Anyway, I'll start a thread for the game now =3
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Sean Mirrsen

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #179 on: April 13, 2011, 01:50:51 am »

This doesn't have much to do with the "brainstorming" part of the topic, but since there's no such thing as an "RTD Fanart" thread (which should be started, now that I thunk of it), I'll post this sketch for an RTD promotional banner here.



Think anything should be added? Removed? More bees?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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