Each player has an amount of Miracle Points (representing how much their is willing to help them) they have accumulated, and they begin the game with five such points. You can get more Miracle Points by pleasing your god (for instance, Zebulon would have to prove that somebody is wrong through rational discourse) and completing any holy quests the god gives you. The point of receiving MP is to cast miracles, the cost of which is calculated like this:
Miracle MP Cost = Miracle Effect Cost * Miracle Magnitude Cost * Additional Costs (where applicable).Cost of Effects:Blessing or
Curse: 1
Divine Knowledge: 1
Divine Charm: 2
Healing or
Harming: 2
Transmutation or
Multiplication: 3
Divine Flight: 3
God's Wrath: 4
Call For Allies: 6
Raising Undead: 8
Resurrection: 20
(Note: more effects may appear over time. Resurrection cost is high due to its implications on game balance.)
Miracle Magnitude Cost:1 person or object, area of 1 square meter, volumes of 1 cubic meter: 1
2-10 people or objects, area of 2 to 10 square meters, volumes of 2 to 10 cubic meters: 3
11-100 people or objects, area of 11 to 100 square meters, volumes of 11 to 100 cubic meters: 5
101-1000 people or objects, area of 101 to 1000 square meters, volumes of 101 to 1000 cubic meters: 7
1001-10000 people or objects, area of 1001 to 10000 square meters, volumes of 1001 to 10000 cubic meters: 9
Greater magnitudes impossible.
Miracle Additional Costs:For Blessings or Curses:
Additional Costs are Duration multiplied by Power multiplied by Distance:
Duration: +1 point per turn up to nine. 10 is permanent (note: permanent blessings or curses must have a condition of expiration, for instance, you will be undefeatable until someone gives you a haircut).
Power: +1 point per magnitude of bonus, +1 point per attribute affected.
Distance: 1 point for Touch, 2 points for Within Sight, 3 points for Out of Sight.
For Divine Knowledge:
Additional Costs are Targeting. Targeted divining (for instance, "Show me what King Evil is planning!" costs 1 point, untargeted (Show me who means me harm!) costs 3 points.
For Divine Charm:
Additional Costs are Nature of Charming: pacification costs 1 point, provoking aggression costs 3 points.
For Healing, Harming:
Additional Costs are Power and Distance.
Power: 1 point closes wounds, 2 points heal disease, 3 points restore lost limbs and organs for Healing. Harm has the opposite effects.
Distance: 1 point for touch, 2 points for within seeing distance. Otherwise impossible.
For Divine Flight:
Additional Costs are Duration (1 point per turn).
For Multiplication:
Additional Costs are Number of Times Multiplied, the point cost of which is half the number rounded down. For instance, if Jesus wants to multiply a single fish 10 times, the cost for it will be 3*1*(10/2)=15 MPs. If he wanted to duplicate 10 fishes, the point cost would be 3*3*(2/2)=9 MPs. The lesson here being that it is in Jesus' best interest to violate conservation of mass in relation to a single object as little as possible to save his God-magic!
For God's Wrath:
God's Wrath comes in three flavors: Extremely Painful and Debilitating (1 point), Potentially Lethal (3 points), Always Fatal (5 points). The flavor is the Additional Cost.
For Call Upon Allies:
The Additional Cost equals the number of creatures summoned. Call Upon Allies is unique in that it has no Magnitude, just an Additional Cost.
For Resurrection:
If cast on a person as a preventive measure (lasts for 7 days, can take effect once in this period), the cost is doubled.
Finally, an Additional Cost can be incurred if you try to perform some kind of magic contrary to the nature of your deity. This cost essentially doubles the spell's cost.
Examples of Magic:Julius wants to become invincible - he casts a
permanent Blessing of +4 to dodge on self. This costs 1*1*4*10=40 MPs. The condition of the blessing is that he must never, ever eat red meat again.
Elisha is tired of those kids calling him bald. He casts
call upon two bears. This costs 6*2=12 MPs. The bears eat the children, then disappear.
Ezekiel wants to summon an army of the dead for some reason. He casts
Raise Undead on the remains of
several thousand people. This costs 8*9=72 MPs, which is godawfully expensive, but the skeletons are permanent, though.
The Awesomest Prophet wants to obliterate a city of 8753 people with no survivors due to reasons of them lacking awesomeness. He casts
always-fatal God's Wrath on the city. This costs 4*5*9=180 MPs, which is ridiculous, but it looks cool enough for nobody to care. Plus the Awesomest Prophet could make that back in a weekend, tops.
Jesus wants to come back from the dead. He casts
preventative Resurrection on self. This costs 40 MPs, which is a lot, but no obstacle for the Awesomest Prophet.