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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 739569 times)

Gatleos

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I've been thinking about an RTD system where the players work together in teams of two, and this led me to a simultaneously stupid and intriguing idea.

Banjo Kazooie RTD!
Here's how it works: six players sign up for the game, then the GM randomly puts them in pairs. After this, the players must pick animals. One player in the pair is the Host player, who controls movement and overall actions and is the "leader" of the pair. The other player is the Backpack player, who acts to buff the Host player and help out their actions in different ways. The players in each pair would each submit an action each turn, the only limit being that the Backpack player can't separate themselves from their Host player.

After that, just set them loose in the Banjo Kazooie setting to collect jiggies or something. Each player pair could get bonuses to different rolls depending on what animals they chose (walrus wearing a backpack with a honey badger in it, panda bear wearing a backpack with a cat in it, etc.), and the players would cooperate (or compete) to complete objectives. Maybe you could have some kind of leveling system where Mumbo Jumbo mutates one of the players in exchange for XP.

Thoughts?!
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monk12

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Having never played the Banjo Kazooie games, I'm a bit sketchy on what it is Kazooie does. What makes him worth playing?

Gatleos

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Having never played the Banjo Kazooie games, I'm a bit sketchy on what it is Kazooie does. What makes him worth playing?
That's the thing- he's essentially immobile and reliant on the other player to move around. In the games, he does lots of things: shooting eggs, flying, walking up slopes, etc. It would be best to give the Backpack player some moves to balance out their immobility. I think the best case here would be the Backpack player playing it like a strategy game, buffing the other player and using special moves strategically.
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
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Dwarmin

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You know Gat, I'd probably play that. I remember the games fairly fondly. :P

I'd need a good partner first.
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Skyrunner

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You know Gat, I'd probably play that. I remember the games fairly fondly. :P

I'd need a good partner first.
Ooh! Ooh! Pick me!

I don't know the game so I probably won't be a good partner, on second thought.
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IronyOwl

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Slight adjustment: Players don't find out who they're paired with until after they've selected their animal. Anyone can have a rhinoceros carrying around a flamingo, but how many people can have a flamingo carrying around a rhinoceros, hmmmm?
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Dwarmin

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@IO: That might be more in the spirit of the game-the team members are essentially "stuck" with each other.

On the other hand-I'd wanna team up with Skyrunner. She's usually my go to GM, but we've never played an RTD with each other. ^^
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Yoink

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Ooh, I get a pre-in due to my IRL name! :P
Having to put up with quips of 'Where's Kazooie' all my life shall finally pay off!
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Skyrunner

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You can count on me for often dropping games... >.> (guilty posture)

... Wouldn't HMS Thunderchild count, sorta?
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Phantom of The Library

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Will there be stop and swap?
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Gatleos

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Ooh, I get a pre-in due to my IRL name! :P
Having to put up with quips of 'Where's Kazooie' all my life shall finally pay off!
Your name... is... how... what...
Will there be stop and swap?
Oh yes.
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Dwarmin

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You can count on me for often dropping games... >.> (guilty posture)

... Wouldn't HMS Thunderchild count, sorta?

That's an RP.

Totally different than a RTD. O_o
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Draignean

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Having never played the Banjo Kazooie games, I'm a bit sketchy on what it is Kazooie does. What makes him worth playing?

Kazooie does everything. He's used as a club, he's used to jump higher, he's used to run faster, he's used to run up steep slopes, he's used to drill peck things, he's used to swim (IIRC, my memories on that are a little fuzzy), he's used to shoot eggs of various and hilarious projectile power, he's used to attack things that attempt to eat you whilst on walls, his feathers can be used to turn you invincible, his feathers can be used to fly, he can turn into a dragon and breath fire, he can divebomb enemies for massive damage, he can be tucked into your shoulder and held like a rifle -with bayonet beak stab action included-, he can separate from banjo for extended periods of time during certain parts of the game, he gets all the best lines, and he's genre savvy to boot.

Seriously, Banjo might be the one wearing the shorts, but he sure as hell ain't wearing the pants in the relationship.
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Gatleos

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Having never played the Banjo Kazooie games, I'm a bit sketchy on what it is Kazooie does. What makes him worth playing?

Kazooie does everything. He's used as a club, he's used to jump higher, he's used to run faster, he's used to run up steep slopes, he's used to drill peck things, he's used to swim (IIRC, my memories on that are a little fuzzy), he's used to shoot eggs of various and hilarious projectile power, he's used to attack things that attempt to eat you whilst on walls, his feathers can be used to turn you invincible, his feathers can be used to fly, he can turn into a dragon and breath fire, he can divebomb enemies for massive damage, he can be tucked into your shoulder and held like a rifle -with bayonet beak stab action included-, he can separate from banjo for extended periods of time during certain parts of the game, he gets all the best lines, and he's genre savvy to boot.

Seriously, Banjo might be the one wearing the shorts, but he sure as hell ain't wearing the pants in the relationship.
You say that Kazooie does everything, but you'll find that most of the things you listed there contain the word used. He's used to solve puzzles and fight enemies, because he's a tool for Banjo to use. Separating from Banjo in the sequel is one of the only times that Kazooie is doing anything under his own power.

Which is why we need to tilt things in the backpack player's favor, to make the role interesting to play. Banjo Kazooie wouldn't be all that fun if you had access to Kazooie, but the computer moved Banjo around for you. It's a pretty easily solved problem, but still needs to be given consideration so the backpack player doesn't get bored.

Good to see a lot of interest in this. :D
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
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Sirus

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Quote
he
Quote
he
Quote
he
Quote
his

Kazooie is a FEMALE. How was I the first person to point this out? D:
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