Okay, so I guess we'll give it a shot then. (Holy shit five new replies)
For a setting, I've had an idea that bugged me a few months ago.
Basically, the world is sorta stuck between a middle ages thing and some type of -punk. Well, all of the punks.
It's a realm where humanoid elementals walk among regular folk. Living masses made of water, fire, electricity, ice, metal, wood, rock, air and even a few made of sapient light, and rumors of skulking shadows. The fire elementals congregate around volcanoes, rock in the mountains, ice in the ice caps and such. There would be a singular... say dwarf punk city that the metal ones congregate in, and an electric punk city where lightning ones congregate in, and a floating city for the air elementals. Wood ones may be found most commonly in forests. They can still travel, you may see a water elemental roaming the electric city, or a rock elemental in the forest. Their personalities usually resemble the element they are composed of. (Fire is aggressive, but can be warm, rock is patient, metal is cold and logical, electric is hyperactive ect ect) Maybe at some point they would come across the universes only Nuclear elemental.
Due to this, technology is wildly inconsistent (You could only find[or use] an electricity using device in the electric city and near surroundings.), and magic is well studied (Ritual, enchantment, elemental, other stuff), but still holds many mysteries in this time period.
Light elementals all (With one or two exemptions) reside in a small moon orbiting close to the sun (basically Prospit) and a large city on the edges of the solar system for shadow (Basically Derse.)
I imagine that there is at least one city overwhelmingly dedicated to one particular element for each one (Except light and shadow[excepting the prospit/derse thing] for they are exceptionally rare), and that each elemental city each has one overarching 'conflict'