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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 729970 times)

TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1515 on: August 23, 2011, 01:26:16 am »

*shakes hand*
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Tarran

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1516 on: August 23, 2011, 01:26:57 am »

Don't killsteal or I'll punch you so hard the moon will cry once you hit it.

...

*Shakes hand*
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Yoink

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1517 on: August 23, 2011, 01:29:39 am »

Well, I doubt it will be all that complex, as I haven't run an RTD (or any other forum game, for that matter) before, so I'll probably just use basic RTD rolls, with 1 being a critical failure and 6 being an overshoot.
I think I'll try to keep weapon damage fairly realistic... Which should be kinda cool. :)
I'll start working out how combat and the like will work next. Mainly the urge to do this came about from watching too many old western movies!
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TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1518 on: August 23, 2011, 01:35:53 am »

watching too many old western movies!
ahahahaha

Don't killsteal or I'll punch you so hard the moon will cry once you hit it.
Unless someone's aiming for us.
But I'll try.
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lawastooshort

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1519 on: August 23, 2011, 01:56:46 am »

That sounds interesting but I won't say in just yet I am getting carried away at the moment.
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Tarran

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1520 on: August 23, 2011, 02:17:27 am »

Well, I doubt it will be all that complex, as I haven't run an RTD (or any other forum game, for that matter) before, so I'll probably just use basic RTD rolls, with 1 being a critical failure and 6 being an overshoot.
So a 1/2 chance to do things right and a 1/2 chance to not succeed?

Mmmmmmhhh... I don't know how I feel about that. :-\

Can you make a 3 roll a partial-success/not-great success? That way, we have a MUCH better success rate of 2/3 instead of 1/2. So we won't be flailing around doing absolutely nothing 1/2 the time and instead we'll be making some progress.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

TolyK

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1521 on: August 23, 2011, 02:24:17 am »

*nods in agreement*
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Shakerag: Who are you personally suspicious of?
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Yoink

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1522 on: August 23, 2011, 02:28:38 am »

I thought a 3 was a partial success? Heh, well, a 50% chance of failing miserably would get kinda boring, so yeah.
A three is a partial success. That's what I thought it was in normal RTD rules... See, told you I was new to this.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Tarran

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1523 on: August 23, 2011, 02:49:34 am »

From the RTDs I've seen, 3 seems to be considered a "You fail, but in a good way". Like 2, but slightly better. Though I could be miss-remembering.

Actually... I think I might have miss-remembered.

Argh...?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

SeriousConcentrate

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1524 on: August 23, 2011, 02:55:56 am »

I think the rule was always '3 is a partial success' but it's usually interpreted as 'fail in a good way,' but that's just my thoughts.
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Darvi

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1525 on: August 23, 2011, 03:11:48 am »

I kinda interpret 3 as the "meh" roll. Either a success or a failure that nobody's gonna care much about.
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Talarion

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1526 on: August 23, 2011, 03:51:35 am »

Anyone wanna know what I think would be a good idea? An inFamous RTD. Maybe it's because I'm playing inFamous 2 as we (I) type, but I think it would be fun. Were I not on my iPod, I would already be writing a system/thinking up a storyline.
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What more do you need?

lawastooshort

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1527 on: August 23, 2011, 07:43:18 am »

I think it probably would be fun, and I'd probably be interested. I haven't played it, but a friend has played it HARD and made it sound very enjoyable.
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lawastooshort

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1528 on: August 23, 2011, 07:45:20 am »

Apologies for the double post.

I have a waiting list for my rtd. I thought I'd cap it at 5 players, but the waiting list made me wonder.

What do you think would be best, to have more player death and speed up the waiting, to let in a 6th and not increase death, or leave it as it is?

My reasoning for leaving it at 5 was to keep my first rtd manageable. I had imagined some player death, but not a constant stream of it.

Any thoughts?
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Talarion

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #1529 on: August 23, 2011, 07:55:07 am »

Depends on what you're comfortable with. Me, personally, I ramp my player-list up to 8-10 players, because I like bigger games. But most people keep it at 6 to keep it manageable. I'd personally say expand the playerbase and keep deaths as is, but thats because I dislike killing my players unless they are REALLY stupid or unlucky. Im not a Killer DM :P Unlike some people I know...
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?
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