Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Defensive use of thermal weaponry  (Read 2635 times)

Urist McGyver

  • Bay Watcher
  • I love Roc Birds.
    • View Profile
Defensive use of thermal weaponry
« on: March 28, 2011, 12:58:12 pm »

We all know that its great fun(and, sometimes(like all things in DF), great !!FUN!!) to chain a dragon at your main entrance and set a booze stockpile for massive loads of goblin and elven gibs.

I don't know if anyone has ever thought of that, but in the middle ages some people developed a way to defend themselves with nothing less than BURNING OIL to soak their enemies in a never-dowsing fire.

To quote wikipedia:

Quote
The simplest, and most common, thermal projectiles were boiling water and hot sand, which could be poured over attacking personnel. Other anti-personnel weapons included the use of hot pitch, oil, resin, animal fat and other similar compounds.

How to implement that on DF, you ask?

First, add the reaction for creating burning oil at the kiln. Reaction would be a metal bucket and tallow(maybe pitch, if pitch ponds in swampy areas were added).
Then, the hard part. Acctually creating the fluid Burning Oil, which would sink into the ground the moment it is released(or maybe a vertical fire breath).
And, of course, the {b}uilding Burning Oil Support, which would require a block(in this case, to build the support) and the bucket of burning oil. That would be conected to mechanisms. Could also be used as a floor trap.

For added realism, oil could eventually cool(becoming tallow again), or maybe ever become useless in colder climates.

"What would be the use of that?"
-To allow military dwarves to shoot vertically.
-Because of the context. Massive forts with a wall defence of sorts
-Because its fun to see !!GOBLINS!! running aimlessly.

What do you guys think?
« Last Edit: March 28, 2011, 01:02:10 pm by Urist McGyver »
Logged
It's treated as completely normal because this is Dwarf Fortress.  There's absolutely nothing wrong with surrounding yourself with a wall of flames, only to later realize that you're surrounded by a wall of flames.
There's nothing that can't be solved by hurling fifteen roc birds at it.

Draco18s

  • Bay Watcher
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #1 on: March 28, 2011, 12:59:54 pm »

Quote
Then, the hard part. Acctually creating the fluid Burning Oil, which would sing into the ground the moment it is released(or maybe a vertical fire breath).

Oh the songs that burning oil will sing!
Logged

Urist McGyver

  • Bay Watcher
  • I love Roc Birds.
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #2 on: March 28, 2011, 01:02:22 pm »

Quote
Then, the hard part. Acctually creating the fluid Burning Oil, which would sing into the ground the moment it is released(or maybe a vertical fire breath).

Oh the songs that burning oil will sing!
Corrected  :-X
Logged
It's treated as completely normal because this is Dwarf Fortress.  There's absolutely nothing wrong with surrounding yourself with a wall of flames, only to later realize that you're surrounded by a wall of flames.
There's nothing that can't be solved by hurling fifteen roc birds at it.

Draco18s

  • Bay Watcher
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #3 on: March 28, 2011, 01:28:45 pm »

Corrected  :-X

Hey, I was being punny. :P

Anyway, I do like the idea that we should be able to drop burning / boiling oil on our enemies.
Logged

sockless

  • Bay Watcher
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #4 on: March 28, 2011, 11:57:50 pm »

I don't think that it should use the kiln, it should be a job for the actual building itself. You'd set it like you set catapults, so you can have it just sitting there with no heat, then you can set it to heat mode, where they will heat it up and require fuel every so often, then you'd order them to release it and it would drop to the z level below.
Logged
Iv seen people who haven't had a redheaded person in their family for quite a while, and then out of nowhere two out of three of their children have red hair.
What color was the mailman's hair?

Jake

  • Bay Watcher
  • Remember Boatmurdered!
    • View Profile
    • My Web Fiction
Re: Defensive use of thermal weaponry
« Reply #5 on: March 29, 2011, 12:57:13 pm »

It's going to become possible to light specific tiles or items on fire in Fortress Mode at some point, I believe. That would certainly enable lines of stacked firewood to be set alight between the fortress and any hostile force, at least.
Logged
Never used Dwarf Therapist, mods or tilesets in all the years I've been playing.
I think Toady's confusing interface better simulates the experience of a bunch of disorganised drunken dwarves running a fort.

Black Powder Firearms - Superior firepower, realistic manufacturing and rocket launchers!

dwarf_sadist

  • Bay Watcher
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #6 on: March 30, 2011, 12:30:28 am »

I was actually searching for something similar to use at my front gate. I had floor grates for my marksdwarfs to fire through at enemies near my front door. A simple trap like a stone fall trap that drops tar, hot sand, oil, acid, poison, glass shards or caltraps would be a nice addition. (and very medieval as well)
Logged
Critical hit! It's super effective!

"You scratch the Giant Tiger in the Upper Body, tearing the muscle, shattering the right false rib and tearing apart the heart! An artery has been opened by the attack! A major artery in the heart has been opened by the attack! A tendon in the false right rib has been torn!"

Uristocrat

  • Bay Watcher
  • Dwarven Railgunner
    • View Profile
    • DF Wiki User Page
Re: Defensive use of thermal weaponry
« Reply #7 on: March 30, 2011, 01:57:57 am »

I was actually searching for something similar to use at my front gate. I had floor grates for my marksdwarfs to fire through at enemies near my front door. A simple trap like a stone fall trap that drops tar, hot sand, oil, acid, poison, glass shards or caltraps would be a nice addition. (and very medieval as well)

Personally, I'm a traditionalist.  !!Magma!! is my only thermal weaponry.
Logged
You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

IT 000

  • Bay Watcher
  • Strange Mood
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #8 on: March 30, 2011, 03:47:03 am »

Suggested, and discussed ever since plant oil came out. Not a new suggestion but a good one nonetheless.
Logged

***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

Naryar

  • Bay Watcher
  • [SPHERE:VERMIN][LIKES_FIGHTING]
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #9 on: March 30, 2011, 09:37:54 am »

Why do we need burning oil when we have burning booze already...

That reminds me, I've never ever had a burning booze stock. Should try it one time.

I was actually searching for something similar to use at my front gate. I had floor grates for my marksdwarfs to fire through at enemies near my front door. A simple trap like a stone fall trap that drops tar, hot sand, oil, acid, poison, glass shards or caltraps would be a nice addition. (and very medieval as well)

Personally, I'm a traditionalist.  !!Magma!! is my only thermal weaponry.

!!magma!! ? You mean MAGMA WHICH IS ON FIRE ? How is such a thing possible ?

Uristocrat

  • Bay Watcher
  • Dwarven Railgunner
    • View Profile
    • DF Wiki User Page
Re: Defensive use of thermal weaponry
« Reply #10 on: March 30, 2011, 03:53:31 pm »

!!magma!! ? You mean MAGMA WHICH IS ON FIRE ? How is such a thing possible ?

You clearly haven't thrown enough elves into magma.
Logged
You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

Orangebottle

  • Bay Watcher
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #11 on: March 30, 2011, 05:51:24 pm »

Like others have said, we already have magma. Anything else is too much effort//a waste of time.
Logged
My Sig
Quote from: The Binder of Shame: RPGnet Rants
"We're in his toilet. We're in Cthulhu's toilet."

""Hey! No breaking character while breaking character"

Demicus

  • Bay Watcher
  • The formless enigma
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #12 on: March 31, 2011, 12:12:55 am »

Like others have said, we already have magma. Anything else is too much effort//a waste of time.
No it's not. It would be useful for before you set up your magma weaponry, or whenever we get the option non-dwarven forts, as generally humans don't have magma-based weaponry
Logged
All shall embrace the unquenchable flame
Dwarf Fortress: The weak shall be culled, so the strong can have nicer socks.

D34dlock

  • Bay Watcher
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #13 on: March 31, 2011, 02:52:57 am »

This should probably be a trap. A pot and a mechanism to build. With tallow & fuel to load it.
Logged

Urist McGyver

  • Bay Watcher
  • I love Roc Birds.
    • View Profile
Re: Defensive use of thermal weaponry
« Reply #14 on: March 31, 2011, 11:23:24 am »

Like others have said, we already have magma. Anything else is too much effort//a waste of time.
Yeah, but this isn't Minecraft. We can't store magma in buckets to then throw it at our enemies.
Transporting magma from the sea/volcano into a 3x3 wall/hatch reservoir is too much effort and a waste of time.(we can flood the world)

Besides, burning oil goes with the theme. If we're dwarves with a single epic, fortified and well protected gate as a entrance to our fort, why can't we fling fire to those enemies our marksdwarves can't reach?

EDIT: Just remembered. Anyone here played Stronghold: Crusader? Has burning oil the way I suggested(also, it kind of resembles DF).
« Last Edit: March 31, 2011, 11:40:02 am by Urist McGyver »
Logged
It's treated as completely normal because this is Dwarf Fortress.  There's absolutely nothing wrong with surrounding yourself with a wall of flames, only to later realize that you're surrounded by a wall of flames.
There's nothing that can't be solved by hurling fifteen roc birds at it.
Pages: [1] 2