Arise! Fitting, given the subject matter. :-)
Project Zomboid released a huge new update a few weeks ago which added vehicles. This led to a resurgence in popularity that hit 3,500 players in one day, which is the most its seen in the 4+ years its been on Steam. Info on the update is here:
https://projectzomboid.com/blog/2018/05/build-39-vehicles-released/I have been playing for 2 hours per day since the vehicles patch came out. I had a 2 year break from Zomboid but glad to be back. :-)
I am running a public server with a bit of a twist. I call it “Zomboid Evolution”. It runs for 4 real weeks, and every real week the zombies evolve to increase the challenge for the survivors. For example, in 48 real hours (at the end of real week one) the zombies start to “roam” and get longer memories and expand outside of the towns. A real week later and their senses improve, and finally a real week after that their intelligence increases and for example some random zombies will be able to open doors.
I had 30 players join in the first 3 days. This first cycle is the beta and ends on 06 July. Beta means I have been tweaking some things (zombie population increase, firearm spawn rates, etc) as I get data on player behavior. The first “real” session runs all of August (after I am off for a bit in July).
Join if you are curious:
IP: 108.61.235.122
Port: 56261
(No password)
West Coast, US
32 players
More info about the game type:
https://www.reddit.com/r/pzservers/comments/8qfm2b/247_evolution_beta_zombies_evolve_every_week_ends/