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Author Topic: Zomboid  (Read 75928 times)

Anvilfolk

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Re: Zomboid
« Reply #450 on: April 26, 2013, 03:40:00 am »

Cool! Sounds like a fair bit still :) Itching to have that patch see the light of day :)

hemmingjay

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Re: Zomboid
« Reply #451 on: April 26, 2013, 07:35:46 am »

Everyday for the last 4 months they have been telling people very soon, a matter of weeks, not months. I am hopeful that it will see the light of day in May, but would eat my hat if it came out on this coming Monday.
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DoomOnion

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Re: Zomboid
« Reply #452 on: April 26, 2013, 09:20:37 am »

I hope it comes out on monday. Not only because I like this game, but I also look forward to Hemmingjay eating his hat.  :)
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Anvilfolk

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Re: Zomboid
« Reply #453 on: April 26, 2013, 10:04:32 am »

I think there's a guiness record in the making here ;) Most single hat eaten by most generous person!

dennislp3

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Re: Zomboid
« Reply #454 on: April 26, 2013, 10:45:03 am »

Everyday for the last 4 months they have been telling people very soon, a matter of weeks, not months. I am hopeful that it will see the light of day in May, but would eat my hat if it came out on this coming Monday.

This....I dont mind long development cycles but they say it will come out so often I dont even care to look anymore...they need to learn to accept that its ok to have long development cycles and that its not required to tell us constantly how soon it will be out...despite never being soon >.<
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Grakelin

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Re: Zomboid
« Reply #455 on: April 27, 2013, 06:42:58 am »

I dunno, I kinda regret giving them my money nearly two years ago considering how little has changed since that time. It's not like they've been cultivating a good relationship with the community, or even maintaining a decent one on their forum.
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Re: Zomboid
« Reply #456 on: April 27, 2013, 07:13:29 am »

It's not like they've been cultivating a good relationship with the community, or even maintaining a decent one on their forum.
Care to elaborate? Seems a bit unfair ...
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dennislp3

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Re: Zomboid
« Reply #457 on: April 27, 2013, 07:40:13 am »

Yeah I would say the weekly blogs and (from what I have seen) activity of the devs on the forum has been pretty good and better than most games....

Not to mention....it seems silly to throw money at a game in development and then be upset that it takes time...now if it was a dead project then I could see an issue...
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ScriptWolf

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Re: Zomboid
« Reply #458 on: April 27, 2013, 08:28:37 am »

To be honest it was only £5 when it was first announced and when I got it.

Personally if you look at RC 3 now and compare it to when the first alpha came out they have advanced in leaps and bounds. But had it really been 2 years ? Wow when you compare it to 2 years development they have not really done much :/

But it has advanced quite a bit and really does look a lot and feel a lot better to play in RC3
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jocan2003

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Re: Zomboid
« Reply #459 on: April 27, 2013, 09:29:49 am »

Make me feel of my old boss... when he hired me he said the next project he would need my help with would be in 2 week, well after 6 month i was still being paid doing mostly nothing rofl, sometime its fine and nice to see that happening.
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Chattox

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Re: Zomboid
« Reply #460 on: April 27, 2013, 01:39:34 pm »

At first glance it does appear that they haven't done much in 2 years, but then they have been having the most terrible, cursed-by-gypsies luck known to man. First their game was leaked and someone even set up an updater for the pirated version; then their laptops and data were all stolen, then there was a mass refund event. I think they would have released more often had they not been burned by some of the more toxic members of their community during that time.
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nenjin

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Re: Zomboid
« Reply #461 on: April 27, 2013, 03:24:58 pm »

I just fired this up recently and couldn't see a whole lot off the top that was different from when I played it last year, other than random starting places, a few new items, and some tweaks here and there. Gameplay still seems to shake out the same way more or less. Spend the first day or two building up supplies, step out once or twice for new supplies...get your holdout surrounded, run around for another day or two, then die. I still don't see the save options even though I read them in the patch notes. Maybe I wasn't looking hard enough.

There's always been a ton to like about the game, but I dunno. It still feels like there's some vital component of fun missing from it. I think it's because it's very hard to actually survive in the face of the horde, because you are always boxed in by things like fences, you can't jump out windows....So you're repeatedly doing the same thing, over and over and over again.

I got in way early so I own it regardless but....for me the game has not risen past its initial level of entertainment since it came out, despite allll the things they've done to it. The experience remains essentially the same.
« Last Edit: April 27, 2013, 05:01:28 pm by nenjin »
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Anvilfolk

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Re: Zomboid
« Reply #462 on: April 27, 2013, 03:55:05 pm »

Well, they've been working on this version since forever, and it's still not out. I'm going to reserve judgement until that comes out. I followed the story, and saw a talk they gave at rezzed. They seem like nice blokes, I guess the most we could complain about is their proficiency at gamedev. But we'll see :) Let them develop for some more time without the wicked bad luck they had.

Vorbicon

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Re: Zomboid
« Reply #463 on: April 27, 2013, 07:02:35 pm »

While I'm certainly bummed by the very long time it's taken to get this current version to where it is, I can't say it was 5 dollars poorly spent. I've gotten more hours of enjoyable play from the previous alpha versions than I've gotten from a lot of complete AAA titles.
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Rumrusher

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Re: Zomboid
« Reply #464 on: April 27, 2013, 08:33:47 pm »

Hmm so how much has been changed? Has the Dev team add an ability to heal your wife from her broken leg adding a morale modifier to sleeping in beds or was that entire tutorial section scrap for custom character generation? is there a way to effect the world with one man or the idea is that what ever you do it's worthless and status quo will reset? Will we be able to have a community game where every one finds or craft a special item with history then place it into a heavily guarded museum? Can megaproject be perform in Zombiod?
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