why not...not play it?
I haven't been. For months. And months. And months. So I've watched every update since before and after the burglary, waiting to see it drop. Given what I paid, I'll live. But as one of the first people, who bought purely on the premise, yeah. I feel like I'm entitled to say my piece. I know the team has already told really disgruntled fans where they can take themselves, and I'm not one of them. That doesn't mean I don't have an opinion of the team, and that it's not always flattering.
In terms of the work that's gone into the game, and the price of many other games, you can't possibly hold a £5 alpha game in the same level of expectation as you would a £30 indie game? or a full price console/PC game? I mean if we were charging £15 for a finished game without saving it would seem a more valid criticism.
Surely?
Surely, as noted above. I'm annoyed, I'm not flipping out nerd raging about it.
And FYI, I'd like to see you survive long enough to justify saving in the latest build. It was never our expectation that people would generally live long enough to require saving, and therefore it wasn't as high priority as 'more stuff to actually do in the game' or fixing serious issues and bugs with the game.
In the very beginning, I could see PZ as lasting no more than 10 minutes and that expectation worked well. It was still essentially a web app with low commitment.
Now, it seems like the game is on a different path, one that makes it a game that can be lived in, instead of visited for 5 to 10 minutes at a time.
As for whether or not I could survive long enough in the current version and that justifying a save game or not....kind of a moot point to me. With a save game I could at least re-approach the situation to try a new method. That alone would keep me playing much longer than constantly rebuilding characters.
The fact that a game that costs less than a single 20 pack of cigarettes for lifetime updates can be held with such criticisms for things that aren't in yet, especially considering extenuating circumstances as to why they aren't in yet, seems a real shame to me.
I'm not talking about the lack of pixel shaders, content or anything like that. To me, it's a basic, core thing for games to save out their data. Even Nintendo games made it a priority. So while I do feel for your guy's plight, I noticed the absence of this thing from day 1, and it's been an issue to me from day 1. While you deserve all the compassion in the world, and you've gotten quite a bit, that only goes so far.