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Author Topic: Stupidly large tree megaproject  (Read 7419 times)

Graebeard

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Re: Stupidly large tree megaproject
« Reply #45 on: April 01, 2011, 10:28:55 pm »

Ah, this is inspiring.  Those roots look great.  Keep up the good work.
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Urist Imiknorris

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Re: Stupidly large tree megaproject
« Reply #46 on: April 01, 2011, 10:42:39 pm »

Where doing it man

Where makin this happen
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Rose

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Re: Stupidly large tree megaproject
« Reply #47 on: April 01, 2011, 10:49:59 pm »

Yeah, full fort screens are disabled until further notice.
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TheeBaconman

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Re: Stupidly large tree megaproject
« Reply #48 on: April 01, 2011, 10:54:24 pm »

Be sure you're not puttin' the tree on adamantine or whatever. The Sky people humans might decide to burn it.
..On second thought, never mind. I don't think they the capabilities to burn, on purpose anyways.
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Urist Imiknorris

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Re: Stupidly large tree megaproject
« Reply #49 on: April 01, 2011, 10:58:50 pm »

Bah, just mine it out yourself and unleash the HFS on those who come for it.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

flieroflight

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Re: Stupidly large tree megaproject
« Reply #50 on: April 02, 2011, 02:39:22 am »

or put in a suppourt and do it yourself
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B4brilliant

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Re: Stupidly large tree megaproject
« Reply #51 on: April 02, 2011, 03:07:23 am »

Be sure you're not puttin' the tree on adamantine or whatever. The Sky people humans might decide to burn it.

Even hardened space marines wouldn't stand a chance in the DF 'verse. I'd give em 5 minute, tops before they got pincushioned by bolts made of slaughtered puppies, captured, thrown naked into a kitten filled pit, and then forced to fight a crazed, axe-wielding drunkard. That's really their best-case scenario, too.

Tree is looking great, don't give up.
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darkrider2

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Re: Stupidly large tree megaproject
« Reply #52 on: April 02, 2011, 07:12:49 am »

Even hardened space marines wouldn't stand a chance in the DF 'verse. I'd give em 5 minute, tops before they got pincushioned by bolts made of slaughtered puppies, captured, thrown naked into a kitten filled pit, and then forced to fight a crazed, axe-wielding drunkard. That's really their best-case scenario, too.

someone should really do a fanfic of this, no joke, it would be awesome.
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kisame12794

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Re: Stupidly large tree megaproject
« Reply #53 on: April 04, 2011, 01:57:17 pm »

hmmmmmmmmmmm....intreging
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CinnibarMan

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Re: Stupidly large tree megaproject
« Reply #54 on: April 04, 2011, 01:59:04 pm »

hmmmmmmmmmmm....intreging

I think you mean...

 8)

In-tree-ging.
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kisame12794

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Re: Stupidly large tree megaproject
« Reply #55 on: April 04, 2011, 02:03:20 pm »

i see what you did there... and i may draw a squad of space marines getting cut down (no pun intended) by a crazy dwarf. but maybe not...
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They Got Leader

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Re: Stupidly large tree megaproject
« Reply #56 on: April 04, 2011, 02:20:58 pm »

How are you building a 100 z-levels? Isn't the cap at 25 over the top surface layer?
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Patchy

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Re: Stupidly large tree megaproject
« Reply #57 on: April 04, 2011, 02:22:30 pm »

Its an option in advance world gen. You can increase the z-lvls above ground up to 100.
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GreatWyrmGold

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Re: Stupidly large tree megaproject
« Reply #58 on: April 04, 2011, 07:20:06 pm »

Next, make a mangrove.
You'll need a big ocean embark...
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Aramco

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Re: Stupidly large tree megaproject
« Reply #59 on: April 04, 2011, 07:33:41 pm »

I have a question. Those roots; are they hollow?
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