You gather around, and quickly greet each other, and exchange names. Now that you guys know each other you run to the doors, and find that each one has one of your names on it, and that your stuff is in there. You quickly switch to your doors and go in.
Fuzz goes into his room, and searches through it finding alot of useful stuff. He finds a bow ( 1d3 ), 50 wooden arrows ( + 0 ), a set of rough leather armor ( 1d3 defense ), 5 MREs, 5 Bottles of Water, and an Eyebot !!
Bd searches his and finds all the stuff a medic would every need for awhile that is. He finds a 9mm Pistol ( 1d6 ) , 4 9mm Clips ( 14 bullets +0 ), 15 weak stimpaks ( 1d8 healing ), a Medicine Bobble head ( +1 to healing ), a medic combat suit ( 1d4 defense ), 5 MREs, and 5 Bottles of Water.
The Weasel then thoroughly searches his room, and finds some useful stuff for the art of thievery. He finds a Combat Knife ( 1d4 ), 10 Bobbypins, 5 Throwing Knives ( 1d3 ), a set of black clothes ( 1d1 defense ), 5 MREs, and 5 Bottles of water.
Aaron searches his room, and finds a couple of useful things. He finds a BAR Mk. III ( 1d10 ), 10 5.56 Mags ( 25 Bullets each ), a combat suit ( 1d5 ), 5 MREs, and 5 Bottle of Water.
Sean marched into his room, and grabs all the stuff in there. He finds a 9mm Pistol ( 1d6 ), 8 9mm Clips ( 14 bullets +0 ), a set of leasther armor ( 1d3 defense ), 5 Radios, 5 MREs, and 5 Bottles of Water.
Name: Fuzz
Gender: Male
Age: 22
Bio: Living in the middle of a gigantic scrapyard with only his older brother and a handful of other scavengers, Fuzz gained an intrest in old tech at a young age. He is enamored with anything mechanical, and understands robotics more than most others.
Class: Robot Master
Status:
Robot Master - You gain plus 1 to rolls involving robots, building them, and making or interacting with turrets.
Hp: 5/5
Stamina: 60/60
Carrying Capacity: 0/80 Lbs.
Level - 1
Xp: 0/100
Inventory:
Wood Longbow ( 1d3 ) ( Equipped - Ammo : 1/1 )
50 Wooden Arrows ( +0 )
Rough Leather Armor ( 1d3 defense ) ( Equipped )
5 MREs
5 Bottles of Water
Companion:
Name: Unknown
Class: Eyebot ( Scout )
Status:
HP: 5/5
Def: 2
Inventory:
Laser Gun ( 1d6 )
Name: Bd
Gender: Male
Age:21
Bio:His mother and father were both part of the Followers of the Apocalypse, and he grew up on the road. Since he grew up around many medical experts he learned how to treat wounds and sicknesses quickly. After he reached the age he left the group and began to journey a long way to reach the fabled New York City.
Class: Medic
Status -
Medic - You gain plus 1 to rolls involving Healing, and using Pistols
Hp: 8/8
Stamina: 100/100
Carrying Capacity: 0/100 Lbs.
Level - 1
Xp: 0/100
Inventory:
9mm Pistol ( 1d6 ) ( Equipped - Ammo: 14/14 )
3 9mm Clips ( 14 bullets +0 )
15 weak stimpaks ( 1d8 healing )
a Medicine Bobble head ( +1 to healing )
medic combat suit ( 1d4 defense ) ( Equipped )
5 MREs
5 Bottles of Water.
Name: 'The Weasel'
Gender: Male
Age: 28
Bio: "Look, You got it all wrong. Let me tell you that right off. I never stole nothing, I 'scavenged' it. They was all dead anyways. You dont like that explanation? I best get out of town while the gettings good? Alright then.."
The Weasel is a slim, tall fellow with twitching fingers. He got a bad dose of radiation sickness once, when he was young, and it never fully got cured. All thats left is the spasms in his fingers, so he puts it to use for him, grabbing small items and keeping himself fed and moving across the wasteland. Thieves that stay in one place too long die, or have to join large gangs to live.
Class: Thief
Status:
Hp: 8/8
Stamina: 150/150
Carrying Capacity: 0/50 Lbs.
Level - 1
Xp: 0/100
Inventory:
Combat Knife ( 1d4 ) ( Equipped )
10 Bobbypins
5 Throwing Knives ( 1d3 )
set of black clothes ( 1d1 defense ) ( Equipped )
5 MREs
5 Bottles of water.
Name:Aaron keane
Gender:male
Age:23
Bio:an son of an tribal leader who at the age of 19 ran away to experience the world,hes tall pale black haired and grey eyed
Class:heavy infantery
Status:
Heavy Infantry - You gain plus 1 to rolls using heavy weapons
Hp: 20/20
Stamina: 80/80
Carrying Capacity: 0/250 Lbs.
Level - 1
Xp: 0/100
Inventory -
BAR Mk. III ( 1d10 ) ( Equipped - Ammo: 25/25 )
9 5.56 Mags ( 25 Bullets each )
combat suit ( 1d5 ) ( Equipped )
5 MREs
5 Bottle of Water
Name: Sean Duncan
Gender: Male
Age: 37
Bio: There isnt quite much known about him, however it seems he has lived in a vault for his entire time of life and never gone out of it. He likes being the sarcastic asshole but also helping people, some even describe him to have "personalities" at once cause he's so different. In the vaults he served as the officer of the security.
Class: Officer (+1 on Leadership or Persuasion rolls, +1 when fighting with small arms)
Status:
Hp: 8/8
Stamina: 90/90
Carrying Capacity: 0/75 Lbs.
Level - 1
Xp: 0/100
Inventory -
9mm Pistol ( 1d6 ) ( Equipped - Ammo: 14/14 )
7 9mm Clips ( 14 bullets +0 )
set of leather armor ( 1d3 defense )
5 Radios
5 MREs
5 Bottles of Water
You have four turns before the caverns collapse.
Quests -
Get Out Alive !!!Objective -
Get out of the Vault in five turns.
Reward:
100 Xp each.
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